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			185 lines
		
	
	
	
		
			7.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			185 lines
		
	
	
	
		
			7.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| #include "keyframemanager.hpp"
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| 
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| #include <components/vfs/manager.hpp>
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| 
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| #include <osg/Stats>
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| #include <osgAnimation/Animation>
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| #include <osgAnimation/BasicAnimationManager>
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| #include <osgAnimation/Channel>
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| 
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| #include <components/debug/debuglog.hpp>
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| #include <components/misc/pathhelpers.hpp>
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| #include <components/misc/strings/algorithm.hpp>
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| #include <components/nifosg/nifloader.hpp>
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| #include <components/sceneutil/keyframe.hpp>
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| #include <components/sceneutil/osgacontroller.hpp>
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| 
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| #include "animation.hpp"
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| #include "objectcache.hpp"
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| #include "scenemanager.hpp"
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| 
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| namespace Resource
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| {
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| 
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|     RetrieveAnimationsVisitor::RetrieveAnimationsVisitor(SceneUtil::KeyframeHolder& target,
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|         osg::ref_ptr<osgAnimation::BasicAnimationManager> animationManager, const std::string& normalized,
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|         const VFS::Manager* vfs)
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|         : osg::NodeVisitor(TRAVERSE_ALL_CHILDREN)
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|         , mTarget(target)
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|         , mAnimationManager(animationManager)
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|         , mNormalized(normalized)
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|         , mVFS(vfs)
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|     {
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|     }
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| 
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|     void RetrieveAnimationsVisitor::apply(osg::Node& node)
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|     {
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|         if (node.libraryName() == std::string_view("osgAnimation") && node.className() == std::string_view("Bone")
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|             && Misc::StringUtils::lowerCase(node.getName()) == std::string_view("bip01"))
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|         {
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|             osg::ref_ptr<SceneUtil::OsgAnimationController> callback = new SceneUtil::OsgAnimationController();
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| 
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|             std::vector<SceneUtil::EmulatedAnimation> emulatedAnimations;
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| 
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|             for (const auto& animation : mAnimationManager->getAnimationList())
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|             {
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|                 if (animation)
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|                 {
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|                     if (animation->getName()
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|                         == "Default") //"Default" is osg dae plugin's default naming scheme for unnamed animations
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|                     {
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|                         animation->setName(
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|                             std::string("idle")); // animation naming scheme "idle: start" and "idle: stop" is the
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|                                                   // default idle animation that OpenMW seems to want to play
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|                     }
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| 
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|                     osg::ref_ptr<Resource::Animation> mergedAnimationTrack = new Resource::Animation;
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|                     const std::string animationName = animation->getName();
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|                     mergedAnimationTrack->setName(animationName);
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| 
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|                     const osgAnimation::ChannelList& channels = animation->getChannels();
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|                     for (const auto& channel : channels)
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|                     {
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|                         mergedAnimationTrack->addChannel(channel.get()->clone()); // is ->clone needed?
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|                     }
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| 
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|                     callback->addMergedAnimationTrack(mergedAnimationTrack);
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| 
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|                     float startTime = animation->getStartTime();
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|                     float stopTime = startTime + animation->getDuration();
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| 
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|                     SceneUtil::EmulatedAnimation emulatedAnimation;
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|                     emulatedAnimation.mStartTime = startTime;
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|                     emulatedAnimation.mStopTime = stopTime;
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|                     emulatedAnimation.mName = animationName;
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|                     emulatedAnimations.emplace_back(emulatedAnimation);
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|                 }
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|             }
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| 
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|             // mTextKeys is a nif-thing, used by OpenMW's animation system
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|             // Format is likely "AnimationName: [Keyword_optional] [Start OR Stop]"
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|             // AnimationNames are keywords like idle2, idle3... AiPackages and various mechanics control which
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|             // animations are played Keywords can be stuff like Loop, Equip, Unequip, Block, InventoryHandtoHand,
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|             // InventoryWeaponOneHand, PickProbe, Slash, Thrust, Chop... even "Slash Small Follow" osgAnimation formats
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|             // should have a .txt file with the same name, each line holding a textkey and whitespace separated time
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|             // value e.g. idle: start 0.0333
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|             try
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|             {
