mirror of
				https://github.com/OpenMW/openmw.git
				synced 2025-11-04 03:56:39 +00:00 
			
		
		
		
	Static const is only required to provide a reference or a pointer when it is not possible with default constructed temporary.
		
			
				
	
	
		
			619 lines
		
	
	
	
		
			21 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			619 lines
		
	
	
	
		
			21 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
#include "loadmgef.hpp"
 | 
						|
 | 
						|
#include <sstream>
 | 
						|
 | 
						|
#include "esmreader.hpp"
 | 
						|
#include "esmwriter.hpp"
 | 
						|
 | 
						|
#include <components/misc/strings/algorithm.hpp>
 | 
						|
 | 
						|
namespace ESM
 | 
						|
{
 | 
						|
    namespace
 | 
						|
    {
 | 
						|
        static const char* sIds[MagicEffect::Length] = {
 | 
						|
            "WaterBreathing",
 | 
						|
            "SwiftSwim",
 | 
						|
            "WaterWalking",
 | 
						|
            "Shield",
 | 
						|
            "FireShield",
 | 
						|
            "LightningShield",
 | 
						|
            "FrostShield",
 | 
						|
            "Burden",
 | 
						|
            "Feather",
 | 
						|
            "Jump",
 | 
						|
            "Levitate",
 | 
						|
            "SlowFall",
 | 
						|
            "Lock",
 | 
						|
            "Open",
 | 
						|
            "FireDamage",
 | 
						|
            "ShockDamage",
 | 
						|
            "FrostDamage",
 | 
						|
            "DrainAttribute",
 | 
						|
            "DrainHealth",
 | 
						|
            "DrainMagicka",
 | 
						|
            "DrainFatigue",
 | 
						|
            "DrainSkill",
 | 
						|
            "DamageAttribute",
 | 
						|
            "DamageHealth",
 | 
						|
            "DamageMagicka",
 | 
						|
            "DamageFatigue",
 | 
						|
            "DamageSkill",
 | 
						|
            "Poison",
 | 
						|
            "WeaknessToFire",
 | 
						|
            "WeaknessToFrost",
 | 
						|
            "WeaknessToShock",
 | 
						|
            "WeaknessToMagicka",
 | 
						|
            "WeaknessToCommonDisease",
 | 
						|
            "WeaknessToBlightDisease",
 | 
						|
            "WeaknessToCorprusDisease",
 | 
						|
            "WeaknessToPoison",
 | 
						|
            "WeaknessToNormalWeapons",
 | 
						|
            "DisintegrateWeapon",
 | 
						|
            "DisintegrateArmor",
 | 
						|
            "Invisibility",
 | 
						|
            "Chameleon",
 | 
						|
            "Light",
 | 
						|
            "Sanctuary",
 | 
						|
            "NightEye",
 | 
						|
            "Charm",
 | 
						|
            "Paralyze",
 | 
						|
            "Silence",
 | 
						|
            "Blind",
 | 
						|
            "Sound",
 | 
						|
            "CalmHumanoid",
 | 
						|
            "CalmCreature",
 | 
						|
            "FrenzyHumanoid",
 | 
						|
            "FrenzyCreature",
 | 
						|
            "DemoralizeHumanoid",
 | 
						|
            "DemoralizeCreature",
 | 
						|
            "RallyHumanoid",
 | 
						|
            "RallyCreature",
 | 
						|
            "Dispel",
 | 
						|
            "Soultrap",
 | 
						|
            "Telekinesis",
 | 
						|
            "Mark",
 | 
						|
            "Recall",
 | 
						|
            "DivineIntervention",
 | 
						|
            "AlmsiviIntervention",
 | 
						|
            "DetectAnimal",
 | 
						|
            "DetectEnchantment",
 | 
						|
            "DetectKey",
 | 
						|
            "SpellAbsorption",
 | 
						|
            "Reflect",
 | 
						|
            "CureCommonDisease",
 | 
						|
            "CureBlightDisease",
 | 
						|
            "CureCorprusDisease",
 | 
						|
