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			707 lines
		
	
	
	
		
			20 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			707 lines
		
	
	
	
		
			20 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
#include "cell.hpp"
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#include <algorithm>
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#include <set>
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#include <utility>
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#include <osg/Callback>
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#include <osg/Group>
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#include <osg/Node>
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#include <osg/NodeVisitor>
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#include <osg/Referenced>
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#include <components/esm/defs.hpp>
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#include <components/esm3/loadcell.hpp>
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#include <components/esm3/loadland.hpp>
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#include <components/misc/strings/lower.hpp>
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#include <components/terrain/terraingrid.hpp>
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#include "../../model/doc/document.hpp"
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#include "../../model/world/idtable.hpp"
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#include "cellarrow.hpp"
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#include "cellborder.hpp"
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#include "cellmarker.hpp"
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#include "cellwater.hpp"
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#include "instancedragmodes.hpp"
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#include "mask.hpp"
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#include "objectmarker.hpp"
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#include "pathgrid.hpp"
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#include "terrainstorage.hpp"
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#include "worldspacewidget.hpp"
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#include <apps/opencs/model/world/cell.hpp>
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#include <apps/opencs/model/world/cellcoordinates.hpp>
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#include <apps/opencs/model/world/columns.hpp>
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#include <apps/opencs/model/world/commands.hpp>
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#include <apps/opencs/model/world/data.hpp>
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#include <apps/opencs/model/world/idcollection.hpp>
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#include <apps/opencs/model/world/land.hpp>
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#include <apps/opencs/model/world/record.hpp>
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#include <apps/opencs/model/world/ref.hpp>
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#include <apps/opencs/model/world/refcollection.hpp>
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#include <apps/opencs/model/world/universalid.hpp>
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#include <apps/opencs/view/render/tagbase.hpp>
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namespace CSVRender
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{
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    class CellNodeContainer : public osg::Referenced
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    {
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    public:
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        CellNodeContainer(Cell* cell)
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            : mCell(cell)
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        {
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        }
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        Cell* getCell() { return mCell; }
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    private:
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        Cell* mCell;
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    };
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    class CellNodeCallback : public osg::NodeCallback
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    {
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    public:
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        void operator()(osg::Node* node, osg::NodeVisitor* nv) override
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        {
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            traverse(node, nv);
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            CellNodeContainer* container = static_cast<CellNodeContainer*>(node->getUserData());
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            container->getCell()->updateLand();
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        }
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    };
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}
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bool CSVRender::Cell::removeObject(const std::string& id)
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{
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    std::map<std::string, Object*>::iterator iter = mObjects.find(Misc::StringUtils::lowerCase(id));
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    if (iter == mObjects.end())
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        return false;
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    removeObject(iter);
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    return true;
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}
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std::map<std::string, CSVRender::Object*>::iterator CSVRender::Cell::removeObject(
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    std::map<std::string, Object*>::iterator iter)
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{
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    delete iter->second;
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    mObjects.erase(iter++);
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    return iter;
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}
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bool CSVRender::Cell::addObjects(int start, int end)
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{
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    bool modified = false;
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    const CSMWorld::RefCollection& collection = mData.getReferences();
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    for (int i = start; i <= end; ++i)
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    {
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        const auto& cellId = ESM::RefId::stringRefId(collection.getRecord(i).get().mCell.toString());
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        CSMWorld::RecordBase::State state = collection.getRecord(i).mState;
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        if (cellId == mId && state != CSMWorld::RecordBase::State_Deleted)
