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			36 lines
		
	
	
	
		
			786 B
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			36 lines
		
	
	
	
		
			786 B
		
	
	
	
		
			C++
		
	
	
	
	
	
#ifndef OENGINE_MYGUI_MANAGER_H
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#define OENGINE_MYGUI_MANAGER_H
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namespace MyGUI
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{
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  class OgrePlatform;
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  class Gui;
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}
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namespace Ogre
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{
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  class RenderWindow;
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  class SceneManager;
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}
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namespace OEngine {
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namespace GUI
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{
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  class MyGUIManager
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  {
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    MyGUI::OgrePlatform *mPlatform;
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    MyGUI::Gui *mGui;
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  public:
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    MyGUIManager() : mPlatform(NULL), mGui(NULL) {}
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    MyGUIManager(Ogre::RenderWindow *wnd, Ogre::SceneManager *mgr, bool logging=false, const std::string& logDir = std::string(""))
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    { setup(wnd,mgr,logging, logDir); }
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    ~MyGUIManager() { shutdown(); }
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    void setup(Ogre::RenderWindow *wnd, Ogre::SceneManager *mgr, bool logging=false, const std::string& logDir = std::string(""));
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    void shutdown();
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    MyGUI::Gui *getGui() { return mGui; }
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  };
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}}
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#endif
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