            "CurePoison",
 | 
						|
            "CureParalyzation",
 | 
						|
            "RestoreAttribute",
 | 
						|
            "RestoreHealth",
 | 
						|
            "RestoreMagicka",
 | 
						|
            "RestoreFatigue",
 | 
						|
            "RestoreSkill",
 | 
						|
            "FortifyAttribute",
 | 
						|
            "FortifyHealth",
 | 
						|
            "FortifyMagicka",
 | 
						|
            "FortifyFatigue",
 | 
						|
            "FortifySkill",
 | 
						|
            "FortifyMaximumMagicka",
 | 
						|
            "AbsorbAttribute",
 | 
						|
            "AbsorbHealth",
 | 
						|
            "AbsorbMagicka",
 | 
						|
            "AbsorbFatigue",
 | 
						|
            "AbsorbSkill",
 | 
						|
            "ResistFire",
 | 
						|
            "ResistFrost",
 | 
						|
            "ResistShock",
 | 
						|
            "ResistMagicka",
 | 
						|
            "ResistCommonDisease",
 | 
						|
            "ResistBlightDisease",
 | 
						|
            "ResistCorprusDisease",
 | 
						|
            "ResistPoison",
 | 
						|
            "ResistNormalWeapons",
 | 
						|
            "ResistParalysis",
 | 
						|
            "RemoveCurse",
 | 
						|
            "TurnUndead",
 | 
						|
            "SummonScamp",
 | 
						|
            "SummonClannfear",
 | 
						|
            "SummonDaedroth",
 | 
						|
            "SummonDremora",
 | 
						|
            "SummonAncestralGhost",
 | 
						|
            "SummonSkeletalMinion",
 | 
						|
            "SummonBonewalker",
 | 
						|
            "SummonGreaterBonewalker",
 | 
						|
            "SummonBonelord",
 | 
						|
            "SummonWingedTwilight",
 | 
						|
            "SummonHunger",
 | 
						|
            "SummonGoldenSaint",
 | 
						|
            "SummonFlameAtronach",
 | 
						|
            "SummonFrostAtronach",
 | 
						|
            "SummonStormAtronach",
 | 
						|
            "FortifyAttack",
 | 
						|
            "CommandCreature",
 | 
						|
            "CommandHumanoid",
 | 
						|
            "BoundDagger",
 | 
						|
            "BoundLongsword",
 | 
						|
            "BoundMace",
 | 
						|
            "BoundBattleAxe",
 | 
						|
            "BoundSpear",
 | 
						|
            "BoundLongbow",
 | 
						|
            "ExtraSpell",
 | 
						|
            "BoundCuirass",
 | 
						|
            "BoundHelm",
 | 
						|
            "BoundBoots",
 | 
						|
            "BoundShield",
 | 
						|
            "BoundGloves",
 | 
						|
            "Corprus",
 | 
						|
            "Vampirism",
 | 
						|
            "SummonCenturionSphere",
 | 
						|
            "SunDamage",
 | 
						|
            "StuntedMagicka",
 | 
						|
 | 
						|
            // Tribunal only
 | 
						|
            "SummonFabricant",
 | 
						|
 | 
						|
            // Bloodmoon only
 | 
						|
            "SummonWolf",
 | 
						|
            "SummonBear",
 | 
						|
            "SummonBonewolf",
 | 
						|
            "SummonCreature04",
 | 
						|
            "SummonCreature05",
 | 
						|
        };
 | 
						|
 | 
						|
        const int NumberOfHardcodedFlags = 143;
 | 
						|
        const int HardcodedFlags[NumberOfHardcodedFlags] = { 0x11c8, 0x11c0, 0x11c8, 0x11e0, 0x11e0, 0x11e0, 0x11e0,
 | 
						|
            0x11d0, 0x11c0, 0x11c0, 0x11e0, 0x11c0, 0x11184, 0x11184, 0x1f0, 0x1f0, 0x1f0, 0x11d2, 0x11f0, 0x11d0,
 | 
						|
            0x11d0, 0x11d1, 0x1d2, 0x1f0, 0x1d0, 0x1d0, 0x1d1, 0x1f0, 0x11d0, 0x11d0, 0x11d0, 0x11d0, 0x11d0, 0x11d0,
 | 
						|
            0x11d0, 0x11d0, 0x11d0, 0x1d0, 0x1d0, 0x11c8, 0x31c0, 0x11c0, 0x11c0, 0x11c0, 0x1180, 0x11d8, 0x11d8,
 | 
						|
