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openmw/apps/navmeshtool/worldspacedata.cpp

372 lines
16 KiB
C++

#include "worldspacedata.hpp"
#include <components/bullethelpers/aabb.hpp>
#include <components/debug/debugging.hpp>
#include <components/debug/debuglog.hpp>
#include <components/detournavigator/debug.hpp>
#include <components/detournavigator/gettilespositions.hpp>
#include <components/detournavigator/objectid.hpp>
#include <components/detournavigator/recastmesh.hpp>
#include <components/detournavigator/settings.hpp>
#include <components/detournavigator/tilecachedrecastmeshmanager.hpp>
#include <components/esm/refid.hpp>
#include <components/esm3/cellref.hpp>
#include <components/esm3/esmreader.hpp>
#include <components/esm3/loadcell.hpp>
#include <components/esm3/loadland.hpp>
#include <components/esm3/readerscache.hpp>
#include <components/esmloader/esmdata.hpp>
#include <components/esmloader/lessbyid.hpp>
#include <components/esmloader/record.hpp>
#include <components/misc/resourcehelpers.hpp>
#include <components/misc/strings/conversion.hpp>
#include <components/misc/strings/lower.hpp>
#include <components/navmeshtool/protocol.hpp>
#include <components/resource/bulletshapemanager.hpp>
#include <components/settings/settings.hpp>
#include <components/vfs/manager.hpp>
#include <LinearMath/btVector3.h>
#include <osg/Vec2i>
#include <osg/ref_ptr>
#include <algorithm>
#include <memory>
#include <sstream>
#include <stdexcept>
#include <string>
#include <string_view>
#include <tuple>
#include <utility>
#include <vector>
namespace NavMeshTool
{
namespace
{
using DetourNavigator::CollisionShape;
using DetourNavigator::HeightfieldPlane;
using DetourNavigator::HeightfieldShape;
using DetourNavigator::HeightfieldSurface;
using DetourNavigator::ObjectId;
using DetourNavigator::ObjectTransform;
struct CellRef
{
ESM::RecNameInts mType;
ESM::RefNum mRefNum;
ESM::RefId mRefId;
float mScale;
ESM::Position mPos;
CellRef(
ESM::RecNameInts type, ESM::RefNum refNum, ESM::RefId&& refId, float scale, const ESM::Position& pos)
: mType(type)
, mRefNum(refNum)
, mRefId(std::move(refId))
, mScale(scale)
, mPos(pos)
{
}
};
ESM::RecNameInts getType(const EsmLoader::EsmData& esmData, const ESM::RefId& refId)
{
const auto it = std::lower_bound(
esmData.mRefIdTypes.begin(), esmData.mRefIdTypes.end(), refId, EsmLoader::LessById{});
if (it == esmData.mRefIdTypes.end() || it->mId != refId)
return {};
return it->mType;
}
std::vector<CellRef> loadCellRefs(
const ESM::Cell& cell, const EsmLoader::EsmData& esmData, ESM::ReadersCache& readers)
{
std::vector<EsmLoader::Record<CellRef>> cellRefs;
for (std::size_t i = 0; i < cell.mContextList.size(); i++)
{
ESM::ReadersCache::BusyItem reader = readers.get(static_cast<std::size_t>(cell.mContextList[i].index));
cell.restore(*reader, static_cast<int>(i));
ESM::CellRef cellRef;
bool deleted = false;
while (ESM::Cell::getNextRef(*reader, cellRef, deleted))
{
const ESM::RecNameInts type = getType(esmData, cellRef.mRefID);
if (type == ESM::RecNameInts{})
continue;
cellRefs.emplace_back(
deleted, type, cellRef.mRefNum, std::move(cellRef.mRefID), cellRef.mScale, cellRef.mPos);
}
}
Log(Debug::Debug) << "Loaded " << cellRefs.size() << " cell refs";
