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414 lines
16 KiB
C++
414 lines
16 KiB
C++
#include <components/esm/fourcc.hpp>
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#include <components/esm3/esmreader.hpp>
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#include <components/esm3/esmwriter.hpp>
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#include <components/esm3/loadcont.hpp>
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#include <components/esm3/loaddial.hpp>
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#include <components/esm3/loadregn.hpp>
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#include <components/esm3/loadscpt.hpp>
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#include <components/esm3/player.hpp>
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#include <components/esm3/quickkeys.hpp>
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#include <gmock/gmock.h>
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#include <gtest/gtest.h>
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#include <algorithm>
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#include <array>
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#include <limits>
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#include <memory>
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#include <random>
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#include <type_traits>
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namespace ESM
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{
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namespace
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{
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auto tie(const ContItem& value)
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{
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return std::tie(value.mCount, value.mItem);
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}
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auto tie(const ESM::Region::SoundRef& value)
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{
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return std::tie(value.mSound, value.mChance);
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}
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auto tie(const ESM::QuickKeys::QuickKey& value)
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{
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return std::tie(value.mType, value.mId);
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}
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}
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inline bool operator==(const ESM::ContItem& lhs, const ESM::ContItem& rhs)
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{
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return tie(lhs) == tie(rhs);
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}
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inline std::ostream& operator<<(std::ostream& stream, const ESM::ContItem& value)
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{
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return stream << "ESM::ContItem {.mCount = " << value.mCount << ", .mItem = '" << value.mItem << "'}";
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}
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inline bool operator==(const ESM::Region::SoundRef& lhs, const ESM::Region::SoundRef& rhs)
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{
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return tie(lhs) == tie(rhs);
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}
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inline std::ostream& operator<<(std::ostream& stream, const ESM::Region::SoundRef& value)
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{
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return stream << "ESM::Region::SoundRef {.mSound = '" << value.mSound << "', .mChance = " << value.mChance
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<< "}";
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}
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inline bool operator==(const ESM::QuickKeys::QuickKey& lhs, const ESM::QuickKeys::QuickKey& rhs)
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{
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return tie(lhs) == tie(rhs);
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}
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inline std::ostream& operator<<(std::ostream& stream, const ESM::QuickKeys::QuickKey& value)
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{
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return stream << "ESM::QuickKeys::QuickKey {.mType = '" << static_cast<std::uint32_t>(value.mType)
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<< "', .mId = " << value.mId << "}";
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}
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namespace
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{
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using namespace ::testing;
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std::vector<ESM::FormatVersion> getFormats()
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{
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std::vector<ESM::FormatVersion> result({
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CurrentContentFormatVersion,
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MaxLimitedSizeStringsFormatVersion,
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MaxStringRefIdFormatVersion,
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});
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for (ESM::FormatVersion v = result.back() + 1; v <= ESM::CurrentSaveGameFormatVersion; ++v)
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result.push_back(v);
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return result;
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}
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constexpr std::uint32_t fakeRecordId = fourCC("FAKE");
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template <class T>
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void save(const T& record, ESMWriter& writer)
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{
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record.save(writer);
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}
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void save(const CellRef& record, ESMWriter& writer)
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{
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record.save(writer, true);
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}
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template <typename T>
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std::unique_ptr<std::istream> makeEsmStream(const T& record, FormatVersion formatVersion)
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{
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ESMWriter writer;
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auto stream = std::make_unique<std::stringstream>();
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writer.setFormatVersion(formatVersion);
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writer.save(*stream);
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writer.startRecord(fakeRecordId);
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save(record, writer);
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writer.endRecord(fakeRecordId);
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return stream;
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}
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template <class T, class = std::void_t<>>
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struct HasLoad : std::false_type
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{
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};
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template <class T>
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struct HasLoad<T, std::void_t<decltype(std::declval<T>().load(std::declval<ESMReader&>()))>> : std::true_type
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{
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};
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template <class T>
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auto load(ESMReader& reader, T& record) -> std::enable_if_t<HasLoad<std::decay_t<T>>::value>
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{