            0x11d0, 0x11d0, 0x11180, 0x11180, 0x11180, 0x11180, 0x11180, 0x11180, 0x11180, 0x11180, 0x11c4, 0x111b8,
 | 
						|
            0x1040, 0x104c, 0x104c, 0x104c, 0x104c, 0x1040, 0x1040, 0x1040, 0x11c0, 0x11c0, 0x1cc, 0x1cc, 0x1cc, 0x1cc,
 | 
						|
            0x1cc, 0x1c2, 0x1c0, 0x1c0, 0x1c0, 0x1c1, 0x11c2, 0x11c0, 0x11c0, 0x11c0, 0x11c1, 0x11c0, 0x21192, 0x20190,
 | 
						|
            0x20190, 0x20190, 0x21191, 0x11c0, 0x11c0, 0x11c0, 0x11c0, 0x11c0, 0x11c0, 0x11c0, 0x11c0, 0x11c0, 0x11c0,
 | 
						|
            0x1c0, 0x11190, 0x9048, 0x9048, 0x9048, 0x9048, 0x9048, 0x9048, 0x9048, 0x9048, 0x9048, 0x9048, 0x9048,
 | 
						|
            0x9048, 0x9048, 0x9048, 0x9048, 0x11c0, 0x1180, 0x1180, 0x5048, 0x5048, 0x5048, 0x5048, 0x5048, 0x5048,
 | 
						|
            0x1188, 0x5048, 0x5048, 0x5048, 0x5048, 0x5048, 0x1048, 0x104c, 0x1048, 0x40, 0x11c8, 0x1048, 0x1048,
 | 
						|
            0x1048, 0x1048, 0x1048, 0x1048 };
 | 
						|
    }
 | 
						|
}
 | 
						|
 | 
						|
namespace ESM
 | 
						|
{
 | 
						|
    void MagicEffect::load(ESMReader& esm, bool& isDeleted)
 | 
						|
    {
 | 
						|
        isDeleted = false; // MagicEffect record can't be deleted now (may be changed in the future)
 | 
						|
        mRecordFlags = esm.getRecordFlags();
 | 
						|
 | 
						|
        esm.getHNT(mIndex, "INDX");
 | 
						|
 | 
						|
        mId = ESM::RefId::stringRefId(indexToId(mIndex));
 | 
						|
 | 
						|
        esm.getHNTSized<36>(mData, "MEDT");
 | 
						|
        if (esm.getFormatVersion() == DefaultFormatVersion)
 | 
						|
        {
 | 
						|
            // don't allow mods to change fixed flags in the legacy format
 | 
						|
            mData.mFlags &= (AllowSpellmaking | AllowEnchanting | NegativeLight);
 | 
						|
            if (mIndex >= 0 && mIndex < NumberOfHardcodedFlags)
 | 
						|
                mData.mFlags |= HardcodedFlags[mIndex];
 | 
						|
        }
 | 
						|
 | 
						|
        // vanilla MW accepts the _SND subrecords before or after DESC... I hope
 | 
						|
        // this isn't true for other records, or we have to do a mass-refactor
 | 
						|
        while (esm.hasMoreSubs())
 | 
						|
        {
 | 
						|
            esm.getSubName();
 | 
						|
            switch (esm.retSubName().toInt())
 | 
						|
            {
 | 
						|
                case fourCC("ITEX"):
 | 
						|
                    mIcon = esm.getHString();
 | 
						|
                    break;
 | 
						|
                case fourCC("PTEX"):
 | 
						|
                    mParticle = esm.getHString();
 | 
						|
                    break;
 | 
						|
                case fourCC("BSND"):
 | 
						|
                    mBoltSound = esm.getRefId();
 | 
						|
                    break;
 | 
						|
                case fourCC("CSND"):
 | 
						|
                    mCastSound = esm.getRefId();
 | 
						|
                    break;
 | 
						|
                case fourCC("HSND"):
 | 
						|
                    mHitSound = esm.getRefId();
 | 
						|
                    break;
 | 
						|
                case fourCC("ASND"):
 | 
						|
                    mAreaSound = esm.getRefId();
 | 
						|
                    break;
 | 
						|
                case fourCC("CVFX"):
 | 
						|
                    mCasting = esm.getRefId();
 | 
						|
                    break;
 | 
						|
                case fourCC("BVFX"):
 | 
						|
                    mBolt = esm.getRefId();
 | 
						|
                    break;
 | 
						|
                case fourCC("HVFX"):
 | 
						|
                    mHit = esm.getRefId();
 | 
						|
                    break;
 | 
						|
                case fourCC("AVFX"):