const auto getKey = [](const EsmLoader::Record<CellRef>& v) -> ESM::RefNum { return v.mValue.mRefNum; };
std::vector<CellRef> result = prepareRecords(cellRefs, getKey);
Log(Debug::Debug) << "Prepared " << result.size() << " unique cell refs";
return result;
}
template <class F>
void forEachObject(const ESM::Cell& cell, const EsmLoader::EsmData& esmData, const VFS::Manager& vfs,
Resource::BulletShapeManager& bulletShapeManager, ESM::ReadersCache& readers, F&& f)
{
std::vector<CellRef> cellRefs = loadCellRefs(cell, esmData, readers);
Log(Debug::Debug) << "Prepared " << cellRefs.size() << " unique cell refs";
for (CellRef& cellRef : cellRefs)
{
std::string model(getModel(esmData, cellRef.mRefId, cellRef.mType));
if (model.empty())
continue;
if (cellRef.mType != ESM::REC_STAT)
model = Misc::ResourceHelpers::correctActorModelPath(model, &vfs);
osg::ref_ptr<const Resource::BulletShape> shape = [&] {
try
{
return bulletShapeManager.getShape(
VFS::Path::toNormalized(Misc::ResourceHelpers::correctMeshPath(model)));
}
catch (const std::exception& e)
{
Log(Debug::Warning) << "Failed to load cell ref \"" << cellRef.mRefId << "\" model \"" << model
<< "\": " << e.what();
return osg::ref_ptr<const Resource::BulletShape>();
}
}();
if (shape == nullptr || shape->mCollisionShape == nullptr)
continue;
osg::ref_ptr<Resource::BulletShapeInstance> shapeInstance(
new Resource::BulletShapeInstance(std::move(shape)));
switch (cellRef.mType)
{
case ESM::REC_ACTI:
case ESM::REC_CONT:
case ESM::REC_DOOR:
case ESM::REC_STAT:
f(BulletObject(std::move(shapeInstance), cellRef.mPos, cellRef.mScale));
break;
default:
break;
}
}
}
struct GetXY
{
osg::Vec2i operator()(const ESM::Land& value) const { return osg::Vec2i(value.mX, value.mY); }
};
struct LessByXY
{
bool operator()(const ESM::Land& lhs, const ESM::Land& rhs) const { return GetXY{}(lhs) < GetXY{}(rhs); }
bool operator()(const ESM::Land& lhs, const osg::Vec2i& rhs) const { return GetXY{}(lhs) < rhs; }
bool operator()(const osg::Vec2i& lhs, const ESM::Land& rhs) const { return lhs < GetXY{}(rhs); }
};
btAABB getAabb(const osg::Vec2i& cellPosition, btScalar minHeight, btScalar maxHeight)
{
btAABB aabb;
aabb.m_min = btVector3(static_cast<btScalar>(cellPosition.x() * ESM::Land::REAL_SIZE),
static_cast<btScalar>(cellPosition.y() * ESM::Land::REAL_SIZE), minHeight);
aabb.m_max = btVector3(static_cast<btScalar>((cellPosition.x() + 1) * ESM::Land::REAL_SIZE),
static_cast<btScalar>((cellPosition.y() + 1) * ESM::Land::REAL_SIZE), maxHeight);
return aabb;
}
void mergeOrAssign(const btAABB& aabb, btAABB& target, bool& initialized)
{
if (initialized)
return target.merge(aabb);
target.m_min = aabb.m_min;
target.m_max = aabb.m_max;
initialized = true;
}
std::tuple<HeightfieldShape, float, float> makeHeightfieldShape(const std::optional<ESM::Land>& land,
const osg::Vec2i& cellPosition, std::vector<std::vector<float>>& heightfields,
std::vector<std::unique_ptr<ESM::Land::LandData>>& landDatas)
{
if (!land.has_value() || osg::Vec2i(land->mX, land->mY) != cellPosition
|| (land->mDataTypes & ESM::Land::DATA_VHGT) == 0)
return { HeightfieldPlane{ ESM::Land::DEFAULT_HEIGHT }, ESM::Land::DEFAULT_HEIGHT,
ESM::Land::DEFAULT_HEIGHT };
