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47 lines
1.0 KiB
C++
47 lines
1.0 KiB
C++
#ifndef OPENMW_COMPONENTS_RESOURCE_FILESYSTEMARCHIVE_H
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#define OPENMW_COMPONENTS_RESOURCE_FILESYSTEMARCHIVE_H
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#include "archive.hpp"
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#include <filesystem>
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#include <string>
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namespace VFS
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{
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class FileSystemArchiveFile : public File
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{
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public:
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FileSystemArchiveFile(const std::filesystem::path& path);
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Files::IStreamPtr open() override;
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std::filesystem::path getPath() override { return mPath; }
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private:
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std::filesystem::path mPath;
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};
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class FileSystemArchive : public Archive
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{
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public:
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FileSystemArchive(const std::filesystem::path& path);
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void listResources(std::map<std::string, File*>& out, char (*normalize_function)(char)) override;
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bool contains(const std::string& file, char (*normalize_function)(char)) const override;
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std::string getDescription() const override;
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private:
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typedef std::map<std::string, FileSystemArchiveFile> index;
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index mIndex;
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bool mBuiltIndex;
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std::filesystem::path mPath;
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};
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}
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#endif
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