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        {
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            const std::string& id = collection.getRecord(i).get().mId.getRefIdString();
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            auto object = std::make_unique<Object>(mData, mCellNode, id, false);
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            mObjects.insert(std::make_pair(id, object.release()));
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            modified = true;
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        }
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    }
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    return modified;
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}
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void CSVRender::Cell::updateLand()
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{
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    if (!mUpdateLand || mLandDeleted)
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        return;
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    mUpdateLand = false;
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    // Cell is deleted
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    if (mDeleted)
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    {
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        unloadLand();
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        return;
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    }
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    const CSMWorld::IdCollection<CSMWorld::Land>& land = mData.getLand();
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    if (land.getRecord(mId).isDeleted())
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        return;
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    const ESM::Land& esmLand = land.getRecord(mId).get();
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    if (mTerrain)
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    {
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        mTerrain->unloadCell(mCoordinates.getX(), mCoordinates.getY());
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        mTerrain->clearAssociatedCaches();
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    }
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    else
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    {
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        constexpr double expiryDelay = 0;
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        mTerrain = std::make_unique<Terrain::TerrainGrid>(mCellNode, mCellNode, mData.getResourceSystem().get(),
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            mTerrainStorage, Mask_Terrain, ESM::Cell::sDefaultWorldspaceId, expiryDelay);
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    }
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    mTerrain->loadCell(esmLand.mX, esmLand.mY);
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    if (!mCellBorder)
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        mCellBorder = std::make_unique<CellBorder>(mCellNode, mCoordinates);
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    mCellBorder->buildShape(esmLand);
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}
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void CSVRender::Cell::unloadLand()
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{
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    if (mTerrain)
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        mTerrain->unloadCell(mCoordinates.getX(), mCoordinates.getY());
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    if (mCellBorder)
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        mCellBorder.reset();
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}
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CSVRender::Cell::Cell(CSMDoc::Document& document, ObjectMarker* selectionMarker, osg::Group* rootNode,
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    const std::string& id, bool deleted, bool isExterior)
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    : mSelectionMarker(selectionMarker)
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    , mData(document.getData())
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    , mId(ESM::RefId::stringRefId(id))
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    , mDeleted(deleted)
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    , mSubMode(0)
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    , mSubModeElementMask(0)
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    , mUpdateLand(isExterior)
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    , mLandDeleted(false)
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{
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    std::pair<CSMWorld::CellCoordinates, bool> result = CSMWorld::CellCoordinates::fromId(id);
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    mTerrainStorage = new TerrainStorage(mData);
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    if (result.second)
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        mCoordinates = result.first;
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    mCellNode = new osg::Group;
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    mCellNode->setUserData(new CellNodeContainer(this));
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    mCellNode->setUpdateCallback(new CellNodeCallback);
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    rootNode->addChild(mCellNode);
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    setCellMarker();
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    if (!mDeleted)
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    {
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        CSMWorld::IdTable& references
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            = dynamic_cast<CSMWorld::IdTable&>(*mData.getTableModel(CSMWorld::UniversalId::Type_References));
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        int rows = references.rowCount();
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        addObjects(0, rows - 1);
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        if (mUpdateLand)
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        {
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            int landIndex = document.getData().getLand().searchId(mId);
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            if (landIndex == -1)
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            {
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                CSMWorld::IdTable& landTable
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                    = dynamic_cast<CSMWorld::IdTable&>(*mData.getTableModel(CSMWorld::UniversalId::Type_Land));
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                document.getUndoStack().push(new CSMWorld::CreateCommand(landTable, mId.getRefIdString()));
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            }
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            updateLand();
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        }
