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openmw/components/vfs/manager.hpp

123 lines
4.3 KiB
C++

#ifndef OPENMW_COMPONENTS_RESOURCEMANAGER_H
#define OPENMW_COMPONENTS_RESOURCEMANAGER_H
#include <components/files/istreamptr.hpp>
#include <filesystem>
#include <map>
#include <memory>
#include <string>
#include <vector>
namespace VFS
{
class Archive;
class File;
template <typename Iterator>
class IteratorPair
{
public:
IteratorPair(Iterator first, Iterator last)
: mFirst(first)
, mLast(last)
{
}
Iterator begin() const { return mFirst; }
Iterator end() const { return mLast; }
private:
Iterator mFirst;
Iterator mLast;
};
/// @brief The main class responsible for loading files from a virtual file system.
/// @par Various archive types (e.g. directories on the filesystem, or compressed archives)
/// can be registered, and will be merged into a single file tree. If the same filename is
/// contained in multiple archives, the last added archive will have priority.
/// @par Most of the methods in this class are considered thread-safe, see each method documentation for details.
class Manager
{
class RecursiveDirectoryIterator
{
public:
RecursiveDirectoryIterator(std::map<std::string, File*>::const_iterator it)
: mIt(it)
{
}
const std::string& operator*() const { return mIt->first; }
const std::string* operator->() const { return &mIt->first; }
bool operator!=(const RecursiveDirectoryIterator& other) { return mIt != other.mIt; }
RecursiveDirectoryIterator& operator++()
{
++mIt;
return *this;
}
private:
std::map<std::string, File*>::const_iterator mIt;
};
using RecursiveDirectoryRange = IteratorPair<RecursiveDirectoryIterator>;
public:
/// @param strict Use strict path handling? If enabled, no case folding will
/// be done, but slash/backslash conversions are always done.
Manager(bool strict);
~Manager();
// Empty the file index and unregister archives.
void reset();
/// Register the given archive. All files contained in it will be added to the index on the next buildIndex()
/// call.
void addArchive(std::unique_ptr<Archive>&& archive);
/// Build the file index. Should be called when all archives have been registered.
void buildIndex();
/// Does a file with this name exist?
/// @note May be called from any thread once the index has been built.
bool exists(std::string_view name) const;
/// Normalize the given filename, making slashes/backslashes consistent, and lower-casing if mStrict is false.
/// @note May be called from any thread once the index has been built.
[[nodiscard]] std::string normalizeFilename(std::string_view name) const;
/// Retrieve a file by name.
/// @note Throws an exception if the file can not be found.
/// @note May be called from any thread once the index has been built.
Files::IStreamPtr get(std::string_view name) const;
/// Retrieve a file by name (name is already normalized).
/// @note Throws an exception if the file can not be found.
/// @note May be called from any thread once the index has been built.
Files::IStreamPtr getNormalized(const std::string& normalizedName) const;
std::string getArchive(std::string_view name) const;
/// Recursivly iterate over the elements of the given path
/// In practice it return all files of the VFS starting with the given path
/// @note the path is normalized
/// @note May be called from any thread once the index has been built.
RecursiveDirectoryRange getRecursiveDirectoryIterator(std::string_view path) const;
/// Retrieve the absolute path to the file
/// @note Throws an exception if the file can not be found.
/// @note May be called from any thread once the index has been built.
std::filesystem::path getAbsoluteFileName(const std::filesystem::path& name) const;
private:
bool mStrict;
std::vector<std::unique_ptr<Archive>> mArchives;
std::map<std::string, File*> mIndex;
};
}
#endif