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			224 lines
		
	
	
	
		
			8.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			224 lines
		
	
	
	
		
			8.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
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|   Copyright (C) 2015 - 2024 cc9cii
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| 
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|   This software is provided 'as-is', without any express or implied
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|   warranty.  In no event will the authors be held liable for any damages
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|   arising from the use of this software.
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| 
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|   Permission is granted to anyone to use this software for any purpose,
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|   including commercial applications, and to alter it and redistribute it
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|   freely, subject to the following restrictions:
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| 
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|   1. The origin of this software must not be misrepresented; you must not
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|      claim that you wrote the original software. If you use this software
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|      in a product, an acknowledgment in the product documentation would be
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|      appreciated but is not required.
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|   2. Altered source versions must be plainly marked as such, and must not be
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|      misrepresented as being the original software.
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|   3. This notice may not be removed or altered from any source distribution.
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| 
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|   cc9cii cc9cii@hotmail.com
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| 
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|   Much of the information on the data structures are based on the information
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|   from Tes4Mod:Mod_File_Format and Tes5Mod:File_Formats but also refined by
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|   trial & error.  See http://en.uesp.net/wiki for details.
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| 
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| */
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| #include "loadland.hpp"
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| 
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| #include <cassert>
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| #include <cstdint>
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| #include <stdexcept>
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| 
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| #include <components/debug/debuglog.hpp>
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| 
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| #include "reader.hpp"
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| 
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| namespace
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| {
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|     void assignDefaultTextures(ESM4::Land& land, ESM4::Reader& reader)
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|     {
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|         std::uint32_t esmVer = reader.esmVersion();
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| 
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|         // Note: in games after TES4 it can be configured in ini file (sDefaultLandDiffuseTexture)
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|         if (!reader.hasFormVersion() && (esmVer == ESM::VER_080 || esmVer == ESM::VER_100)) // TES4
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|         {
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|             land.mDefaultDiffuseMap = VFS::Path::NormalizedView("textures/landscape/terrainhddirt01.dds");
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|             land.mDefaultNormalMap = VFS::Path::NormalizedView("textures/landscape/terrainhddirt01_n.dds");
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|         }
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|         else if (reader.hasFormVersion() && reader.formVersion() >= 16
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|             && (esmVer == ESM::VER_094 || esmVer == ESM::VER_170 || esmVer == ESM::VER_171)) // TES5
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|         {
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|             land.mDefaultDiffuseMap = VFS::Path::NormalizedView("textures/landscape/dirt02.dds");
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|             land.mDefaultNormalMap = VFS::Path::NormalizedView("textures/landscape/dirt02_n.dds");
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|         }
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|         else if (esmVer == ESM::VER_095 || esmVer == ESM::VER_100) // FO4
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|         {
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|             land.mDefaultDiffuseMap
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|                 = VFS::Path::NormalizedView("textures/landscape/ground/commonwealthdefault01_d.dds");
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|             land.mDefaultNormalMap = VFS::Path::NormalizedView("textures/landscape/ground/commonwealthdefault01_n.dds");
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|         }
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|         else if (esmVer == ESM::VER_094 || esmVer == ESM::VER_132 || esmVer == ESM::VER_133 || esmVer == ESM::VER_134)
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|         { // FO3, FONV
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|             land.mDefaultDiffuseMap = VFS::Path::NormalizedView("textures/landscape/dirtwasteland01.dds");
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|             land.mDefaultNormalMap = VFS::Path::NormalizedView("textures/landscape/dirtwasteland01_n.dds");
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|         }
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|         else
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|         {
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|             // Nothing especially bad happens if default texture is not set (except of the missing texture of course),
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|             // but we throw an error because this case is unexpected and detection logic needs to be updated.
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|             throw std::runtime_error("ESM4::Land unknown ESM version");
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|         }
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|     }
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| }
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| 
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| //             overlap north
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| //
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| //         32
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| //         31
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| //         30
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| // overlap  .
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| //  west    .
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| //          .
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| //          2
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| //          1
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| //          0
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| //           0 1 2 ... 30 31 32
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| //
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| //             overlap south
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| //
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| void ESM4::Land::load(ESM4::Reader& reader)
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| {
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|     mId = reader.getFormIdFromHeader();
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|     mFlags = reader.hdr().record.flags;
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| 
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|     mDataTypes = 0;
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|     mCell = reader.currCell();
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|     TxtLayer layer;
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|     std::int8_t currentAddQuad = -1; // for VTXT following ATXT
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|     assignDefaultTextures(*this, reader);
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| 
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|     layer.texture.formId = 0;
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|     for (int i = 0; i < 4; ++i)
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|         mTextures[i].base.formId = 0;
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| 
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|     while (reader.getSubRecordHeader())
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|     {
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|         const ESM4::SubRecordHeader& subHdr = reader.subRecordHeader();
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|         switch (subHdr.typeId)
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|         {
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|             case ESM::fourCC("DATA"):
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|             {
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|                 reader.get(mLandFlags);
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|                 break;
