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31 lines
1.4 KiB
C++
31 lines
1.4 KiB
C++
#ifndef OPENMW_COMPONENTS_ESM3_FORMATVERSION_H
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#define OPENMW_COMPONENTS_ESM3_FORMATVERSION_H
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#include <cstdint>
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namespace ESM
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{
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using FormatVersion = std::uint32_t;
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inline constexpr FormatVersion DefaultFormatVersion = 0;
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inline constexpr FormatVersion CurrentContentFormatVersion = 1;
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inline constexpr FormatVersion MaxOldWeatherFormatVersion = 1;
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inline constexpr FormatVersion MaxOldDeathAnimationFormatVersion = 2;
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inline constexpr FormatVersion MaxOldForOfWarFormatVersion = 6;
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inline constexpr FormatVersion MaxWerewolfDeprecatedDataFormatVersion = 7;
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inline constexpr FormatVersion MaxOldTimeLeftFormatVersion = 8;
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inline constexpr FormatVersion MaxIntFallbackFormatVersion = 10;
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inline constexpr FormatVersion MaxClearModifiersFormatVersion = 16;
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inline constexpr FormatVersion MaxOldAiPackageFormatVersion = 17;
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inline constexpr FormatVersion MaxOldSkillsAndAttributesFormatVersion = 18;
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inline constexpr FormatVersion MaxOldCreatureStatsFormatVersion = 19;
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inline constexpr FormatVersion MaxLimitedSizeStringsFormatVersion = 22;
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inline constexpr FormatVersion MaxStringRefIdFormatVersion = 23;
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inline constexpr FormatVersion MaxSavedGameCellNameAsRefIdFormatVersion = 24;
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inline constexpr FormatVersion MaxNameIsRefIdOnlyFormatVersion = 25;
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inline constexpr FormatVersion MaxUseEsmCellIdFormatVersion = 26;
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inline constexpr FormatVersion CurrentSaveGameFormatVersion = 27;
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}
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#endif
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