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197 lines
7.0 KiB
C++
197 lines
7.0 KiB
C++
/*
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Copyright (C) 2016, 2018-2021 cc9cii
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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cc9cii cc9c@iinet.net.au
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Much of the information on the data structures are based on the information
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from Tes4Mod:Mod_File_Format and Tes5Mod:File_Formats but also refined by
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trial & error. See http://en.uesp.net/wiki for details.
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*/
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#include "loadweap.hpp"
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#include <stdexcept>
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#include "reader.hpp"
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//#include "writer.hpp"
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void ESM4::Weapon::load(ESM4::Reader& reader)
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{
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mId = reader.getRefIdFromHeader();
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mFlags = reader.hdr().record.flags;
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std::uint32_t esmVer = reader.esmVersion();
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bool isFONV = esmVer == ESM::VER_132 || esmVer == ESM::VER_133 || esmVer == ESM::VER_134;
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while (reader.getSubRecordHeader())
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{
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const ESM4::SubRecordHeader& subHdr = reader.subRecordHeader();
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switch (subHdr.typeId)
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{
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case ESM4::SUB_EDID:
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reader.getZString(mEditorId);
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break;
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case ESM4::SUB_FULL:
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reader.getLocalizedString(mFullName);
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break;
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case ESM4::SUB_DATA:
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{
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// if (reader.esmVersion() == ESM::VER_094 || reader.esmVersion() == ESM::VER_170)
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if (subHdr.dataSize == 10) // FO3 has 15 bytes even though VER_094
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{
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reader.get(mData.value);
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reader.get(mData.weight);
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reader.get(mData.damage);
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}
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else if (isFONV || subHdr.dataSize == 15)
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{
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reader.get(mData.value);
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reader.get(mData.health);
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reader.get(mData.weight);
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reader.get(mData.damage);
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reader.get(mData.clipSize);
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}
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else
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{
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reader.get(mData.type);
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reader.get(mData.speed);
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reader.get(mData.reach);
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reader.get(mData.flags);
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reader.get(mData.value);
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reader.get(mData.health);
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reader.get(mData.weight);
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reader.get(mData.damage);
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}
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break;
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}
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case ESM4::SUB_MODL:
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reader.getZString(mModel);
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break;
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case ESM4::SUB_ICON:
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reader.getZString(mIcon);
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break;
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case ESM4::SUB_MICO:
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reader.getZString(mMiniIcon);
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break; // FO3
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case ESM4::SUB_SCRI:
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reader.getFormId(mScriptId);
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break;
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case ESM4::SUB_ANAM:
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reader.get(mEnchantmentPoints);
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break;
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case ESM4::SUB_ENAM:
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reader.getFormId(mEnchantment);
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break;
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case ESM4::SUB_MODB:
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reader.get(mBoundRadius);
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break;
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case ESM4::SUB_DESC:
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reader.getLocalizedString(mText);
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break;
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case ESM4::SUB_YNAM:
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reader.getFormId(mPickUpSound);
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break;
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case ESM4::SUB_ZNAM:
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reader.getFormId(mDropSound);
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break;
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case ESM4::SUB_MODT:
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case ESM4::SUB_BAMT:
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case ESM4::SUB_BIDS:
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case ESM4::SUB_INAM:
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case ESM4::SUB_CNAM:
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case ESM4::SUB_CRDT:
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case ESM4::SUB_DNAM:
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case ESM4::SUB_EAMT:
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case ESM4::SUB_EITM:
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case ESM4::SUB_ETYP:
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case ESM4::SUB_KSIZ:
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case ESM4::SUB_KWDA:
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case ESM4::SUB_NAM8:
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case ESM4::SUB_NAM9:
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case ESM4::SUB_OBND:
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case ESM4::SUB_SNAM:
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case ESM4::SUB_TNAM:
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case ESM4::SUB_UNAM:
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case ESM4::SUB_VMAD:
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case ESM4::SUB_VNAM:
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case ESM4::SUB_WNAM:
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case ESM4::SUB_XNAM: // Dawnguard only?
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case ESM4::SUB_NNAM:
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case ESM4::SUB_MODS:
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case ESM4::SUB_NAM0: // FO3
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case ESM4::SUB_REPL: // FO3
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case ESM4::SUB_MOD2: // FO3
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case ESM4::SUB_MO2T: // FO3
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case ESM4::SUB_MO2S: // FO3
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case ESM4::SUB_NAM6: // FO3
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case ESM4::SUB_MOD4: // FO3
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case ESM4::SUB_MO4T: // FO3
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case ESM4::SUB_MO4S: // FO3
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case ESM4::SUB_BIPL: // FO3
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case ESM4::SUB_NAM7: // FO3
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case ESM4::SUB_MOD3: // FO3
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case ESM4::SUB_MO3T: // FO3
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case ESM4::SUB_MO3S: // FO3
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case ESM4::SUB_MODD: // FO3
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// case ESM4::SUB_MOSD: // FO3
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case ESM4::SUB_DEST: // FO3
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case ESM4::SUB_DSTD: // FO3
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case ESM4::SUB_DSTF: // FO3
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case ESM4::SUB_DMDL: // FO3
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case ESM4::SUB_DMDT: // FO3
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case ESM4::SUB_VATS: // FONV
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case ESM4::SUB_VANM: // FONV
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case ESM4::SUB_MWD1: // FONV
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case ESM4::SUB_MWD2: // FONV
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case ESM4::SUB_MWD3: // FONV
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case ESM4::SUB_MWD4: // FONV
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case ESM4::SUB_MWD5: // FONV
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case ESM4::SUB_MWD6: // FONV
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case ESM4::SUB_MWD7: // FONV
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case ESM4::SUB_WMI1: // FONV
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case ESM4::SUB_WMI2: // FONV
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case ESM4::SUB_WMI3: // FONV
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case ESM4::SUB_WMS1: // FONV
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case ESM4::SUB_WMS2: // FONV
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case ESM4::SUB_WNM1: // FONV
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case ESM4::SUB_WNM2: // FONV
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case ESM4::SUB_WNM3: // FONV
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case ESM4::SUB_WNM4: // FONV
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case ESM4::SUB_WNM5: // FONV
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case ESM4::SUB_WNM6: // FONV
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case ESM4::SUB_WNM7: // FONV
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case ESM4::SUB_EFSD: // FONV DeadMoney
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{
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// std::cout << "WEAP " << ESM::printName(subHdr.typeId) << " skipping..." << std::endl;
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reader.skipSubRecordData();
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break;
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}
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default:
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throw std::runtime_error("ESM4::WEAP::load - Unknown subrecord " + ESM::printName(subHdr.typeId));
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}
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}
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}
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// void ESM4::Weapon::save(ESM4::Writer& writer) const
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//{
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// }
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// void ESM4::Weapon::blank()
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//{
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// }
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