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        mPathgrid = std::make_unique<Pathgrid>(mData, mCellNode, mId.getRefIdString(), mCoordinates);
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        mCellWater = std::make_unique<CellWater>(mData, mCellNode, mId.getRefIdString(), mCoordinates);
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    }
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}
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CSVRender::Cell::~Cell()
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{
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    for (std::map<std::string, Object*>::iterator iter(mObjects.begin()); iter != mObjects.end(); ++iter)
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        delete iter->second;
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    mCellNode->getParent(0)->removeChild(mCellNode);
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}
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CSVRender::Pathgrid* CSVRender::Cell::getPathgrid() const
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{
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    return mPathgrid.get();
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}
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bool CSVRender::Cell::referenceableDataChanged(const QModelIndex& topLeft, const QModelIndex& bottomRight)
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{
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    bool modified = false;
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    for (std::map<std::string, Object*>::iterator iter(mObjects.begin()); iter != mObjects.end(); ++iter)
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        if (iter->second->referenceableDataChanged(topLeft, bottomRight))
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            modified = true;
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    return modified;
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}
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bool CSVRender::Cell::referenceableAboutToBeRemoved(const QModelIndex& parent, int start, int end)
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{
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    if (parent.isValid())
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        return false;
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    bool modified = false;
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    for (std::map<std::string, Object*>::iterator iter(mObjects.begin()); iter != mObjects.end(); ++iter)
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        if (iter->second->referenceableAboutToBeRemoved(parent, start, end))
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            modified = true;
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    return modified;
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}
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bool CSVRender::Cell::referenceDataChanged(const QModelIndex& topLeft, const QModelIndex& bottomRight)
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{
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    if (mDeleted)
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        return false;
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    CSMWorld::IdTable& references
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        = dynamic_cast<CSMWorld::IdTable&>(*mData.getTableModel(CSMWorld::UniversalId::Type_References));
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    int idColumn = references.findColumnIndex(CSMWorld::Columns::ColumnId_Id);
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    int cellColumn = references.findColumnIndex(CSMWorld::Columns::ColumnId_Cell);
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    int stateColumn = references.findColumnIndex(CSMWorld::Columns::ColumnId_Modification);
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    // list IDs in cell
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    std::map<std::string, bool> ids; // id, deleted state
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    for (int i = topLeft.row(); i <= bottomRight.row(); ++i)
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    {
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        auto cell
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            = ESM::RefId::stringRefId(references.data(references.index(i, cellColumn)).toString().toUtf8().constData());
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        if (cell == mId)
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        {
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            std::string id = Misc::StringUtils::lowerCase(
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                references.data(references.index(i, idColumn)).toString().toUtf8().constData());
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            int state = references.data(references.index(i, stateColumn)).toInt();
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            ids.insert(std::make_pair(id, state == CSMWorld::RecordBase::State_Deleted));
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        }
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    }
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    // perform update and remove where needed
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    bool modified = false;
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    std::map<std::string, Object*>::iterator iter = mObjects.begin();
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    while (iter != mObjects.end())
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    {
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        if (iter->second->referenceDataChanged(topLeft, bottomRight))
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            modified = true;
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        std::map<std::string, bool>::iterator iter2 = ids.find(iter->first);
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        if (iter2 != ids.end())
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        {
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            bool deleted = iter2->second;
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            ids.erase(iter2);
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            if (deleted)
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            {
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                iter = removeObject(iter);
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                modified = true;
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                continue;
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            }
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        }
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        ++iter;
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    }
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    // add new objects
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    for (std::map<std::string, bool>::iterator mapIter(ids.begin()); mapIter != ids.end(); ++mapIter)
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    {
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        if (!mapIter->second)