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|             }
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|             case ESM::fourCC("VNML"): // vertex normals, 33x33x(1+1+1) = 3267
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|             {
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|                 reader.get(mVertNorm);
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|                 mDataTypes |= LAND_VNML;
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|                 break;
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|             }
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|             case ESM::fourCC("VHGT"): // vertex height gradient, 4+33x33+3 = 4+1089+3 = 1096
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|             {
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|                 reader.get(mHeightMap);
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|                 mDataTypes |= LAND_VHGT;
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|                 break;
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|             }
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|             case ESM::fourCC("VCLR"): // vertex colours, 24bit RGB, 33x33x(1+1+1) = 3267
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|             {
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|                 reader.get(mVertColr);
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|                 mDataTypes |= LAND_VCLR;
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|                 break;
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|             }
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|             case ESM::fourCC("BTXT"):
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|             {
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|                 BTXT base;
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|                 if (reader.getExact(base))
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|                 {
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|                     if (base.quadrant >= 4)
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|                         throw std::runtime_error("base texture quadrant index error");
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| 
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|                     if (base.formId != 0)
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|                         reader.adjustFormId(base.formId);
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|                     mTextures[base.quadrant].base = base;
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|                 }
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|                 break;
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|             }
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|             case ESM::fourCC("ATXT"):
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|             {
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|                 if (currentAddQuad != -1)
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|                 {
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|                     // NOTE: sometimes there are no VTXT following an ATXT
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|                     layer.data.resize(1); // just one spot
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|                     layer.data.back().position = 0; // this corner
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|                     layer.data.back().opacity = 0.f; // transparent
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| 
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|                     if (layer.texture.layerIndex != mTextures[currentAddQuad].layers.size())
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|                         throw std::runtime_error("ESM4::LAND additional texture skipping layer");
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| 
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|                     mTextures[currentAddQuad].layers.push_back(layer);
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|                 }
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| 
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|                 reader.get(layer.texture);
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|                 if (layer.texture.formId != 0)
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|                     reader.adjustFormId(layer.texture.formId);
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|                 if (layer.texture.quadrant >= 4)
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|                     throw std::runtime_error("ESM4::LAND additional texture quadrant index error");
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| 
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|                 currentAddQuad = layer.texture.quadrant;
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|                 break;
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|             }
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|             case ESM::fourCC("VTXT"):
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|             {
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|                 if (currentAddQuad == -1)
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|                     throw std::runtime_error("VTXT without ATXT found");
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| 
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|                 const std::uint16_t count = reader.subRecordHeader().dataSize / sizeof(ESM4::Land::VTXT);
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|                 if ((reader.subRecordHeader().dataSize % sizeof(ESM4::Land::VTXT)) != 0)
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|                     throw std::runtime_error("ESM4::LAND VTXT data size error");
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| 
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|                 if (count)
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|                 {
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|                     layer.data.resize(count);
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|                     for (ESM4::Land::VTXT& vtxt : layer.data)
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|                         reader.get(vtxt);
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|                 }
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| 
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|                 if (layer.texture.layerIndex != mTextures[currentAddQuad].layers.size())
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|                     throw std::runtime_error("ESM4::LAND additional texture skipping layer");
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| 
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|                 mTextures[currentAddQuad].layers.push_back(layer);
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| 
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|                 currentAddQuad = -1;
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|                 layer.data.clear();
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|                 break;
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|             }
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|             case ESM::fourCC("VTEX"): // only in Oblivion?
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|             {
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|                 const std::uint16_t count = reader.subRecordHeader().dataSize / sizeof(ESM::FormId32);
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|                 if ((reader.subRecordHeader().dataSize % sizeof(ESM::FormId32)) != 0)
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|                     throw std::runtime_error("ESM4::LAND VTEX data size error");
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| 
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|                 if (count)
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|                 {
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|                     mIds.resize(count);
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|                     for (ESM::FormId& id : mIds)
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|                         reader.getFormId(id);
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|                 }
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|                 break;
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|             }
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|             case ESM::fourCC("MPCD"): // FO4
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|                 reader.skipSubRecordData();
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|                 break;
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|             default:
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|                 throw std::runtime_error("ESM4::LAND - Unknown subrecord " + ESM::printName(subHdr.typeId));
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|         }
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|     }
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| 
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|     if (currentAddQuad != -1)
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|     {
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|         // not sure if it happens here as well, if so just ignore
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|         Log(Debug::Verbose) << "ESM4::Land VTXT empty layer " << layer.texture.layerIndex << " quad "
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|                             << static_cast<unsigned>(layer.texture.quadrant);
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|     }
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| }
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