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			583 lines
		
	
	
	
		
			16 KiB
		
	
	
	
		
			ReStructuredText
		
	
	
	
	
	
Windows Settings
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						|
################
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						|
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						|
This section controls the location and size of each window in GUI mode.
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						|
Each setting is a floating point number representing a *fraction*
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						|
of the resolution x or resolution y setting in the Video Settings Section.
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						|
The X and Y values locate the top left corner of the window,
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						|
while the W value determines the width of the window and the H value determines the height of the window.
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						|
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Each window in the GUI mode remembers it's previous location when exiting the game.
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						|
By far the easiest way to configure these settings is to simply move the windows around in game.
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Hand editing the configuration file might result in some fine tuning for alignment,
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but the settings will be overwritten if a window is moved.
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 | 
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.. note::
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	To scale the windows, making the widgets proportionally larger, 
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	see the scaling factor setting in the GUI section instead.
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						|
.. omw-setting::
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   :title: stats window x
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						|
   :type: float32
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						|
   :range: [0, 1]
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						|
   :default: 0.015
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						|
   :location: GUI mode window position
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   X coordinate (top-left corner) of the stats window.
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						|
   Displays level, race, class, skills, and stats.
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   Activated by clicking any of the three bars in the lower left HUD corner.
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						|
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						|
.. omw-setting::
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						|
   :title: stats window y
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						|
   :type: float32
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						|
   :range: [0, 1]
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						|
   :default: 0.015
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						|
   :location: GUI mode window position
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						|
 | 
						|
   Y coordinate (top-left corner) of the stats window.
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						|
   Displays level, race, class, skills, and stats.
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						|
   Activated by clicking any of the three bars in the lower left HUD corner.
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						|
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.. omw-setting::
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   :title: stats window w
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						|
   :type: float32
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						|
   :range: [0, 1]
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						|
   :default: 0.45
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						|
   :location: GUI mode window size
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						|
 | 
						|
   Width of the stats window.
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						|
   Displays level, race, class, skills, and stats.
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						|
   Activated by clicking any of the three bars in the lower left HUD corner.
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						|
 | 
						|
.. omw-setting::
 | 
						|
   :title: stats window h
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						|
   :type: float32
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						|
   :range: [0, 1]
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						|
   :default: 0.4275
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						|
   :location: GUI mode window size
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						|
 | 
						|
   Height of the stats window.
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						|
   Displays level, race, class, skills, and stats.
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						|
   Activated by clicking any of the three bars in the lower left HUD corner.
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						|
 | 
						|
.. omw-setting::
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   :title: stats window pin
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   :type: boolean
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   :range: true, false
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						|
   :default: false
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						|
   :location: GUI mode window pin state
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						|
 | 
						|
   Whether the stats window is pinned.
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						|
   Activated by clicking any of the three bars in the lower left HUD corner.
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						|
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						|
.. omw-setting::
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   :title: spells window x
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						|
   :type: float32
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						|
   :range: [0, 1]
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						|
   :default: 0.63
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						|
   :location: GUI mode window position
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   X coordinate of the spells window.