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        {
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            mObjects.insert(std::make_pair(mapIter->first, new Object(mData, mCellNode, mapIter->first, false)));
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            modified = true;
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        }
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    }
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    return modified;
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}
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bool CSVRender::Cell::referenceAboutToBeRemoved(const QModelIndex& parent, int start, int end)
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{
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    if (parent.isValid())
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        return false;
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    if (mDeleted)
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        return false;
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    CSMWorld::IdTable& references
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        = dynamic_cast<CSMWorld::IdTable&>(*mData.getTableModel(CSMWorld::UniversalId::Type_References));
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    int idColumn = references.findColumnIndex(CSMWorld::Columns::ColumnId_Id);
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    bool modified = false;
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    for (int row = start; row <= end; ++row)
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        if (removeObject(references.data(references.index(row, idColumn)).toString().toUtf8().constData()))
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            modified = true;
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    return modified;
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}
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bool CSVRender::Cell::referenceAdded(const QModelIndex& parent, int start, int end)
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{
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    if (parent.isValid())
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        return false;
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    if (mDeleted)
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        return false;
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    return addObjects(start, end);
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}
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void CSVRender::Cell::setAlteredHeight(int inCellX, int inCellY, float height)
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{
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    mTerrainStorage->setAlteredHeight(inCellX, inCellY, height);
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    mUpdateLand = true;
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}
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float CSVRender::Cell::getSumOfAlteredAndTrueHeight(int cellX, int cellY, int inCellX, int inCellY)
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{
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    return mTerrainStorage->getSumOfAlteredAndTrueHeight(cellX, cellY, inCellX, inCellY);
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}
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float* CSVRender::Cell::getAlteredHeight(int inCellX, int inCellY)
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{
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    return mTerrainStorage->getAlteredHeight(inCellX, inCellY);
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}
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void CSVRender::Cell::resetAlteredHeights()
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{
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    mTerrainStorage->resetHeights();
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    mUpdateLand = true;
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}
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void CSVRender::Cell::pathgridModified()
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{
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    if (mPathgrid)
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        mPathgrid->recreateGeometry();
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}
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void CSVRender::Cell::pathgridRemoved()
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{
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    if (mPathgrid)
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        mPathgrid->removeGeometry();
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}
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void CSVRender::Cell::landDataChanged(const QModelIndex& topLeft, const QModelIndex& bottomRight)
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{
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    mUpdateLand = true;
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}
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void CSVRender::Cell::landAboutToBeRemoved(const QModelIndex& parent, int start, int end)
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{
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    mLandDeleted = true;
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    unloadLand();
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}
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void CSVRender::Cell::landAdded(const QModelIndex& parent, int start, int end)
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{
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    mUpdateLand = true;
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    mLandDeleted = false;
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}
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void CSVRender::Cell::landTextureChanged(const QModelIndex& topLeft, const QModelIndex& bottomRight)
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{
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    mUpdateLand = true;
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}
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void CSVRender::Cell::landTextureAboutToBeRemoved(const QModelIndex& parent, int start, int end)
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{
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    mUpdateLand = true;
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}
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void CSVRender::Cell::landTextureAdded(const QModelIndex& parent, int start, int end)
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{
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    mUpdateLand = true;
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}
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void CSVRender::Cell::reloadAssets()
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{
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    for (std::map<std::string, Object*>::const_iterator iter(mObjects.begin()); iter != mObjects.end(); ++iter)
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    {
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        iter->second->reloadAssets();
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    }
