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146 lines
4.3 KiB
C++
146 lines
4.3 KiB
C++
#ifndef DATAFILESPAGE_H
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#define DATAFILESPAGE_H
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#include "ui_datafilespage.h"
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#include <components/process/processinvoker.hpp>
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#include <QDir>
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#include <QStringList>
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#include <QWidget>
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class QSortFilterProxyModel;
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class QAbstractItemModel;
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class QMenu;
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namespace Files
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{
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struct ConfigurationManager;
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}
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namespace ContentSelectorView
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{
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class ContentSelector;
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}
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namespace Config
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{
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class GameSettings;
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class LauncherSettings;
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}
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namespace Launcher
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{
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class MainDialog;
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class TextInputDialog;
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class ProfilesComboBox;
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class DataFilesPage : public QWidget
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{
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Q_OBJECT
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ContentSelectorView::ContentSelector* mSelector;
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Ui::DataFilesPage ui;
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public:
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explicit DataFilesPage(const Files::ConfigurationManager& cfg, Config::GameSettings& gameSettings,
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Config::LauncherSettings& launcherSettings, MainDialog* parent = nullptr);
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QAbstractItemModel* profilesModel() const;
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int profilesIndex() const;
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// void writeConfig(QString profile = QString());
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void saveSettings(const QString& profile = "");
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bool loadSettings();
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signals:
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void signalProfileChanged(int index);
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void signalLoadedCellsChanged(QStringList selectedFiles);
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public slots:
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void slotProfileChanged(int index);
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private slots:
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void slotProfileChangedByUser(const QString& previous, const QString& current);
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void slotProfileRenamed(const QString& previous, const QString& current);
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void slotProfileDeleted(const QString& item);
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void slotAddonDataChanged();
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void slotRefreshButtonClicked();
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void updateNewProfileOkButton(const QString& text);
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void updateCloneProfileOkButton(const QString& text);
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void addSubdirectories(bool append);
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void sortDirectories();
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void removeDirectory();
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void moveArchive(int step);
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void moveDirectory(int step);
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void on_newProfileAction_triggered();
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void on_cloneProfileAction_triggered();
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void on_deleteProfileAction_triggered();
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void startNavMeshTool();
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void killNavMeshTool();
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void readNavMeshToolStdout();
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void readNavMeshToolStderr();
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void navMeshToolFinished(int exitCode, QProcess::ExitStatus exitStatus);
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public:
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/// Content List that is always present
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const static char* mDefaultContentListName;
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private:
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struct NavMeshToolProgress
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{
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bool mEnabled = true;
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QByteArray mLogData;
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QByteArray mMessagesData;
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std::map<std::uint64_t, std::string> mWorldspaces;
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int mCellsCount = 0;
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int mExpectedMaxProgress = 0;
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};
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MainDialog* mMainDialog;
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TextInputDialog* mNewProfileDialog;
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TextInputDialog* mCloneProfileDialog;
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const Files::ConfigurationManager& mCfgMgr;
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Config::GameSettings& mGameSettings;
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Config::LauncherSettings& mLauncherSettings;
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QString mPreviousProfile;
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QStringList previousSelectedFiles;
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QString mDataLocal;
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QStringList mKnownArchives;
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QStringList mNewDataDirs;
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Process::ProcessInvoker* mNavMeshToolInvoker;
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NavMeshToolProgress mNavMeshToolProgress;
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void addArchive(const QString& name, Qt::CheckState selected, int row = -1);
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void addArchivesFromDir(const QString& dir);
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void buildView();
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void setProfile(int index, bool savePrevious);
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void setProfile(const QString& previous, const QString& current, bool savePrevious);
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void removeProfile(const QString& profile);
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bool showDeleteMessageBox(const QString& text);
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void addProfile(const QString& profile, bool setAsCurrent);
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void checkForDefaultProfile();
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void populateFileViews(const QString& contentModelName);
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void reloadCells(QStringList selectedFiles);
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void refreshDataFilesView();
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void updateNavMeshProgress(int minDataSize);
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QString selectDirectory();
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/**
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* Returns the file paths of all selected content files
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* @return the file paths of all selected content files
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*/
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QStringList selectedFilePaths() const;
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QStringList selectedArchivePaths() const;
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QStringList selectedDirectoriesPaths() const;
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};
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}
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#endif
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