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record.load(reader);
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}
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template <class T, class = std::void_t<>>
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struct HasLoadWithDelete : std::false_type
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{
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};
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template <class T>
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struct HasLoadWithDelete<T,
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std::void_t<decltype(std::declval<T>().load(std::declval<ESMReader&>(), std::declval<bool&>()))>>
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: std::true_type
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{
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};
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template <class T>
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auto load(ESMReader& reader, T& record) -> std::enable_if_t<HasLoadWithDelete<std::decay_t<T>>::value>
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{
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bool deleted = false;
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record.load(reader, deleted);
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}
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void load(ESMReader& reader, CellRef& record)
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{
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bool deleted = false;
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record.load(reader, deleted, true);
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}
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template <typename T>
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void saveAndLoadRecord(const T& record, FormatVersion formatVersion, T& result)
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{
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ESMReader reader;
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reader.open(makeEsmStream(record, formatVersion), "stream");
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ASSERT_TRUE(reader.hasMoreRecs());
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ASSERT_EQ(reader.getRecName().toInt(), fakeRecordId);
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reader.getRecHeader();
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load(reader, result);
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}
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struct Esm3SaveLoadRecordTest : public TestWithParam<FormatVersion>
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{
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std::minstd_rand mRandom;
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std::uniform_int_distribution<short> mRefIdDistribution{ 'a', 'z' };
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std::string generateRandomString(std::size_t size)
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{
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std::string value;
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while (value.size() < size)
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value.push_back(static_cast<char>(mRefIdDistribution(mRandom)));
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return value;
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}
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RefId generateRandomRefId(std::size_t size = 33) { return RefId::stringRefId(generateRandomString(size)); }
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template <class T, std::size_t n>
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void generateArray(T (&dst)[n])
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{
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for (auto& v : dst)
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v = std::uniform_real_distribution<float>{ -1.0f, 1.0f }(mRandom);
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}
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};
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TEST_F(Esm3SaveLoadRecordTest, headerShouldNotChange)
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{
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const std::string author = generateRandomString(33);
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const std::string description = generateRandomString(257);
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auto stream = std::make_unique<std::stringstream>();
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ESMWriter writer;
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writer.setAuthor(author);
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writer.setDescription(description);
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writer.setFormatVersion(CurrentSaveGameFormatVersion);
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writer.save(*stream);
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writer.close();
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ESMReader reader;
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reader.open(std::move(stream), "stream");
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EXPECT_EQ(reader.getAuthor(), author);
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EXPECT_EQ(reader.getDesc(), description);
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}
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TEST_F(Esm3SaveLoadRecordTest, containerContItemShouldSupportRefIdLongerThan32)
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{
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Container record;
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record.blank();
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record.mInventory.mList.push_back(ESM::ContItem{ .mCount = 42, .mItem = generateRandomRefId(33) });
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record.mInventory.mList.push_back(ESM::ContItem{ .mCount = 13, .mItem = generateRandomRefId(33) });
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Container result;
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saveAndLoadRecord(record, CurrentSaveGameFormatVersion, result);
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EXPECT_EQ(result.mInventory.mList, record.mInventory.mList);
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}
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TEST_F(Esm3SaveLoadRecordTest, regionSoundRefShouldSupportRefIdLongerThan32)
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{
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Region record;
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record.blank();
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record.mSoundList.push_back(ESM::Region::SoundRef{ .mSound = generateRandomRefId(33), .mChance = 42 });
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record.mSoundList.push_back(ESM::Region::SoundRef{ .mSound = generateRandomRefId(33), .mChance = 13 });
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Region result;
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saveAndLoadRecord(record, CurrentSaveGameFormatVersion, result);
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EXPECT_EQ(result.mSoundList, record.mSoundList);
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}
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TEST_F(Esm3SaveLoadRecordTest, scriptSoundRefShouldSupportRefIdLongerThan32)
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{
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Script record;
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record.blank();
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record.mId = generateRandomRefId(33);
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record.mData.mNumShorts = 42;
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Script result;
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saveAndLoadRecord(record, CurrentSaveGameFormatVersion, result);
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EXPECT_EQ(result.mId, record.mId);
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EXPECT_EQ(result.mData.mNumShorts, record.mData.mNumShorts);
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}
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TEST_P(Esm3SaveLoadRecordTest, playerShouldNotChange)
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{
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// Player state is not saved to vanilla ESM format.
