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64 lines
1.3 KiB
C++
64 lines
1.3 KiB
C++
#ifndef OPENMW_ESM_CLOT_H
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#define OPENMW_ESM_CLOT_H
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#include <string>
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#include "components/esm/defs.hpp"
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#include "components/esm/refid.hpp"
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#include "loadarmo.hpp"
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namespace ESM
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{
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class ESMReader;
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class ESMWriter;
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/*
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* Clothing
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*/
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struct Clothing
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{
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constexpr static RecNameInts sRecordId = REC_CLOT;
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/// Return a string descriptor for this record type. Currently used for debugging / error logs only.
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static std::string_view getRecordType() { return "Clothing"; }
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enum Type
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{
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Pants = 0,
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Shoes = 1,
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Shirt = 2,
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Belt = 3,
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Robe = 4,
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RGlove = 5,
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LGlove = 6,
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Skirt = 7,
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Ring = 8,
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Amulet = 9
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};
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struct CTDTstruct
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{
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int mType;
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float mWeight;
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unsigned short mValue;
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unsigned short mEnchant;
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};
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CTDTstruct mData;
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PartReferenceList mParts;
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unsigned int mRecordFlags;
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RefId mId, mEnchant, mScript;
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std::string mModel, mIcon, mName;
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void load(ESMReader& esm, bool& isDeleted);
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void save(ESMWriter& esm, bool isDeleted = false) const;
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void blank();
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///< Set record to default state (does not touch the ID).
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};
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}
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#endif
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