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openmw/apps
Chris Robinson 908f010c74 Reset the NPC object root when switching POV
When in first person, the skeleton in the .1st.nif file is used. In
particular, these have extra finger bones that are used by the first
person models.
2013-07-12 22:31:57 -07:00
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bsatool Bsatool: extract and extractall modes 2013-03-07 21:21:00 +01:00
esmtool Catched another exception 2013-06-26 18:43:27 +02:00
launcher some cleanup 2013-06-26 10:09:26 +02:00
mwiniimporter Catched another exception 2013-06-26 18:43:27 +02:00
opencs add qualifiers for names in templates to make gcc 4.7+ happy 2013-07-12 08:33:02 +04:00
openmw Reset the NPC object root when switching POV 2013-07-12 22:31:57 -07:00
openmw_test_suite Added fix for not visible pthreads functions for linker with glibc 2.15 2012-08-20 00:18:40 +03:00
doc.hpp first set of additional doxygen comments 2010-09-25 15:03:53 +02:00