 | 
						|
                    mArea = esm.getRefId();
 | 
						|
                    break;
 | 
						|
                case fourCC("DESC"):
 | 
						|
                    mDescription = esm.getHString();
 | 
						|
                    break;
 | 
						|
                default:
 | 
						|
                    esm.fail("Unknown subrecord");
 | 
						|
            }
 | 
						|
        }
 | 
						|
    }
 | 
						|
    void MagicEffect::save(ESMWriter& esm, bool /*isDeleted*/) const
 | 
						|
    {
 | 
						|
        esm.writeHNT("INDX", mIndex);
 | 
						|
 | 
						|
        esm.writeHNT("MEDT", mData, 36);
 | 
						|
 | 
						|
        esm.writeHNOCString("ITEX", mIcon);
 | 
						|
        esm.writeHNOCString("PTEX", mParticle);
 | 
						|
        esm.writeHNOCRefId("BSND", mBoltSound);
 | 
						|
        esm.writeHNOCRefId("CSND", mCastSound);
 | 
						|
        esm.writeHNOCRefId("HSND", mHitSound);
 | 
						|
        esm.writeHNOCRefId("ASND", mAreaSound);
 | 
						|
 | 
						|
        esm.writeHNOCRefId("CVFX", mCasting);
 | 
						|
        esm.writeHNOCRefId("BVFX", mBolt);
 | 
						|
        esm.writeHNOCRefId("HVFX", mHit);
 | 
						|
        esm.writeHNOCRefId("AVFX", mArea);
 | 
						|
 | 
						|
        esm.writeHNOString("DESC", mDescription);
 | 
						|
    }
 | 
						|
 | 
						|
    short MagicEffect::getResistanceEffect(short effect)
 | 
						|
    {
 | 
						|
        // Source https://wiki.openmw.org/index.php?title=Research:Magic#Effect_attribute
 | 
						|
 | 
						|
        // <Effect, Effect providing resistance against first effect>
 | 
						|
        static std::map<short, short> effects;
 | 
						|
        if (effects.empty())
 | 
						|
        {
 | 
						|
            effects[DisintegrateArmor] = Sanctuary;
 | 
						|
            effects[DisintegrateWeapon] = Sanctuary;
 | 
						|
 | 
						|
            for (int i = DrainAttribute; i <= DamageSkill; ++i)
 | 
						|
                effects[i] = ResistMagicka;
 | 
						|
            for (int i = AbsorbAttribute; i <= AbsorbSkill; ++i)
 | 
						|
                effects[i] = ResistMagicka;
 | 
						|
            for (int i = WeaknessToFire; i <= WeaknessToNormalWeapons; ++i)
 | 
						|
                effects[i] = ResistMagicka;
 | 
						|
 | 
						|
            effects[Burden] = ResistMagicka;
 | 
						|
            effects[Charm] = ResistMagicka;
 | 
						|
            effects[Silence] = ResistMagicka;
 | 
						|
            effects[Blind] = ResistMagicka;
 | 
						|
            effects[Sound] = ResistMagicka;
 | 
						|
 | 
						|
            for (int i = 0; i < 2; ++i)
 | 
						|
            {
 | 
						|
                effects[CalmHumanoid + i] = ResistMagicka;
 | 
						|
                effects[FrenzyHumanoid + i] = ResistMagicka;
 | 
						|
                effects[DemoralizeHumanoid + i] = ResistMagicka;
 | 
						|
                effects[RallyHumanoid + i] = ResistMagicka;
 | 
						|
            }
 | 
						|
 | 
						|
            effects[TurnUndead] = ResistMagicka;
 | 
						|
 | 
						|
            effects[FireDamage] = ResistFire;
 | 
						|
            effects[FrostDamage] = ResistFrost;
 | 
						|
            effects[ShockDamage] = ResistShock;
 | 
						|
            effects[Vampirism] = ResistCommonDisease;
 | 
						|
            effects[Corprus] = ResistCorprusDisease;
 | 
						|
            effects[Poison] = ResistPoison;
 | 
						|
            effects[Paralyze] = ResistParalysis;
 | 
						|
        }
 | 
						|
 | 
						|
        if (effects.find(effect) != effects.end())
 | 
						|
            return effects[effect];
 | 
						|
        else
 | 
						|