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if (GetParam() == CurrentContentFormatVersion)
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return;
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std::minstd_rand random;
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Player record{};
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record.mObject.blank();
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record.mBirthsign = generateRandomRefId();
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record.mObject.mRef.mRefID = generateRandomRefId();
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std::generate_n(std::inserter(record.mPreviousItems, record.mPreviousItems.end()), 2,
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[&] { return std::make_pair(generateRandomRefId(), generateRandomRefId()); });
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record.mCellId = ESM::RefId::esm3ExteriorCell(0, 0);
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generateArray(record.mLastKnownExteriorPosition);
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record.mHasMark = true;
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record.mMarkedCell = ESM::RefId::esm3ExteriorCell(0, 0);
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generateArray(record.mMarkedPosition.pos);
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generateArray(record.mMarkedPosition.rot);
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record.mCurrentCrimeId = 42;
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record.mPaidCrimeId = 13;
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Player result;
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saveAndLoadRecord(record, GetParam(), result);
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EXPECT_EQ(record.mObject.mRef.mRefID, result.mObject.mRef.mRefID);
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EXPECT_EQ(record.mBirthsign, result.mBirthsign);
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EXPECT_EQ(record.mPreviousItems, result.mPreviousItems);
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EXPECT_EQ(record.mPreviousItems, result.mPreviousItems);
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EXPECT_EQ(record.mCellId, result.mCellId);
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EXPECT_THAT(record.mLastKnownExteriorPosition, ElementsAreArray(result.mLastKnownExteriorPosition));
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EXPECT_EQ(record.mHasMark, result.mHasMark);
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EXPECT_EQ(record.mMarkedCell, result.mMarkedCell);
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EXPECT_THAT(record.mMarkedPosition.pos, ElementsAreArray(result.mMarkedPosition.pos));
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EXPECT_THAT(record.mMarkedPosition.rot, ElementsAreArray(result.mMarkedPosition.rot));
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EXPECT_EQ(record.mCurrentCrimeId, result.mCurrentCrimeId);
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EXPECT_EQ(record.mPaidCrimeId, result.mPaidCrimeId);
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}
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TEST_P(Esm3SaveLoadRecordTest, cellRefShouldNotChange)
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{
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CellRef record;
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record.blank();
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record.mRefNum.mIndex = std::numeric_limits<unsigned>::max();
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record.mRefNum.mContentFile = std::numeric_limits<int>::max();
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record.mRefID = generateRandomRefId();
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record.mScale = 2;
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record.mOwner = generateRandomRefId();
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record.mGlobalVariable = generateRandomString(100);
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record.mSoul = generateRandomRefId();
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record.mFaction = generateRandomRefId();
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record.mFactionRank = std::numeric_limits<int>::max();
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record.mChargeInt = std::numeric_limits<int>::max();
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record.mEnchantmentCharge = std::numeric_limits<float>::max();
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record.mGoldValue = std::numeric_limits<int>::max();
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record.mTeleport = true;
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generateArray(record.mDoorDest.pos);
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generateArray(record.mDoorDest.rot);
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record.mDestCell = generateRandomString(100);
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record.mLockLevel = std::numeric_limits<int>::max();
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record.mKey = generateRandomRefId();
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record.mTrap = generateRandomRefId();
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record.mReferenceBlocked = std::numeric_limits<signed char>::max();
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generateArray(record.mPos.pos);
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generateArray(record.mPos.rot);
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CellRef result;
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saveAndLoadRecord(record, GetParam(), result);
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EXPECT_EQ(record.mRefNum.mIndex, result.mRefNum.mIndex);
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EXPECT_EQ(record.mRefNum.mContentFile, result.mRefNum.mContentFile);
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EXPECT_EQ(record.mRefID, result.mRefID);
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EXPECT_EQ(record.mScale, result.mScale);
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EXPECT_EQ(record.mOwner, result.mOwner);
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EXPECT_EQ(record.mGlobalVariable, result.mGlobalVariable);
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EXPECT_EQ(record.mSoul, result.mSoul);
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EXPECT_EQ(record.mFaction, result.mFaction);
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EXPECT_EQ(record.mFactionRank, result.mFactionRank);
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EXPECT_EQ(record.mChargeInt, result.mChargeInt);
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EXPECT_EQ(record.mEnchantmentCharge, result.mEnchantmentCharge);
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EXPECT_EQ(record.mGoldValue, result.mGoldValue);
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EXPECT_EQ(record.mTeleport, result.mTeleport);
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EXPECT_EQ(record.mDoorDest, result.mDoorDest);
