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116 lines
3.1 KiB
C++
116 lines
3.1 KiB
C++
/*
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Copyright (C) 2015-2016, 2018, 2020 cc9cii
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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cc9cii cc9c@iinet.net.au
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Much of the information on the data structures are based on the information
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from Tes4Mod:Mod_File_Format and Tes5Mod:File_Formats but also refined by
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trial & error. See http://en.uesp.net/wiki for details.
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*/
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#ifndef ESM4_NAVI_H
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#define ESM4_NAVI_H
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#include <cstdint>
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#include <map>
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#include <vector>
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#include "cellgrid.hpp"
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#include "vertex.hpp"
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namespace ESM4
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{
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class Reader;
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class Writer;
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struct Navigation
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{
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#pragma pack(push, 1)
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struct DoorRef
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{
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std::uint32_t unknown;
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FormId32 formId;
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};
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struct Triangle
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{
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std::uint16_t vertexIndex0;
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std::uint16_t vertexIndex1;
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std::uint16_t vertexIndex2;
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};
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#pragma pack(pop)
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struct IslandInfo
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{
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float minX;
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float minY;
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float minZ;
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float maxX;
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float maxY;
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float maxZ;
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std::vector<Triangle> triangles;
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std::vector<Vertex> verticies;
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void load(ESM4::Reader& reader);
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};
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enum Flags // NVMI island flags (not certain)
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{
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FLG_Island = 0x00000020,
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FLG_Modified = 0x00000000, // not island
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FLG_Unmodified = 0x00000040 // not island
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};
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struct NavMeshInfo
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{
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FormId formId;
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std::uint32_t flags;
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// center point of the navmesh
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float x;
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float y;
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float z;
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std::uint32_t flagPrefMerges;
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std::vector<FormId> formIdMerged;
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std::vector<FormId> formIdPrefMerged;
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std::vector<DoorRef> linkedDoors;
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std::vector<IslandInfo> islandInfo;
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std::uint32_t locationMarker;
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FormId worldSpaceId;
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CellGrid cellGrid;
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void load(ESM4::Reader& reader);
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};
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std::string mEditorId;
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std::vector<NavMeshInfo> mNavMeshInfo;
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std::vector<std::pair<std::uint32_t, std::vector<FormId>>> mPreferredPaths;
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std::map<FormId, std::uint32_t> mPathIndexMap;
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void load(ESM4::Reader& reader);
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// void save(ESM4::Writer& writer) const;
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// void blank();
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};
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}
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#endif // ESM4_NAVI_H
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