            return -1;
 | 
						|
    }
 | 
						|
 | 
						|
    short MagicEffect::getWeaknessEffect(short effect)
 | 
						|
    {
 | 
						|
        static std::map<short, short> effects;
 | 
						|
        if (effects.empty())
 | 
						|
        {
 | 
						|
            for (int i = DrainAttribute; i <= DamageSkill; ++i)
 | 
						|
                effects[i] = WeaknessToMagicka;
 | 
						|
            for (int i = AbsorbAttribute; i <= AbsorbSkill; ++i)
 | 
						|
                effects[i] = WeaknessToMagicka;
 | 
						|
            for (int i = WeaknessToFire; i <= WeaknessToNormalWeapons; ++i)
 | 
						|
                effects[i] = WeaknessToMagicka;
 | 
						|
 | 
						|
            effects[Burden] = WeaknessToMagicka;
 | 
						|
            effects[Charm] = WeaknessToMagicka;
 | 
						|
            effects[Silence] = WeaknessToMagicka;
 | 
						|
            effects[Blind] = WeaknessToMagicka;
 | 
						|
            effects[Sound] = WeaknessToMagicka;
 | 
						|
 | 
						|
            for (int i = 0; i < 2; ++i)
 | 
						|
            {
 | 
						|
                effects[CalmHumanoid + i] = WeaknessToMagicka;
 | 
						|
                effects[FrenzyHumanoid + i] = WeaknessToMagicka;
 | 
						|
                effects[DemoralizeHumanoid + i] = WeaknessToMagicka;
 | 
						|
                effects[RallyHumanoid + i] = WeaknessToMagicka;
 | 
						|
            }
 | 
						|
 | 
						|
            effects[TurnUndead] = WeaknessToMagicka;
 | 
						|
 | 
						|
            effects[FireDamage] = WeaknessToFire;
 | 
						|
            effects[FrostDamage] = WeaknessToFrost;
 | 
						|
            effects[ShockDamage] = WeaknessToShock;
 | 
						|
            effects[Vampirism] = WeaknessToCommonDisease;
 | 
						|
            effects[Corprus] = WeaknessToCorprusDisease;
 | 
						|
            effects[Poison] = WeaknessToPoison;
 | 
						|
 | 
						|
            effects[Paralyze] = -1;
 | 
						|
        }
 | 
						|
 | 
						|
        if (effects.find(effect) != effects.end())
 | 
						|
            return effects[effect];
 | 
						|
        else
 | 
						|
            return -1;
 | 
						|
    }
 | 
						|
 | 
						|
    static std::map<short, std::string> genNameMap()
 | 
						|
    {
 | 
						|
        // Map effect ID to GMST name
 | 
						|
        // http://www.uesp.net/morrow/hints/mweffects.shtml
 | 
						|
        std::map<short, std::string> names;
 | 
						|
        names[85] = "sEffectAbsorbAttribute";
 | 
						|
        names[88] = "sEffectAbsorbFatigue";
 | 
						|
        names[86] = "sEffectAbsorbHealth";
 | 
						|
        names[87] = "sEffectAbsorbSpellPoints";
 | 
						|
        names[89] = "sEffectAbsorbSkill";
 | 
						|
        names[63] = "sEffectAlmsiviIntervention";
 | 
						|
        names[47] = "sEffectBlind";
 | 
						|
        names[123] = "sEffectBoundBattleAxe";
 | 
						|
        names[129] = "sEffectBoundBoots";
 | 
						|
        names[127] = "sEffectBoundCuirass";
 | 
						|
        names[120] = "sEffectBoundDagger";
 | 
						|
        names[131] = "sEffectBoundGloves";
 | 
						|
        names[128] = "sEffectBoundHelm";
 | 
						|
        names[125] = "sEffectBoundLongbow";
 | 
						|
        names[126] = "sEffectExtraSpell";
 | 
						|
        names[121] = "sEffectBoundLongsword";
 | 
						|
        names[122] = "sEffectBoundMace";
 | 
						|
        names[130] = "sEffectBoundShield";
 | 
						|
        names[124] = "sEffectBoundSpear";
 | 
						|
        names[7] = "sEffectBurden";
 | 
						|
        names[50] = "sEffectCalmCreature";
 | 
						|
        names[49] = "sEffectCalmHumanoid";
 | 
						|
        names[40] = "sEffectChameleon";