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EXPECT_EQ(record.mDestCell, result.mDestCell);
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EXPECT_EQ(record.mLockLevel, result.mLockLevel);
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EXPECT_EQ(record.mKey, result.mKey);
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EXPECT_EQ(record.mTrap, result.mTrap);
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EXPECT_EQ(record.mReferenceBlocked, result.mReferenceBlocked);
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EXPECT_EQ(record.mPos, result.mPos);
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}
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TEST_P(Esm3SaveLoadRecordTest, creatureStatsShouldNotChange)
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{
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CreatureStats record;
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record.blank();
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record.mLastHitAttemptObject = generateRandomRefId();
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record.mLastHitObject = generateRandomRefId();
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CreatureStats result;
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saveAndLoadRecord(record, GetParam(), result);
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EXPECT_EQ(record.mLastHitAttemptObject, result.mLastHitAttemptObject);
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EXPECT_EQ(record.mLastHitObject, result.mLastHitObject);
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}
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TEST_P(Esm3SaveLoadRecordTest, containerShouldNotChange)
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{
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Container record;
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record.blank();
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record.mId = generateRandomRefId();
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record.mInventory.mList.push_back(ESM::ContItem{ .mCount = 42, .mItem = generateRandomRefId(32) });
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record.mInventory.mList.push_back(ESM::ContItem{ .mCount = 13, .mItem = generateRandomRefId(32) });
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Container result;
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saveAndLoadRecord(record, GetParam(), result);
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EXPECT_EQ(result.mId, record.mId);
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EXPECT_EQ(result.mInventory.mList, record.mInventory.mList);
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}
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TEST_P(Esm3SaveLoadRecordTest, regionShouldNotChange)
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{
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Region record;
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record.blank();
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record.mId = generateRandomRefId();
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record.mSoundList.push_back(ESM::Region::SoundRef{ .mSound = generateRandomRefId(32), .mChance = 42 });
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record.mSoundList.push_back(ESM::Region::SoundRef{ .mSound = generateRandomRefId(32), .mChance = 13 });
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Region result;
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saveAndLoadRecord(record, GetParam(), result);
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EXPECT_EQ(result.mId, record.mId);
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EXPECT_EQ(result.mSoundList, record.mSoundList);
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}
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TEST_P(Esm3SaveLoadRecordTest, scriptShouldNotChange)
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{
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Script record;
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record.blank();
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record.mId = generateRandomRefId(32);
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record.mData.mNumShorts = 42;
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Script result;
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saveAndLoadRecord(record, GetParam(), result);
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EXPECT_EQ(result.mId, record.mId);
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EXPECT_EQ(result.mData.mNumShorts, record.mData.mNumShorts);
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}
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TEST_P(Esm3SaveLoadRecordTest, quickKeysShouldNotChange)
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{
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const QuickKeys record {
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.mKeys = {
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{
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.mType = QuickKeys::Type::Magic,
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.mId = generateRandomRefId(32),
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},
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{
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.mType = QuickKeys::Type::MagicItem,
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.mId = generateRandomRefId(32),
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},
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},
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};
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QuickKeys result;
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saveAndLoadRecord(record, GetParam(), result);
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EXPECT_EQ(result.mKeys, record.mKeys);
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}
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TEST_P(Esm3SaveLoadRecordTest, dialogueShouldNotChange)
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{
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Dialogue record;
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record.blank();
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record.mStringId = generateRandomString(32);
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record.mId = ESM::RefId::stringRefId(record.mStringId);
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Dialogue result;
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saveAndLoadRecord(record, GetParam(), result);
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EXPECT_EQ(result.mId, record.mId);
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EXPECT_EQ(result.mStringId, record.mStringId);
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}
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INSTANTIATE_TEST_SUITE_P(FormatVersions, Esm3SaveLoadRecordTest, ValuesIn(getFormats()));
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}
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}
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