ESM::Land::LandData& landData = *landDatas.emplace_back(std::make_unique<ESM::Land::LandData>());
land->loadData(ESM::Land::DATA_VHGT, landData);
heightfields.push_back(std::vector<float>(std::begin(landData.mHeights), std::end(landData.mHeights)));
HeightfieldSurface surface;
surface.mHeights = heightfields.back().data();
surface.mMinHeight = landData.mMinHeight;
surface.mMaxHeight = landData.mMaxHeight;
surface.mSize = static_cast<std::size_t>(ESM::Land::LAND_SIZE);
return { surface, landData.mMinHeight, landData.mMaxHeight };
}
template <class T>
void serializeToStderr(const T& value)
{
const std::vector<std::byte> data = serialize(value);
Debug::getRawStderr().write(
reinterpret_cast<const char*>(data.data()), static_cast<std::streamsize>(data.size()));
}
std::string makeAddObjectErrorMessage(
ObjectId objectId, DetourNavigator::AreaType areaType, const CollisionShape& shape)
{
std::ostringstream stream;
stream << "Failed to add object to recast mesh objectId=" << objectId.value() << " areaType=" << areaType
<< " fileName=" << shape.getInstance()->mFileName
<< " fileHash=" << Misc::StringUtils::toHex(shape.getInstance()->mFileHash);
return stream.str();
}
}
WorldspaceNavMeshInput::WorldspaceNavMeshInput(
ESM::RefId worldspace, const DetourNavigator::RecastSettings& settings)
: mWorldspace(worldspace)
, mTileCachedRecastMeshManager(settings)
{
mAabb.m_min = btVector3(0, 0, 0);
mAabb.m_max = btVector3(0, 0, 0);
}
WorldspaceData gatherWorldspaceData(const DetourNavigator::Settings& settings, ESM::ReadersCache& readers,
const VFS::Manager& vfs, Resource::BulletShapeManager& bulletShapeManager, const EsmLoader::EsmData& esmData,
bool processInteriorCells, bool writeBinaryLog)
{
Log(Debug::Info) << "Processing " << esmData.mCells.size() << " cells...";
std::unordered_map<ESM::RefId, std::unique_ptr<WorldspaceNavMeshInput>> navMeshInputs;
WorldspaceData data;
std::size_t objectsCounter = 0;
if (writeBinaryLog)
serializeToStderr(ExpectedCells{ static_cast<std::uint64_t>(esmData.mCells.size()) });
for (std::size_t i = 0; i < esmData.mCells.size(); ++i)
{
const ESM::Cell& cell = esmData.mCells[i];
const bool exterior = cell.isExterior();
if (!exterior && !processInteriorCells)
{
if (writeBinaryLog)
serializeToStderr(ProcessedCells{ static_cast<std::uint64_t>(i + 1) });
Log(Debug::Info) << "Skipped interior"
<< " cell (" << (i + 1) << "/" << esmData.mCells.size() << ") \""
<< cell.getDescription() << "\"";
continue;
}
Log(Debug::Debug) << "Processing " << (exterior ? "exterior" : "interior") << " cell (" << (i + 1) << "/"
<< esmData.mCells.size() << ") \"" << cell.getDescription() << "\"";
const osg::Vec2i cellPosition(cell.mData.mX, cell.mData.mY);
const std::size_t cellObjectsBegin = data.mObjects.size();
const ESM::RefId cellWorldspace = cell.isExterior() ? ESM::Cell::sDefaultWorldspaceId : cell.mId;
WorldspaceNavMeshInput& navMeshInput = [&]() -> WorldspaceNavMeshInput& {
auto it = navMeshInputs.find(cellWorldspace);
if (it == navMeshInputs.end())
{
it = navMeshInputs
.emplace(cellWorldspace,
std::make_unique<WorldspaceNavMeshInput>(cellWorldspace, settings.mRecast))
.first;
it->second->mTileCachedRecastMeshManager.setWorldspace(cellWorldspace, nullptr);
}
return *it->second;
}();