 | 
						|
        names[44] = "sEffectCharm";
 | 
						|
        names[118] = "sEffectCommandCreatures";
 | 
						|
        names[119] = "sEffectCommandHumanoids";
 | 
						|
        names[132] = "sEffectCorpus"; // NB this typo. (bethesda made it)
 | 
						|
        names[70] = "sEffectCureBlightDisease";
 | 
						|
        names[69] = "sEffectCureCommonDisease";
 | 
						|
        names[71] = "sEffectCureCorprusDisease";
 | 
						|
        names[73] = "sEffectCureParalyzation";
 | 
						|
        names[72] = "sEffectCurePoison";
 | 
						|
        names[22] = "sEffectDamageAttribute";
 | 
						|
        names[25] = "sEffectDamageFatigue";
 | 
						|
        names[23] = "sEffectDamageHealth";
 | 
						|
        names[24] = "sEffectDamageMagicka";
 | 
						|
        names[26] = "sEffectDamageSkill";
 | 
						|
        names[54] = "sEffectDemoralizeCreature";
 | 
						|
        names[53] = "sEffectDemoralizeHumanoid";
 | 
						|
        names[64] = "sEffectDetectAnimal";
 | 
						|
        names[65] = "sEffectDetectEnchantment";
 | 
						|
        names[66] = "sEffectDetectKey";
 | 
						|
        names[38] = "sEffectDisintegrateArmor";
 | 
						|
        names[37] = "sEffectDisintegrateWeapon";
 | 
						|
        names[57] = "sEffectDispel";
 | 
						|
        names[62] = "sEffectDivineIntervention";
 | 
						|
        names[17] = "sEffectDrainAttribute";
 | 
						|
        names[20] = "sEffectDrainFatigue";
 | 
						|
        names[18] = "sEffectDrainHealth";
 | 
						|
        names[19] = "sEffectDrainSpellpoints";
 | 
						|
        names[21] = "sEffectDrainSkill";
 | 
						|
        names[8] = "sEffectFeather";
 | 
						|
        names[14] = "sEffectFireDamage";
 | 
						|
        names[4] = "sEffectFireShield";
 | 
						|
        names[117] = "sEffectFortifyAttackBonus";
 | 
						|
        names[79] = "sEffectFortifyAttribute";
 | 
						|
        names[82] = "sEffectFortifyFatigue";
 | 
						|
        names[80] = "sEffectFortifyHealth";
 | 
						|
        names[81] = "sEffectFortifySpellpoints";
 | 
						|
        names[84] = "sEffectFortifyMagickaMultiplier";
 | 
						|
        names[83] = "sEffectFortifySkill";
 | 
						|
        names[52] = "sEffectFrenzyCreature";
 | 
						|
        names[51] = "sEffectFrenzyHumanoid";
 | 
						|
        names[16] = "sEffectFrostDamage";
 | 
						|
        names[6] = "sEffectFrostShield";
 | 
						|
        names[39] = "sEffectInvisibility";
 | 
						|
        names[9] = "sEffectJump";
 | 
						|
        names[10] = "sEffectLevitate";
 | 
						|
        names[41] = "sEffectLight";
 | 
						|
        names[5] = "sEffectLightningShield";
 | 
						|
        names[12] = "sEffectLock";
 | 
						|
        names[60] = "sEffectMark";
 | 
						|
        names[43] = "sEffectNightEye";
 | 
						|
        names[13] = "sEffectOpen";
 | 
						|
        names[45] = "sEffectParalyze";
 | 
						|
        names[27] = "sEffectPoison";
 | 
						|
        names[56] = "sEffectRallyCreature";
 | 
						|
        names[55] = "sEffectRallyHumanoid";
 | 
						|
        names[61] = "sEffectRecall";
 | 
						|
        names[68] = "sEffectReflect";
 | 
						|
        names[100] = "sEffectRemoveCurse";
 | 
						|
        names[95] = "sEffectResistBlightDisease";
 | 
						|
        names[94] = "sEffectResistCommonDisease";
 | 
						|
        names[96] = "sEffectResistCorprusDisease";
 | 
						|
        names[90] = "sEffectResistFire";
 | 
						|
        names[91] = "sEffectResistFrost";
 | 
						|
        names[93] = "sEffectResistMagicka";
 | 
						|
        names[98] = "sEffectResistNormalWeapons";
 | 
						|
        names[99] = "sEffectResistParalysis";