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						|
   Displays powers, spells, and magical items.
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						|
   Activated by clicking the spells widget (third from left) in the lower left HUD corner.
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						|
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						|
.. omw-setting::
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   :title: spells window y
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   :type: float32
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   :range: [0, 1]
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   :default: 0.39
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						|
   :location: GUI mode window position
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   Y coordinate of the spells window.
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						|
   Displays powers, spells, and magical items.
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   Activated by clicking the spells widget (third from left) in the lower left HUD corner.
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						|
 | 
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.. omw-setting::
 | 
						|
   :title: spells window w
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						|
   :type: float32
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						|
   :range: [0, 1]
 | 
						|
   :default: 0.36
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						|
   :location: GUI mode window size
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						|
 | 
						|
   Width of the spells window.
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   Displays powers, spells, and magical items.
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						|
   Activated by clicking the spells widget (third from left) in the lower left HUD corner.
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						|
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.. omw-setting::
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   :title: spells window h
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   :type: float32
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   :range: [0, 1]
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   :default: 0.51
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   :location: GUI mode window size
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 | 
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   Height of the spells window.
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						|
   Displays powers, spells, and magical items.
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						|
   Activated by clicking the spells widget (third from left) in the lower left HUD corner.
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.. omw-setting::
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   :title: spells window pin
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   :type: boolean
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   :range: true, false
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   :default: false
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   :location: GUI mode window pin state
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 | 
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   Whether the spells window is pinned.
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   Activated by clicking the spells widget (third from left) in the lower left HUD corner.
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 | 
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.. omw-setting::
 | 
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   :title: map window x
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   :type: float32
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   :range: [0, 1]
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   :default: 0.63
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   :location: GUI mode window position
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   X coordinate of the map window.
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   Displays local and world map.
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						|
   Activated by clicking the map widget in the lower right HUD corner.
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.. omw-setting::
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   :title: map window y
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   :type: float32
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   :range: [0, 1]
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   :default: 0.015
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						|
   :location: GUI mode window position
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   Y coordinate of the map window.
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						|
   Displays local and world map.
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						|
   Activated by clicking the map widget in the lower right HUD corner.
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.. omw-setting::
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   :title: map window w
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   :type: float32
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   :range: [0, 1]
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   :default: 0.36
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   :location: GUI mode window size
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   Width of the map window.
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						|
   Displays local and world map.
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						|
   Activated by clicking the map widget in the lower right HUD corner.
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						|
 | 
						|
.. omw-setting::
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						|
   :title: map window h
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   :type: float32
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   :range: [0, 1]
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   :default: 0.37
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   :location: GUI mode window size
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   Height of the map window.
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						|
   Displays local and world map.
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						|
   Activated by clicking the map widget in the lower right HUD corner.