const auto guard = navMeshInput.mTileCachedRecastMeshManager.makeUpdateGuard();
if (exterior)
{
const auto it
= std::lower_bound(esmData.mLands.begin(), esmData.mLands.end(), cellPosition, LessByXY{});
const auto [heightfieldShape, minHeight, maxHeight]
= makeHeightfieldShape(it == esmData.mLands.end() ? std::optional<ESM::Land>() : *it, cellPosition,
data.mHeightfields, data.mLandData);
mergeOrAssign(
getAabb(cellPosition, minHeight, maxHeight), navMeshInput.mAabb, navMeshInput.mAabbInitialized);
navMeshInput.mTileCachedRecastMeshManager.addHeightfield(
cellPosition, ESM::Land::REAL_SIZE, heightfieldShape, guard.get());
navMeshInput.mTileCachedRecastMeshManager.addWater(cellPosition, ESM::Land::REAL_SIZE, -1, guard.get());
}
else
{
if ((cell.mData.mFlags & ESM::Cell::HasWater) != 0)
navMeshInput.mTileCachedRecastMeshManager.addWater(
cellPosition, std::numeric_limits<int>::max(), cell.mWater, guard.get());
}
forEachObject(cell, esmData, vfs, bulletShapeManager, readers, [&](BulletObject object) {
if (object.getShapeInstance()->mVisualCollisionType != Resource::VisualCollisionType::None)
return;
const btTransform& transform = object.getCollisionObject().getWorldTransform();
const btAABB aabb = BulletHelpers::getAabb(*object.getCollisionObject().getCollisionShape(), transform);
mergeOrAssign(aabb, navMeshInput.mAabb, navMeshInput.mAabbInitialized);
if (const btCollisionShape* avoid = object.getShapeInstance()->mAvoidCollisionShape.get())
navMeshInput.mAabb.merge(BulletHelpers::getAabb(*avoid, transform));
const ObjectId objectId(++objectsCounter);
const CollisionShape shape(object.getShapeInstance(), *object.getCollisionObject().getCollisionShape(),
object.getObjectTransform());
if (!navMeshInput.mTileCachedRecastMeshManager.addObject(
objectId, shape, transform, DetourNavigator::AreaType_ground, guard.get()))
throw std::logic_error(
makeAddObjectErrorMessage(objectId, DetourNavigator::AreaType_ground, shape));
if (const btCollisionShape* avoid = object.getShapeInstance()->mAvoidCollisionShape.get())
{
const ObjectId avoidObjectId(++objectsCounter);
const CollisionShape avoidShape(object.getShapeInstance(), *avoid, object.getObjectTransform());
if (!navMeshInput.mTileCachedRecastMeshManager.addObject(
avoidObjectId, avoidShape, transform, DetourNavigator::AreaType_null, guard.get()))
throw std::logic_error(
makeAddObjectErrorMessage(avoidObjectId, DetourNavigator::AreaType_null, avoidShape));
}
data.mObjects.emplace_back(std::move(object));
});
const auto cellDescription = cell.getDescription();
if (writeBinaryLog)
serializeToStderr(ProcessedCells{ static_cast<std::uint64_t>(i + 1) });
Log(Debug::Info) << "Processed " << (exterior ? "exterior" : "interior") << " cell (" << (i + 1) << "/"
<< esmData.mCells.size() << ") " << cellDescription << " with "
<< (data.mObjects.size() - cellObjectsBegin) << " objects";
}
data.mNavMeshInputs.reserve(navMeshInputs.size());
std::transform(navMeshInputs.begin(), navMeshInputs.end(), std::back_inserter(data.mNavMeshInputs),
[](auto& v) { return std::move(v.second); });
Log(Debug::Info) << "Processed " << esmData.mCells.size() << " cells, added " << data.mObjects.size()
<< " objects and " << data.mHeightfields.size() << " height fields";
return data;
}
}