 | 
						|
        names[97] = "sEffectResistPoison";
 | 
						|
        names[92] = "sEffectResistShock";
 | 
						|
        names[74] = "sEffectRestoreAttribute";
 | 
						|
        names[77] = "sEffectRestoreFatigue";
 | 
						|
        names[75] = "sEffectRestoreHealth";
 | 
						|
        names[76] = "sEffectRestoreSpellPoints";
 | 
						|
        names[78] = "sEffectRestoreSkill";
 | 
						|
        names[42] = "sEffectSanctuary";
 | 
						|
        names[3] = "sEffectShield";
 | 
						|
        names[15] = "sEffectShockDamage";
 | 
						|
        names[46] = "sEffectSilence";
 | 
						|
        names[11] = "sEffectSlowFall";
 | 
						|
        names[58] = "sEffectSoultrap";
 | 
						|
        names[48] = "sEffectSound";
 | 
						|
        names[67] = "sEffectSpellAbsorption";
 | 
						|
        names[136] = "sEffectStuntedMagicka";
 | 
						|
        names[106] = "sEffectSummonAncestralGhost";
 | 
						|
        names[110] = "sEffectSummonBonelord";
 | 
						|
        names[108] = "sEffectSummonLeastBonewalker";
 | 
						|
        names[134] = "sEffectSummonCenturionSphere";
 | 
						|
        names[103] = "sEffectSummonClannfear";
 | 
						|
        names[104] = "sEffectSummonDaedroth";
 | 
						|
        names[105] = "sEffectSummonDremora";
 | 
						|
        names[114] = "sEffectSummonFlameAtronach";
 | 
						|
        names[115] = "sEffectSummonFrostAtronach";
 | 
						|
        names[113] = "sEffectSummonGoldenSaint";
 | 
						|
        names[109] = "sEffectSummonGreaterBonewalker";
 | 
						|
        names[112] = "sEffectSummonHunger";
 | 
						|
        names[102] = "sEffectSummonScamp";
 | 
						|
        names[107] = "sEffectSummonSkeletalMinion";
 | 
						|
        names[116] = "sEffectSummonStormAtronach";
 | 
						|
        names[111] = "sEffectSummonWingedTwilight";
 | 
						|
        names[135] = "sEffectSunDamage";
 | 
						|
        names[1] = "sEffectSwiftSwim";
 | 
						|
        names[59] = "sEffectTelekinesis";
 | 
						|
        names[101] = "sEffectTurnUndead";
 | 
						|
        names[133] = "sEffectVampirism";
 | 
						|
        names[0] = "sEffectWaterBreathing";
 | 
						|
        names[2] = "sEffectWaterWalking";
 | 
						|
        names[33] = "sEffectWeaknesstoBlightDisease";
 | 
						|
        names[32] = "sEffectWeaknesstoCommonDisease";
 | 
						|
        names[34] = "sEffectWeaknesstoCorprusDisease";
 | 
						|
        names[28] = "sEffectWeaknesstoFire";
 | 
						|
        names[29] = "sEffectWeaknesstoFrost";
 | 
						|
        names[31] = "sEffectWeaknesstoMagicka";
 | 
						|
        names[36] = "sEffectWeaknesstoNormalWeapons";
 | 
						|
        names[35] = "sEffectWeaknesstoPoison";
 | 
						|
        names[30] = "sEffectWeaknesstoShock";
 | 
						|
 | 
						|
        // bloodmoon
 | 
						|
        names[138] = "sEffectSummonCreature01";
 | 
						|
        names[139] = "sEffectSummonCreature02";
 | 
						|
        names[140] = "sEffectSummonCreature03";
 | 
						|
        names[141] = "sEffectSummonCreature04";
 | 
						|
        names[142] = "sEffectSummonCreature05";
 | 
						|
 | 
						|
        // tribunal
 | 
						|
        names[137] = "sEffectSummonFabricant";
 | 
						|
 | 
						|
        return names;
 | 
						|
    }
 | 
						|
    const std::map<short, std::string> MagicEffect::sNames = genNameMap();
 | 
						|
 | 
						|
    const std::string& MagicEffect::effectIdToString(short effectID)
 | 
						|
    {
 | 
						|
        std::map<short, std::string>::const_iterator name = sNames.find(effectID);
 | 
						|
        if (name == sNames.end())
 | 
						|
