You cannot select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
openmw/components/esm3/formatversion.hpp

39 lines
2.0 KiB
C++

#ifndef OPENMW_COMPONENTS_ESM3_FORMATVERSION_H
#define OPENMW_COMPONENTS_ESM3_FORMATVERSION_H
#include <cstdint>
namespace ESM
{
using FormatVersion = std::uint32_t;
inline constexpr FormatVersion DefaultFormatVersion = 0;
inline constexpr FormatVersion CurrentContentFormatVersion = 1;
inline constexpr FormatVersion MaxOldGoldValueFormatVersion = 5;
inline constexpr FormatVersion MaxOldFogOfWarFormatVersion = 6;
inline constexpr FormatVersion MaxUnoptimizedCharacterDataFormatVersion = 7;
inline constexpr FormatVersion MaxOldTimeLeftFormatVersion = 8;
inline constexpr FormatVersion MaxIntFallbackFormatVersion = 10;
inline constexpr FormatVersion MaxOldRestockingFormatVersion = 14;
inline constexpr FormatVersion MaxClearModifiersFormatVersion = 16;
inline constexpr FormatVersion MaxOldAiPackageFormatVersion = 17;
inline constexpr FormatVersion MaxOldSkillsAndAttributesFormatVersion = 18;
inline constexpr FormatVersion MaxOldCreatureStatsFormatVersion = 19;
inline constexpr FormatVersion MaxLimitedSizeStringsFormatVersion = 22;
inline constexpr FormatVersion MaxStringRefIdFormatVersion = 23;
inline constexpr FormatVersion MaxSavedGameCellNameAsRefIdFormatVersion = 24;
inline constexpr FormatVersion MaxNameIsRefIdOnlyFormatVersion = 25;
inline constexpr FormatVersion MaxUseEsmCellIdFormatVersion = 26;
inline constexpr FormatVersion MaxActiveSpellSlotIndexFormatVersion = 27;
inline constexpr FormatVersion MaxOldCountFormatVersion = 30;
inline constexpr FormatVersion MaxActiveSpellTypeVersion = 31;
inline constexpr FormatVersion MaxPlayerBeforeCellDataFormatVersion = 32;
inline constexpr FormatVersion CurrentSaveGameFormatVersion = 33;
inline constexpr FormatVersion MinSupportedSaveGameFormatVersion = 5;
inline constexpr FormatVersion OpenMW0_48SaveGameFormatVersion = 21;
inline constexpr FormatVersion OpenMW0_49SaveGameFormatVersion = CurrentSaveGameFormatVersion;
}
#endif