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* nodecallback.hpp * lightmanager.hpp * lightmanager.cpp * lightmanager.hpp * nodecallback.hpp * nodecallback.hpp * [ci skip] * lightmanager.hpp * nodecallback.hpp * nodecallback.hpp * lightmanager.cpp * lightmanager.cpp * nodecallback.hpp * [ci skip] * [ci skip] * controller.cpp * [ci skip] * osgacontroller.cpp * keyframe.hpp * controller.hpp * keyframe.hpp * [ci skip] * keyframe.hpp * animation.hpp * [ci skip] * weaponanimation.cpp * nodecallback.hpp
66 lines
1.8 KiB
C++
66 lines
1.8 KiB
C++
#ifndef OPENMW_COMPONENTS_SCENEUTIL_KEYFRAME_HPP
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#define OPENMW_COMPONENTS_SCENEUTIL_KEYFRAME_HPP
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#include <map>
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#include <osg/Callback>
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#include <components/sceneutil/controller.hpp>
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#include <components/sceneutil/textkeymap.hpp>
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#include <components/resource/animation.hpp>
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namespace SceneUtil
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{
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class KeyframeController : public SceneUtil::Controller, public virtual osg::Callback
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{
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public:
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KeyframeController() {}
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KeyframeController(const KeyframeController& copy, const osg::CopyOp& copyop)
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: osg::Callback(copy, copyop)
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, SceneUtil::Controller(copy)
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{}
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META_Object(SceneUtil, KeyframeController)
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virtual osg::Vec3f getTranslation(float time) const { return osg::Vec3f(); }
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};
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/// Wrapper object containing an animation track as a ref-countable osg::Object.
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struct TextKeyMapHolder : public osg::Object
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{
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public:
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TextKeyMapHolder() {}
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TextKeyMapHolder(const TextKeyMapHolder& copy, const osg::CopyOp& copyop)
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: osg::Object(copy, copyop)
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, mTextKeys(copy.mTextKeys)
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{}
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TextKeyMap mTextKeys;
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META_Object(SceneUtil, TextKeyMapHolder)
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};
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/// Wrapper object containing the animation track and its KeyframeControllers.
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class KeyframeHolder : public osg::Object
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{
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public:
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KeyframeHolder() {}
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KeyframeHolder(const KeyframeHolder& copy, const osg::CopyOp& copyop)
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: mTextKeys(copy.mTextKeys)
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, mKeyframeControllers(copy.mKeyframeControllers)
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{
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}
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TextKeyMap mTextKeys;
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META_Object(SceneUtil, KeyframeHolder)
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/// Controllers mapped to node name.
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typedef std::map<std::string, osg::ref_ptr<const KeyframeController> > KeyframeControllerMap;
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KeyframeControllerMap mKeyframeControllers;
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};
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}
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#endif
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