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openmw/components
2023-04-08 00:32:43 +00:00
..
bsa Add a check if the requested file is not found 2023-03-06 21:26:51 +01:00
bullethelpers
compiler Move from std::atoi to std::from_char 2023-03-18 09:30:48 +00:00
config Fix #7294 (launcher creates new contentlist everytime) 2023-03-26 20:12:20 +02:00
contentselector Display directories that contains omwscripts. 2023-03-30 21:32:01 +02:00
crashcatcher Maybe fix Windows freeze catcher 2023-03-04 00:28:22 +00:00
debug Move from std::atoi to std::from_char 2023-03-18 09:30:48 +00:00
detournavigator Reuse dtNavMeshQuery 2023-02-17 15:05:25 +01:00
esm Implements serialize/deserialize 2023-04-03 18:41:25 +02:00
esm3 Refactor pathgrid indices to use size_t instead of int 2023-04-08 00:32:43 +00:00
esm3terrain
esm4 Merge branch 'esm4_gmst' into 'master' 2023-04-04 09:51:02 +00:00
esmloader Gets rid of most ESM::CellId 2023-04-03 14:16:05 +02:00
fallback Move from std::atoi to std::from_char 2023-03-18 09:30:48 +00:00
files Files::Collections: prefer files from highest priority folders 2023-02-11 01:25:00 +03:00
fontloader
fx Dehardcode non-game-specific localization GMSTs; Update l10n files. 2023-03-26 13:43:44 +02:00
interpreter Combine initializer_lists 2023-02-01 22:27:22 +01:00
l10n Dehardcode non-game-specific localization GMSTs; Update l10n files. 2023-03-26 13:43:44 +02:00
loadinglistener
lua [Lua] Fix memory leak in sandboxed "require". 2023-02-26 19:59:53 +01:00
lua_ui Set Element layout to nil on destroy 2023-02-26 14:13:06 +01:00
misc Applies review advice 2023-04-03 14:17:35 +02:00
myguiplatform shade refactor 2023-02-25 11:03:39 -08:00
navmeshtool
nif Read bsLeafAnimNode 2023-02-24 20:34:41 +03:00
nifbullet Unify collision shape transformations 2023-03-10 00:12:12 +03:00
nifosg fix shader compilation 2023-02-26 14:31:53 -08:00
platform Restore 0936d716d96cd45b3efc2d1a3697614f7f96952d 2023-02-01 17:26:39 +01:00
process
resource Don't mess around with btEmptyShape. Use nullptr instead. 2023-03-28 23:54:26 +03:00
sceneutil Refactor pathgrid indices to use size_t instead of int 2023-04-08 00:32:43 +00:00
sdlutil Add support for non-adaptive VSync (feature 7129) 2023-02-26 15:19:19 +04:00
serialization
settings Move from std::atoi to std::from_char 2023-03-18 09:30:48 +00:00
shader Move from std::atoi to std::from_char 2023-03-18 09:30:48 +00:00
sqlite3
std140
stereo [Multiview] Fix transparent pass and vertex shader 2023-04-01 20:27:07 +00:00
terrain shade refactor 2023-02-25 11:03:39 -08:00
to_utf8
translation
version
vfs Use the right archive type to load bsa according to their type 2023-03-02 21:07:54 +01:00
widgets Move from std::atoi to std::from_char 2023-03-18 09:30:48 +00:00
CMakeLists.txt Merge branch 'esm4_gmst' into 'master' 2023-04-04 09:51:02 +00:00
doc.hpp
windows.hpp