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57 lines
1.8 KiB
C++
57 lines
1.8 KiB
C++
#ifndef OPENMW_COMPONENTS_DETOURNAVIGATOR_MAKENAVMESH_H
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#define OPENMW_COMPONENTS_DETOURNAVIGATOR_MAKENAVMESH_H
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#include "recastmesh.hpp"
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#include "tileposition.hpp"
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#include <memory>
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#include <vector>
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class dtNavMesh;
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struct rcConfig;
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namespace DetourNavigator
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{
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struct Settings;
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struct PreparedNavMeshData;
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struct NavMeshData;
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struct OffMeshConnection;
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struct AgentBounds;
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struct RecastSettings;
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inline float getLength(const osg::Vec2i& value)
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{
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return std::sqrt(float(osg::square(value.x()) + osg::square(value.y())));
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}
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inline float getDistance(const TilePosition& lhs, const TilePosition& rhs)
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{
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return getLength(lhs - rhs);
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}
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inline bool shouldAddTile(const TilePosition& changedTile, const TilePosition& playerTile, int maxTiles)
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{
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const auto expectedTilesCount = std::ceil(osg::PI * osg::square(getDistance(changedTile, playerTile)));
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return expectedTilesCount <= maxTiles;
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}
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inline bool isEmpty(const RecastMesh& recastMesh)
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{
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return recastMesh.getMesh().getIndices().empty() && recastMesh.getWater().empty()
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&& recastMesh.getHeightfields().empty() && recastMesh.getFlatHeightfields().empty();
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}
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std::unique_ptr<PreparedNavMeshData> prepareNavMeshTileData(const RecastMesh& recastMesh,
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const TilePosition& tilePosition, const AgentBounds& agentBounds, const RecastSettings& settings);
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NavMeshData makeNavMeshTileData(const PreparedNavMeshData& data,
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const std::vector<OffMeshConnection>& offMeshConnections, const AgentBounds& agentBounds,
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const TilePosition& tile, const RecastSettings& settings);
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void initEmptyNavMesh(const Settings& settings, dtNavMesh& navMesh);
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bool isSupportedAgentBounds(const RecastSettings& settings, const AgentBounds& agentBounds);
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}
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#endif
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