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.. omw-setting::
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   :title: map window pin
 | 
						|
   :type: boolean
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   :range: true, false
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   :default: false
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   :location: GUI mode window pin state
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 | 
						|
   Whether the map window is pinned.
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						|
   Activated by clicking the map widget in the lower right HUD corner.
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						|
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.. omw-setting::
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   :title: inventory window x
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   :type: float32
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   :range: [0, 1]
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   :default: 0.015
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   :location: GUI mode window position
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   X coordinate of the inventory window.
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   Displays paper doll and possessions.
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   Activated by clicking the inventory widget (second from left) in the lower left HUD corner.
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.. omw-setting::
 | 
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   :title: inventory window y
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   :type: float32
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   :range: [0, 1]
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   :default: 0.54
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   :location: GUI mode window position
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   Y coordinate of the inventory window.
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   Displays paper doll and possessions.
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   Activated by clicking the inventory widget (second from left) in the lower left HUD corner.
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						|
 | 
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.. omw-setting::
 | 
						|
   :title: inventory window w
 | 
						|
   :type: float32
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   :range: [0, 1]
 | 
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   :default: 0.45
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   :location: GUI mode window size
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 | 
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   Width of the inventory window.
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						|
   Displays paper doll and possessions.
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   Activated by clicking the inventory widget (second from left) in the lower left HUD corner.
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.. omw-setting::
 | 
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   :title: inventory window h
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   :type: float32
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   :range: [0, 1]
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   :default: 0.38
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   :location: GUI mode window size
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 | 
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   Height of the inventory window.
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						|
   Displays paper doll and possessions.
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						|
   Activated by clicking the inventory widget (second from left) in the lower left HUD corner.
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						|
 | 
						|
.. omw-setting::
 | 
						|
   :title: inventory window pin
 | 
						|
   :type: boolean
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   :range: true, false
 | 
						|
   :default: false
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						|
   :location: GUI mode window pin state
 | 
						|
 | 
						|
   Whether the inventory window is pinned.
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						|
   Displays paper doll and possessions.
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						|
   Activated by clicking the inventory widget (second from left) in the lower left HUD corner.
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						|
 | 
						|
.. omw-setting::
 | 
						|
   :title: inventory container window x
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   :type: float32
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   :range: [0, 1]
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						|
   :default: 0.015
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						|
   :location: GUI mode window position
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   X coordinate of the inventory container window.
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   Displays player inventory when searching a container.
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   Activated by clicking a container, dead body, or during pickpocketing.
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.. omw-setting::
 | 
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   :title: inventory container window y
 | 
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   :type: float32
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   :range: [0, 1]
 | 
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   :default: 0.54
 | 
						|
   :location: GUI mode window position
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 | 
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   Y coordinate of the inventory container window.
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						|
   Displays player inventory when searching a container.
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						|
   Activated by clicking a container, dead body, or during pickpocketing.
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						|
 | 
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.. omw-setting::
 | 
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   :title: inventory container window w
 | 
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   :type: float32
 | 
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   :range: [0, 1]
 | 
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   :default: 0.45