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|                 Files::IStreamPtr textKeysFile = mVFS->get(changeFileExtension(mNormalized, "txt"));
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|                 std::string line;
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|                 while (getline(*textKeysFile, line))
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|                 {
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|                     mTarget.mTextKeys.emplace(parseTimeSignature(line), parseTextKey(line));
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|                 }
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|             }
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|             catch (std::exception&)
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|             {
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|                 Log(Debug::Warning) << "No textkey file found for " << mNormalized;
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|             }
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| 
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|             callback->setEmulatedAnimations(emulatedAnimations);
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|             mTarget.mKeyframeControllers.emplace(node.getName(), callback);
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|         }
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| 
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|         traverse(node);
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|     }
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| 
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|     std::string RetrieveAnimationsVisitor::parseTextKey(const std::string& line)
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|     {
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|         size_t spacePos = line.find_last_of(' ');
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|         if (spacePos != std::string::npos)
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|             return line.substr(0, spacePos);
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|         return "";
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|     }
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| 
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|     double RetrieveAnimationsVisitor::parseTimeSignature(const std::string& line)
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|     {
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|         size_t spacePos = line.find_last_of(' ');
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|         double time = 0.0;
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|         if (spacePos != std::string::npos && spacePos + 1 < line.size())
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|             time = std::stod(line.substr(spacePos + 1));
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|         return time;
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|     }
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| 
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|     std::string RetrieveAnimationsVisitor::changeFileExtension(const std::string& file, const std::string& ext)
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|     {
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|         size_t extPos = file.find_last_of('.');
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|         if (extPos != std::string::npos && extPos + 1 < file.size())
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|         {
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|             return file.substr(0, extPos + 1) + ext;
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|         }
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|         return file;
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|     }
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| 
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| }
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| 
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| namespace Resource
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| {
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| 
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|     KeyframeManager::KeyframeManager(const VFS::Manager* vfs, SceneManager* sceneManager)
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|         : ResourceManager(vfs)
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|         , mSceneManager(sceneManager)
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|     {
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|     }
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| 
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|     KeyframeManager::~KeyframeManager() {}
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| 
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|     osg::ref_ptr<const SceneUtil::KeyframeHolder> KeyframeManager::get(const std::string& name)
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|     {
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|         const std::string normalized = mVFS->normalizeFilename(name);
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| 
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|         osg::ref_ptr<osg::Object> obj = mCache->getRefFromObjectCache(normalized);
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|         if (obj)
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|             return osg::ref_ptr<const SceneUtil::KeyframeHolder>(static_cast<SceneUtil::KeyframeHolder*>(obj.get()));
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|         else
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|         {
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|             osg::ref_ptr<SceneUtil::KeyframeHolder> loaded(new SceneUtil::KeyframeHolder);
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|             if (Misc::getFileExtension(normalized) == "kf")
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|             {
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|                 auto file = std::make_shared<Nif::NIFFile>(normalized);
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|                 Nif::Reader reader(*file);
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|                 reader.parse(mVFS->getNormalized(normalized));
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|                 NifOsg::Loader::loadKf(*file, *loaded.get());
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|             }
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|             else
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|             {
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|                 osg::ref_ptr<osg::Node> scene = const_cast<osg::Node*>(mSceneManager->getTemplate(normalized).get());
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|                 osg::ref_ptr<osgAnimation::BasicAnimationManager> bam
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|                     = dynamic_cast<osgAnimation::BasicAnimationManager*>(scene->getUpdateCallback());
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|                 if (bam)
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|                 {
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|                     Resource::RetrieveAnimationsVisitor rav(*loaded.get(), bam, normalized, mVFS);
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|                     scene->accept(rav);
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|                 }
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|             }
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|             mCache->addEntryToObjectCache(normalized, loaded);
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|             return loaded;
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|         }
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|     }
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| 
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|     void KeyframeManager::reportStats(unsigned int frameNumber, osg::Stats* stats) const
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|     {
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|         stats->setAttribute(frameNumber, "Keyframe", mCache->getCacheSize());
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|     }
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| 
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| }
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