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120 lines
2.9 KiB
C++
120 lines
2.9 KiB
C++
#include "CompositeOsgRenderer.hpp"
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#include "osgQOpenGLWidget.hpp"
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#include <mutex>
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#include <osgViewer/View>
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#include <thread>
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CompositeOsgRenderer::CompositeOsgRenderer(QObject* parent)
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: QObject(parent), osgViewer::CompositeViewer(), mSimulationTime(0.0)
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{
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_firstFrame = true;
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}
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CompositeOsgRenderer::CompositeOsgRenderer(osg::ArgumentParser* arguments, QObject* parent)
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: QObject(parent), osgViewer::CompositeViewer(*arguments), mSimulationTime(0.0)
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{
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_firstFrame = true;
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}
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CompositeOsgRenderer::~CompositeOsgRenderer()
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{
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}
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void CompositeOsgRenderer::update()
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{
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double dt = mFrameTimer.time_s();
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mFrameTimer.setStartTick();
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emit simulationUpdated(dt);
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mSimulationTime += dt;
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osgQOpenGLWidget* osgWidget = dynamic_cast<osgQOpenGLWidget*>(parent());
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if (osgWidget)
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{
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osgWidget->update();
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}
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double minFrameTime = _runMaxFrameRate > 0.0 ? 1.0 / _runMaxFrameRate : 0.0;
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if (dt < minFrameTime)
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{
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std::this_thread::sleep_for(std::chrono::duration<double>(minFrameTime - dt));
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}
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}
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void CompositeOsgRenderer::resize(int windowWidth, int windowHeight)
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{
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if(!m_osgInitialized)
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return;
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for(RefViews::iterator itr = _views.begin();
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itr != _views.end();
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++itr)
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{
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osgViewer::View* view = itr->get();
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if(view)
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{
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m_osgWinEmb->resized(0, 0, windowWidth, windowHeight);
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m_osgWinEmb->getEventQueue()->windowResize(0, 0, windowWidth, windowHeight);
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}
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}
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update();
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}
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void CompositeOsgRenderer::setGraphicsWindowEmbedded(osg::ref_ptr<osgViewer::GraphicsWindowEmbedded> osgWinEmb)
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{
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m_osgWinEmb = osgWinEmb;
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}
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void CompositeOsgRenderer::setupOSG()
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{
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m_osgInitialized = true;
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m_osgWinEmb->getEventQueue()->syncWindowRectangleWithGraphicsContext();
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// disable key event (default is Escape key) that the viewer checks on each
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// frame to see
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// if the viewer's done flag should be set to signal end of viewers main
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// loop.
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setKeyEventSetsDone(0);
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setReleaseContextAtEndOfFrameHint(false);
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setThreadingModel(osgViewer::CompositeViewer::SingleThreaded);
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setRunFrameScheme(osgViewer::ViewerBase::ON_DEMAND);
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connect( &mTimer, SIGNAL(timeout()), this, SLOT(update()) );
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mTimer.start( 10 );
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osgViewer::CompositeViewer::Windows windows;
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getWindows(windows);
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}
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// called from ViewerWidget paintGL() method
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void CompositeOsgRenderer::frame(double simulationTime)
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{
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if(_done) return;
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if(_firstFrame)
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{
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viewerInit();
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realize();
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_firstFrame = false;
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}
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advance(simulationTime);
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eventTraversal();
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updateTraversal();
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renderingTraversals();
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}
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void CompositeOsgRenderer::timerEvent(QTimerEvent* /*event*/)
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{
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// ask ViewerWidget to update 3D view
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if(getRunFrameScheme() != osgViewer::ViewerBase::ON_DEMAND || checkNeedToDoFrame())
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{
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update();
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}
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}
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