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   :location: GUI mode window size
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 | 
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   Width of the inventory container window.
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						|
   Displays player inventory when searching a container.
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   Activated by clicking a container, dead body, or during pickpocketing.
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						|
 | 
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.. omw-setting::
 | 
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   :title: inventory container window h
 | 
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   :type: float32
 | 
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   :range: [0, 1]
 | 
						|
   :default: 0.38
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   :location: GUI mode window size
 | 
						|
 | 
						|
   Height of the inventory container window.
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						|
   Displays player inventory when searching a container.
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						|
   Activated by clicking a container, dead body, or during pickpocketing.
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						|
 | 
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.. omw-setting::
 | 
						|
   :title: inventory barter window x
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   :type: float32
 | 
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   :range: [0, 1]
 | 
						|
   :default: 0.015
 | 
						|
   :location: GUI mode window position
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 | 
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   X coordinate of the inventory barter window.
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						|
   Displays character goods while bartering.
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   Activated by clicking Barter in NPC dialog.
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						|
 | 
						|
.. omw-setting::
 | 
						|
   :title: inventory barter window y
 | 
						|
   :type: float32
 | 
						|
   :range: [0, 1]
 | 
						|
   :default: 0.54
 | 
						|
   :location: GUI mode window position
 | 
						|
 | 
						|
   Y coordinate of the inventory barter window.
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						|
   Displays character goods while bartering.
 | 
						|
   Activated by clicking Barter in NPC dialog.
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						|
 | 
						|
.. omw-setting::
 | 
						|
   :title: inventory barter window w
 | 
						|
   :type: float32
 | 
						|
   :range: [0, 1]
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						|
   :default: 0.45
 | 
						|
   :location: GUI mode window size
 | 
						|
 | 
						|
   Width of the inventory barter window.
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						|
   Displays character goods while bartering.
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						|
   Activated by clicking Barter in NPC dialog.
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						|
 | 
						|
.. omw-setting::
 | 
						|
   :title: inventory barter window h
 | 
						|
   :type: float32
 | 
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   :range: [0, 1]
 | 
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   :default: 0.38
 | 
						|
   :location: GUI mode window size
 | 
						|
 | 
						|
   Height of the inventory barter window.
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						|
   Displays character goods while bartering.
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						|
   Activated by clicking Barter in NPC dialog.
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						|
 | 
						|
.. omw-setting::
 | 
						|
   :title: inventory companion window x
 | 
						|
   :type: float32
 | 
						|
   :range: [0, 1]
 | 
						|
   :default: 0.015
 | 
						|
   :location: GUI mode window position
 | 
						|
 | 
						|
   X coordinate of the inventory companion window.
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						|
   Displays companion inventory while interacting.
 | 
						|
   Added in Tribunal expansion, available in OpenMW.
 | 
						|
 | 
						|
.. omw-setting::
 | 
						|
   :title: inventory companion window y
 | 
						|
   :type: float32
 | 
						|
   :range: [0, 1]
 | 
						|
   :default: 0.54
 | 
						|
   :location: GUI mode window position
 | 
						|
 | 
						|
   Y coordinate of the inventory companion window.
 | 
						|
   Displays companion inventory while interacting.
 | 
						|
   Added in Tribunal expansion, available in OpenMW.
 | 
						|
 | 
						|
.. omw-setting::
 | 
						|
   :title: inventory companion window w
 | 
						|
   :type: float32
 | 
						|
   :range: [0, 1]
 | 
						|
   :default: 0.45
 | 
						|
   :location: GUI mode window size
 | 
						|
 | 
						|
   Width of the inventory companion window.
 | 
						|
   Displays companion inventory while interacting.
 | 
						|
   Added in Tribunal expansion, available in OpenMW.
 | 
						|
 | 
						|
.. omw-setting::
 | 
						|
   :title: inventory companion window h
 | 
						|
   :type: float32
 | 
						|
   :range: [0, 1]
 | 
						|
   :default: 0.38
 | 
						|
   :location: GUI mode window size
 | 
						|
 | 
						|
   Height of the inventory companion window.
 | 
						|
   Displays companion inventory while interacting.
 | 
						|
   Added in Tribunal expansion, available in OpenMW.
 | 
						|
 | 
						|
.. omw-setting::
 | 
						|
   :title: container window x
 | 
						|
   :type: float32
 | 
						|
   :range: [0, 1]
 | 
						|
   :default: 0.49
 | 
						|
   :location: GUI mode window position
 | 
						|
 | 
						|
   X coordinate of the container window.
 | 
						|
   Shows contents of containers.
 | 
						|
   Activated by clicking a container, dead body, or during pickpocketing.
 | 
						|
 | 
						|
.. omw-setting::
 | 
						|
   :title: container window y
 | 
						|
   :type: float32
 | 
						|
   :range: [0, 1]
 | 
						|
   :default: 0.54
 | 
						|
   :location: GUI mode window position
 | 
						|
 | 
						|
   Y coordinate of the container window.
 | 
						|
   Shows contents of containers.
 | 
						|
   Activated by clicking a container, dead body, or during pickpocketing.
 | 
						|
 | 
						|
.. omw-setting::
 | 
						|
   :title: container window w
 | 
						|
   :type: float32
 | 
						|
   :range: [0, 1]
 | 
						|
   :default: 0.39
 | 
						|
   :location: GUI mode window size
 | 
						|
 | 
						|
   Width of the container window.
 | 
						|
