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camera.rst
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Temporary increase default near clip distance, until reverse-z depth buffer is implemented
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2021-05-11 21:41:29 +04:00 |
cells.rst
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Limit pointers cache size to avoid possible bad_alloc errors
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2021-04-16 08:10:31 +04:00 |
fog.rst
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Update documentation
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2020-07-26 11:56:52 +03:00 |
game.rst
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Add setting to allow following creatures to find path over water surface
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2021-04-11 21:59:28 +02:00 |
general.rst
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Add setting to enable/disabled notification for saved screenshots
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2021-07-08 21:14:01 +02:00 |
groundcover.rst
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Make groundcover to use rendering distance in units instead of cells
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2021-05-12 09:29:25 +04:00 |
GUI.rst
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Validate GUI scaling and place it to the launcher
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2021-04-15 15:18:32 +04:00 |
HUD.rst
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Worked with formatting the documentation source to conform to standards desired. Also corrected numerous spelling errors and inconsistencies.
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2018-10-26 21:52:56 -07:00 |
index.rst
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New setting "lua num threads". Thread syncronization is changed from std:🧵:yield to std::condition_variable.
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2021-07-09 20:48:54 +02:00 |
input.rst
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Update 'toggle sneak' documentation
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2021-02-07 12:53:06 +01:00 |
lua.rst
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New setting "lua num threads". Thread syncronization is changed from std:🧵:yield to std::condition_variable.
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2021-07-09 20:48:54 +02:00 |
map.rst
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[Local map] Use the distance view in the local map
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2021-07-25 14:17:08 +02:00 |
models.rst
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Document the newly added settings under [Models] section, used for dehardcoded mesh paths.
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2021-04-19 20:11:13 +02:00 |
navigator.rst
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Wait until navmesh is generated within given distance around player
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2021-05-05 19:44:16 +02:00 |
physics.rst
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Change some settings for async physics:
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2021-07-11 17:07:39 +02:00 |
saves.rst
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Worked with formatting the documentation source to conform to standards desired. Also corrected numerous spelling errors and inconsistencies.
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2018-10-26 21:52:56 -07:00 |
shaders.rst
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Lighting Patch
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2021-04-16 11:55:40 -07:00 |
shadows.rst
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rename to better reflect what is going on per AnyOldName3 comment; added none option
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2020-05-01 00:34:31 +02:00 |
sound.rst
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Add Audio settings to openmw-launcher
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2021-04-09 19:28:08 +00:00 |
terrain.rst
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Fix default object paging active grid value in the doc
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2021-05-01 14:42:40 +02:00 |
video.rst
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default framelimit
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2019-07-27 13:37:00 +00:00 |
water.rst
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Implement instanced groundcover
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2021-01-26 22:29:41 +04:00 |
windows.rst
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Worked with formatting the documentation source to conform to standards desired. Also corrected numerous spelling errors and inconsistencies.
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2018-10-26 21:52:56 -07:00 |