            throw std::runtime_error(std::string("Unimplemented effect ID ") + std::to_string(effectID));
 | 
						|
 | 
						|
        return name->second;
 | 
						|
    }
 | 
						|
 | 
						|
    class FindSecond
 | 
						|
    {
 | 
						|
        std::string_view mName;
 | 
						|
 | 
						|
    public:
 | 
						|
        FindSecond(std::string_view name)
 | 
						|
            : mName(name)
 | 
						|
        {
 | 
						|
        }
 | 
						|
 | 
						|
        bool operator()(const std::pair<short, std::string>& item) const
 | 
						|
        {
 | 
						|
            if (Misc::StringUtils::ciEqual(item.second, mName))
 | 
						|
                return true;
 | 
						|
            return false;
 | 
						|
        }
 | 
						|
    };
 | 
						|
 | 
						|
    short MagicEffect::effectStringToId(std::string_view effect)
 | 
						|
    {
 | 
						|
        std::map<short, std::string>::const_iterator name;
 | 
						|
 | 
						|
        name = std::find_if(sNames.begin(), sNames.end(), FindSecond(effect));
 | 
						|
        if (name == sNames.end())
 | 
						|
            throw std::runtime_error("Unimplemented effect " + std::string(effect));
 | 
						|
 | 
						|
        return name->first;
 | 
						|
    }
 | 
						|
 | 
						|
    MagicEffect::MagnitudeDisplayType MagicEffect::getMagnitudeDisplayType() const
 | 
						|
    {
 | 
						|
        if (mData.mFlags & NoMagnitude)
 | 
						|
            return MDT_None;
 | 
						|
        if (mIndex == 84)
 | 
						|
            return MDT_TimesInt;
 | 
						|
        if (mIndex == 59 || (mIndex >= 64 && mIndex <= 66))
 | 
						|
            return MDT_Feet;
 | 
						|
        if (mIndex == 118 || mIndex == 119)
 | 
						|
            return MDT_Level;
 | 
						|
        if ((mIndex >= 28 && mIndex <= 36) || (mIndex >= 90 && mIndex <= 99) || mIndex == 40 || mIndex == 47
 | 
						|
            || mIndex == 57 || mIndex == 68)
 | 
						|
            return MDT_Percentage;
 | 
						|
 | 
						|
        return MDT_Points;
 | 
						|
    }
 | 
						|
 | 
						|
    void MagicEffect::blank()
 | 
						|
    {
 | 
						|
        mRecordFlags = 0;
 | 
						|
        mData.mSchool = 0;
 | 
						|
        mData.mBaseCost = 0;
 | 
						|
        mData.mFlags = 0;
 | 
						|
        mData.mRed = 0;
 | 
						|
        mData.mGreen = 0;
 | 
						|
        mData.mBlue = 0;
 | 
						|
        mData.mSpeed = 0;
 | 
						|
 | 
						|
        mIcon.clear();
 | 
						|
        mParticle.clear();
 | 
						|
        mCasting = ESM::RefId();
 | 
						|
        mHit = ESM::RefId();
 | 
						|
        mArea = ESM::RefId();
 | 
						|
        mBolt = ESM::RefId();
 | 
						|
        mCastSound = ESM::RefId();
 | 
						|
        mBoltSound = ESM::RefId();
 | 
						|
        mHitSound = ESM::RefId();
 | 
						|
        mAreaSound = ESM::RefId();
 | 
						|
        mDescription.clear();
 | 
						|
    }
 | 
						|
 | 
						|
    std::string MagicEffect::indexToId(int index)
 | 
						|
    {
 | 
						|
        std::ostringstream stream;
 | 
						|
 | 
						|
        if (index != -1)
 | 
						|
        {
 | 
						|
            stream << "#";
 | 
						|
 | 
						|
            if (index < 100)
 | 
						|
            {
 | 
						|
                stream << "0";
 | 
						|
 | 
						|
                if (index < 10)
 | 
						|
                    stream << "0";
 | 
						|
            }
 | 
						|
 | 
						|
            stream << index;
 | 
						|
 | 
						|
            if (index >= 0 && index < Length)
 | 
						|
                stream << sIds[index];
 | 
						|
        }
 | 
						|
 | 
						|
        return stream.str();
 | 
						|
    }
 | 
						|
}
 |