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			31 lines
		
	
	
	
		
			530 B
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			31 lines
		
	
	
	
		
			530 B
		
	
	
	
		
			C++
		
	
	
	
	
	
| #include "creaturestate.hpp"
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| 
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| void ESM::CreatureState::load (ESMReader &esm)
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| {
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|     ObjectState::load (esm);
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| 
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|     if (mHasCustomState)
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|     {
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|         mInventory.load (esm);
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| 
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|         mCreatureStats.load (esm);
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|     }
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| }
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| 
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| void ESM::CreatureState::save (ESMWriter &esm, bool inInventory) const
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| {
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|     ObjectState::save (esm, inInventory);
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| 
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|     if (mHasCustomState)
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|     {
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|         mInventory.save (esm);
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| 
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|         mCreatureStats.save (esm);
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|     }
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| }
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| 
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| void ESM::CreatureState::blank()
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| {
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|     ObjectState::blank();
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|     mCreatureStats.blank();
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| }
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