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59 lines
1.5 KiB
C++
59 lines
1.5 KiB
C++
#ifndef OPENMW_COMPONENTS_MYGUIPLATFORM_MYGUIDATAMANAGER_H
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#define OPENMW_COMPONENTS_MYGUIPLATFORM_MYGUIDATAMANAGER_H
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#include <MyGUI_DataManager.h>
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#include <filesystem>
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#include <string>
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namespace VFS
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{
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class Manager;
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}
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namespace osgMyGUI
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{
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class DataManager : public MyGUI::DataManager
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{
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public:
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explicit DataManager(const std::string& path, const VFS::Manager* vfs);
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void setResourcePath(const std::filesystem::path& path);
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/** Get data stream from specified resource name.
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@param _name Resource name (usually file name).
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*/
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MyGUI::IDataStream* getData(const std::string& _name) const override;
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/** Free data stream.
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@param _data Data stream.
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*/
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void freeData(MyGUI::IDataStream* _data) override;
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/** Is data with specified name exist.
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@param _name Resource name.
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*/
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bool isDataExist(const std::string& _name) const override;
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/** Get all data names with names that matches pattern.
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@param _pattern Pattern to match (for example "*.layout").
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*/
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const MyGUI::VectorString& getDataListNames(const std::string& _pattern) const override;
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/** Get full path to data.
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@param _name Resource name.
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@return Return full path to specified data.
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*/
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const std::string& getDataPath(const std::string& _name) const override;
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private:
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std::filesystem::path mResourcePath;
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const VFS::Manager* mVfs;
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};
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}
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#endif
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