   Shows contents of containers.
 | 
						|
   Activated by clicking a container, dead body, or during pickpocketing.
 | 
						|
 | 
						|
.. omw-setting::
 | 
						|
   :title: container window h
 | 
						|
   :type: float32
 | 
						|
   :range: [0, 1]
 | 
						|
   :default: 0.38
 | 
						|
   :location: GUI mode window size
 | 
						|
 | 
						|
   Height of the container window.
 | 
						|
   Shows contents of containers.
 | 
						|
   Activated by clicking a container, dead body, or during pickpocketing.
 | 
						|
 | 
						|
.. omw-setting::
 | 
						|
   :title: barter window x
 | 
						|
   :type: float32
 | 
						|
   :range: [0, 1]
 | 
						|
   :default: 0.6
 | 
						|
   :location: GUI mode window position
 | 
						|
 | 
						|
   X coordinate of the barter window.
 | 
						|
   Displays goods owned by shopkeeper while bartering.
 | 
						|
   Activated by clicking Barter in NPC dialog.
 | 
						|
 | 
						|
.. omw-setting::
 | 
						|
   :title: barter window y
 | 
						|
   :type: float32
 | 
						|
   :range: [0, 1]
 | 
						|
   :default: 0.27
 | 
						|
   :location: GUI mode window position
 | 
						|
 | 
						|
   Y coordinate of the barter window.
 | 
						|
   Displays goods owned by shopkeeper while bartering.
 | 
						|
   Activated by clicking Barter in NPC dialog.
 | 
						|
 | 
						|
.. omw-setting::
 | 
						|
   :title: barter window w
 | 
						|
   :type: float32
 | 
						|
   :range: [0, 1]
 | 
						|
   :default: 0.38
 | 
						|
   :location: GUI mode window size
 | 
						|
 | 
						|
   Width of the barter window.
 | 
						|
   Displays goods owned by shopkeeper while bartering.
 | 
						|
   Activated by clicking Barter in NPC dialog.
 | 
						|
 | 
						|
.. omw-setting::
 | 
						|
   :title: barter window h
 | 
						|
   :type: float32
 | 
						|
   :range: [0, 1]
 | 
						|
   :default: 0.63
 | 
						|
   :location: GUI mode window size
 | 
						|
 | 
						|
   Height of the barter window.
 | 
						|
   Displays goods owned by shopkeeper while bartering.
 | 
						|
   Activated by clicking Barter in NPC dialog.
 | 
						|
 | 
						|
.. omw-setting::
 | 
						|
   :title: companion window x
 | 
						|
   :type: float32
 | 
						|
   :range: [0, 1]
 | 
						|
   :default: 0.6
 | 
						|
   :location: GUI mode window position
 | 
						|
 | 
						|
   X coordinate of the companion window.
 | 
						|
   Displays NPC's inventory while interacting with companion.
 | 
						|
   Added in Tribunal expansion, available in OpenMW.
 | 
						|
 | 
						|
.. omw-setting::
 | 
						|
   :title: companion window y
 | 
						|
   :type: float32
 | 
						|
   :range: [0, 1]
 | 
						|
   :default: 0.27
 | 
						|
   :location: GUI mode window position
 | 
						|
 | 
						|
   Y coordinate of the companion window.
 | 
						|
   Displays NPC's inventory while interacting with companion.
 | 
						|
   Added in Tribunal expansion, available in OpenMW.
 | 
						|
 | 
						|
.. omw-setting::
 | 
						|
   :title: companion window w
 | 
						|
   :type: float32
 | 
						|
   :range: [0, 1]
 | 
						|
   :default: 0.38
 | 
						|
   :location: GUI mode window size
 | 
						|
 | 
						|
   Width of the companion window.
 | 
						|
   Displays NPC's inventory while interacting with companion.
 | 
						|
   Added in Tribunal expansion, available in OpenMW.
 | 
						|
 | 
						|
.. omw-setting::
 | 
						|
   :title: companion window h
 | 
						|
   :type: float32
 | 
						|
   :range: [0, 1]
 | 
						|
   :default: 0.63
 | 
						|
   :location: GUI mode window size
 | 
						|
 | 
						|
   Height of the companion window.
 | 
						|
   Displays NPC's inventory while interacting with companion.
 | 
						|
   Added in Tribunal expansion, available in OpenMW.
 | 
						|
 | 
						|
.. omw-setting::
 | 
						|
   :title: dialogue window x
 | 
						|
   :type: float32
 | 
						|
   :range: [0, 1]
 | 
						|
   :default: 0.15
 | 
						|
   :location: GUI mode window position
 | 
						|
 | 
						|
   X coordinate of the dialogue window.
 | 
						|
   Used for talking with NPCs.
 | 
						|
   Activated by clicking an NPC.
 | 
						|
 | 
						|
.. omw-setting::
 | 
						|
   :title: dialogue window y
 | 
						|
   :type: float32
 | 
						|
   :range: [0, 1]
 | 
						|
   :default: 0.5
 | 
						|
   :location: GUI mode window position
 | 
						|
 | 
						|
   Y coordinate of the dialogue window.
 | 
						|
   Used for talking with NPCs.
 | 
						|
   Activated by clicking an NPC.
 | 
						|
 | 
						|
.. omw-setting::
 | 
						|
   :title: dialogue window w
 | 
						|
   :type: float32
 | 
						|
   :range: [0, 1]
 | 
						|
   :default: 0.7
 | 
						|
   :location: GUI mode window size
 | 
						|
 | 
						|
   Width of the dialogue window.
 | 
						|
   Used for talking with NPCs.
 | 
						|
   Activated by clicking an NPC.
 | 
						|
 | 
						|
.. omw-setting::
 | 
						|
   :title: dialogue window h
 | 
						|
   :type: float32
 | 
						|
   :range: [0, 1]
 | 
						|
   :default: 0.45
 | 
						|
   :location: GUI mode window size
 | 
						|
 | 
						|
   Height of the dialogue window.
 | 
						|
   Used for talking with NPCs.
 | 
						|
   Activated by clicking an NPC.
 | 
						|
 | 
						|
.. omw-setting::
 | 
						|
   :title: alchemy window x
 | 
						|
   :type: float32
 | 
						|
   :range: [0, 1]
 | 
						|
   :default: 0.25
 | 
						|
   :location: GUI mode window position
 | 
						|
 | 
						|
   X coordinate of the alchemy window.
 | 
						|
   Used for crafting potions.
 | 
						|
   Activated by dragging an alchemy tool onto the rag doll.
 | 
						|
 | 
						|
.. omw-setting::
 | 
						|
   :title: alchemy window y
 | 
						|
   :type: float32
 | 
						|
   :range: [0, 1]
 | 
						|
   :location: GUI mode window position
 | 
						|
 | 
						|
   Y coordinate of the alchemy window.
 | 
						|
   Used for crafting potions.
 | 
						|
   Activated by dragging an alchemy tool onto the rag doll.
 | 
						|
 | 
						|
.. omw-setting::
 | 
						|
   :title: alchemy window w
 | 
						|
   :type: float32
 | 
						|
   :range: [0, 1]
 | 
						|
   :location: GUI mode window size
 | 
						|
 | 
						|
   Width of the alchemy window.
 | 
						|
   Used for crafting potions.
 | 
						|
   Activated by dragging an alchemy tool onto the rag doll.
 | 
						|
 | 
						|
.. omw-setting::
 | 
						|
   :title: alchemy window h
 | 
						|
   :type: float32
 | 
						|
   :range: [0, 1]
 | 
						|
   :location: GUI mode window size
 | 
						|
 | 
						|
   Height of the alchemy window.
 | 
						|
   Used for crafting potions.
 | 
						|
   Activated by dragging an alchemy tool onto the rag doll.
 |