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openmw/apps/openmw/mwmechanics
2015-04-19 17:55:56 +02:00
..
activespells.cpp consolidate random number logic 2015-03-15 14:07:47 +13:00
activespells.hpp fix: multi effect spell with different ranges (Fixes #2285) 2015-03-01 15:34:18 +13:00
actor.cpp OpenMW compiles and runs w/o render window 2015-04-01 17:02:15 +02:00
actor.hpp
actors.cpp Fixed more MSVC 2013 warnings. 2015-03-15 08:49:03 +13:00
actors.hpp Include cleanup 2015-02-05 04:18:42 +01:00
aiactivate.cpp
aiactivate.hpp
aiavoiddoor.cpp fixing MSVC 2013 warning C4244: & C4305 2015-03-08 17:42:07 +13:00
aiavoiddoor.hpp
aicombat.cpp OpenMW compiles and runs w/o render window 2015-04-01 17:02:15 +02:00
aicombat.hpp
aicombataction.cpp fixing MSVC 2013 warning C4244: & C4305 2015-03-08 17:42:07 +13:00
aicombataction.hpp
aiescort.cpp fixing MSVC 2013 warning C4244: & C4305 2015-03-08 17:42:07 +13:00
aiescort.hpp
aifollow.cpp
aifollow.hpp
aipackage.cpp Waypoint check only considers X & Y distance (Fixes #2423) 2015-03-23 20:09:46 +13:00
aipackage.hpp fixed warning C4099: 2015-03-06 21:36:42 +13:00
aipursue.cpp
aipursue.hpp
aisequence.cpp reverted mShouldRepeat back to unsigned char. 2015-03-07 11:04:54 +13:00
aisequence.hpp fixed warning C4099: 2015-03-06 21:36:42 +13:00
aistate.hpp Implement AiWander fast-forward (Feature #1125) 2014-12-31 18:41:57 +01:00
aitravel.cpp Waypoint check only considers X & Y distance (Fixes #2423) 2015-03-23 20:09:46 +13:00
aitravel.hpp Implement AiWander fast-forward (Feature #1125) 2014-12-31 18:41:57 +01:00
aiwander.cpp Merge branch 'master' of https://github.com/OpenMW/openmw into osg 2015-04-19 02:29:16 +02:00
aiwander.hpp AiWander, use closest two points if distance is too small (Fixes #1317) 2015-03-28 20:05:54 +13:00
alchemy.cpp OpenMW compiles and runs w/o render window 2015-04-01 17:02:15 +02:00
alchemy.hpp
autocalcspell.cpp fixing MSVC 2013 warning C4244: & C4305 2015-03-08 17:42:07 +13:00
autocalcspell.hpp
character.cpp consolidate random number logic 2015-03-15 14:07:47 +13:00
character.hpp fixed warning C4099: 2015-03-06 21:36:42 +13:00
combat.cpp Port EffectManager 2015-04-19 17:55:56 +02:00
combat.hpp Combat mechanic fixes 2015-03-12 03:08:58 +01:00
creaturestats.cpp Update hit chance according to wiki and implement fCombatInvisoMult 2015-03-12 02:47:16 +01:00
creaturestats.hpp Allow separate summoned creature instances for each spell ID (Fixes #2194) 2015-01-06 16:11:05 +01:00
difficultyscaling.cpp
difficultyscaling.hpp
disease.hpp consolidate random number logic 2015-03-15 14:07:47 +13:00
drawstate.hpp
enchanting.cpp consolidate random number logic 2015-03-15 14:07:47 +13:00
enchanting.hpp Enchanting: fix skill-based cast cost bonus being applied twice 2015-01-07 04:41:12 +01:00
levelledlist.hpp OpenMW: create a window and render the starting cell(s) 2015-04-12 15:38:30 +02:00
magiceffects.cpp
magiceffects.hpp Fix various MSVC warnings 2015-02-15 20:10:21 -06:00
mechanicsmanagerimp.cpp OpenMW: create a window and render the starting cell(s) 2015-04-12 15:38:30 +02:00
mechanicsmanagerimp.hpp OpenMW compiles and runs w/o render window 2015-04-01 17:02:15 +02:00
movement.hpp
npcstats.cpp fixing MSVC 2013 warning C4244: & C4305 2015-03-08 17:42:07 +13:00
npcstats.hpp Remove a large include form mwbase/windowmanager.hpp 2015-02-09 16:23:41 +01:00
objects.cpp
objects.hpp
obstacle.cpp Clang warning fixes (thanks hemite) 2015-01-27 23:12:20 +01:00
obstacle.hpp Remove unneeded include in obstacle.hpp 2015-02-09 15:12:10 +01:00
pathfinding.cpp Waypoint check only considers X & Y distance (Fixes #2423) 2015-03-23 20:09:46 +13:00
pathfinding.hpp Waypoint check only considers X & Y distance (Fixes #2423) 2015-03-23 20:09:46 +13:00
pathgrid.cpp fixing MSVC 2013 warning C4244: & C4305 2015-03-08 17:42:07 +13:00
pathgrid.hpp fixed warning C4099: 2015-03-06 21:36:42 +13:00
pickpocket.cpp consolidate random number logic 2015-03-15 14:07:47 +13:00
pickpocket.hpp
repair.cpp consolidate random number logic 2015-03-15 14:07:47 +13:00
repair.hpp
security.cpp consolidate random number logic 2015-03-15 14:07:47 +13:00
security.hpp
spellcasting.cpp OpenMW: create a window and render the starting cell(s) 2015-04-12 15:38:30 +02:00
spellcasting.hpp fixed warning C4099: 2015-03-06 21:36:42 +13:00
spells.cpp consolidate random number logic 2015-03-15 14:07:47 +13:00
spells.hpp
stat.cpp Adjust fix for maximum attribute damage limit 2015-03-09 03:15:11 +01:00
stat.hpp Support fatigue below zero for the Drain effect (Fixes #2430) 2015-03-09 03:15:11 +01:00
steering.cpp
steering.hpp
summoning.cpp Port EffectManager 2015-04-19 17:55:56 +02:00
summoning.hpp Suppress warning about the lack of virtual destructor. 2015-02-16 16:41:53 +11:00