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    if (mTerrain)
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    {
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        mTerrain->unloadCell(mCoordinates.getX(), mCoordinates.getY());
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        mTerrain->loadCell(mCoordinates.getX(), mCoordinates.getY());
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    }
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    if (mCellWater)
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        mCellWater->reloadAssets();
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}
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void CSVRender::Cell::setSelection(int elementMask, Selection mode)
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{
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    if (elementMask & Mask_Reference)
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    {
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        for (std::map<std::string, Object*>::const_iterator iter(mObjects.begin()); iter != mObjects.end(); ++iter)
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        {
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            bool selected = false;
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            switch (mode)
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            {
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                case Selection_Clear:
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                    selected = false;
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                    break;
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                case Selection_All:
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                    selected = true;
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                    break;
 | 
						|
                case Selection_Invert:
 | 
						|
                    selected = !iter->second->getSelected();
 | 
						|
                    break;
 | 
						|
            }
 | 
						|
 | 
						|
            iter->second->setSelected(selected);
 | 
						|
            if (selected)
 | 
						|
                mSelectionMarker->addToSelectionHistory(iter->second->getReferenceId(), false);
 | 
						|
        }
 | 
						|
        mSelectionMarker->updateSelectionMarker();
 | 
						|
    }
 | 
						|
    if (mPathgrid && elementMask & Mask_Pathgrid)
 | 
						|
    {
 | 
						|
        // Only one pathgrid may be selected, so some operations will only have an effect
 | 
						|
        // if the pathgrid is already focused
 | 
						|
        switch (mode)
 | 
						|
        {
 | 
						|
            case Selection_Clear:
 | 
						|
                mPathgrid->clearSelected();
 | 
						|
                break;
 | 
						|
 | 
						|
            case Selection_All:
 | 
						|
                if (mPathgrid->isSelected())
 | 
						|
                    mPathgrid->selectAll();
 | 
						|
                break;
 | 
						|
 | 
						|
            case Selection_Invert:
 | 
						|
                if (mPathgrid->isSelected())
 | 
						|
                    mPathgrid->invertSelected();
 | 
						|
                break;
 | 
						|
        }
 | 
						|
    }
 | 
						|
}
 | 
						|
 | 
						|
void CSVRender::Cell::selectAllWithSameParentId(int elementMask)
 | 
						|
{
 | 
						|
    std::set<std::string> ids;
 | 
						|
 | 
						|
    for (std::map<std::string, Object*>::const_iterator iter(mObjects.begin()); iter != mObjects.end(); ++iter)
 | 
						|
    {
 | 
						|
        if (iter->second->getSelected())
 | 
						|
            ids.insert(iter->second->getReferenceableId());
 | 
						|
    }
 | 
						|
 | 
						|
    for (std::map<std::string, Object*>::const_iterator iter(mObjects.begin()); iter != mObjects.end(); ++iter)
 | 
						|
    {
 | 
						|
        if (!iter->second->getSelected() && ids.find(iter->second->getReferenceableId()) != ids.end())
 | 
						|
        {
 | 
						|
            iter->second->setSelected(true);
 | 
						|
            mSelectionMarker->addToSelectionHistory(iter->second->getReferenceId(), false);
 | 
						|
        }
 | 
						|
    }
 | 
						|
    mSelectionMarker->updateSelectionMarker();
 | 
						|
}
 | 
						|
 | 
						|
void CSVRender::Cell::handleSelectDrag(Object* object, DragMode dragMode)
 | 
						|
{
 | 
						|
    if (dragMode == DragMode_Select_Only || dragMode == DragMode_Select_Add)
 | 
						|
        object->setSelected(true);
 | 
						|
 | 
						|
    else if (dragMode == DragMode_Select_Remove)
 | 
						|
        object->setSelected(false);
 | 
						|
 | 
						|
    else if (dragMode == DragMode_Select_Invert)
 | 
						|
        object->setSelected(!object->getSelected());
 | 
						|
 | 
						|
    if (object->getSelected())
 | 
						|
        mSelectionMarker->addToSelectionHistory(object->getReferenceId(), false);
 | 
						|
}
 | 
						|
 | 
						|
void CSVRender::Cell::selectInsideCube(const osg::Vec3d& pointA, const osg::Vec3d& pointB, DragMode dragMode)
 | 
						|
{
 | 
						|
    for (auto& object : mObjects)
 | 
						|
    {
 | 
						|
        if (dragMode == DragMode_Select_Only)
 | 
						|
            object.second->setSelected(false);
 | 
						|
 | 
						|
        if ((object.second->getPosition().pos[0] > pointA[0] && object.second->getPosition().pos[0] < pointB[0])
 | 
						|
            || (object.second->getPosition().pos[0] > pointB[0] && object.second->getPosition().pos[0] < pointA[0]))
 | 
						|
        {
 | 
						|
            if ((object.second->getPosition().pos[1] > pointA[1] && object.second->getPosition().pos[1] < pointB[1])
 | 
						|
                || (object.second->getPosition().pos[1] > pointB[1] && object.second->getPosition().pos[1] < pointA[1]))
 | 
						|
            {
 | 
						|
                if ((object.second->getPosition().pos[2] > pointA[2] && object.second->getPosition().pos[2] < pointB[2])
 | 
						|
                    || (object.second->getPosition().pos[2] > pointB[2]
 | 
						|
                        && object.second->getPosition().pos[2] < pointA[2]))
 | 
						|
                    handleSelectDrag(object.second, dragMode);
 | 
						|
            }
 | 
						|
        }
 | 
						|
    }
 | 
						|
 | 
						|
    mSelectionMarker->updateSelectionMarker();
 | 
						|
}
 | 
						|
 | 
						|
void CSVRender::Cell::selectWithinDistance(const osg::Vec3d& point, float distance, DragMode dragMode)
 | 
						|
{
 | 
						|
    for (auto& object : mObjects)
 | 
						|
    {
 | 
						|
        if (dragMode == DragMode_Select_Only)
 | 
						|
            object.second->setSelected(false);
 | 
						|
 | 
						|
        float distanceFromObject = (point - object.second->getPosition().asVec3()).length();
 | 
						|
        if (distanceFromObject < distance)
 | 
						|
            handleSelectDrag(object.second, dragMode);
 | 
						|
    }
 | 
						|
 | 
						|
    mSelectionMarker->updateSelectionMarker();
 | 
						|
}
 | 
						|
 | 
						|
void CSVRender::Cell::setCellArrows(int mask)
 | 
						|
{
 | 
						|
    for (int i = 0; i < 4; ++i)
 | 
						|
    {
 | 
						|
        CellArrow::Direction direction = static_cast<CellArrow::Direction>(1 << i);
 | 
						|
 | 
						|
        bool enable = mask & direction;
 | 
						|
 | 
						|
        if (enable != (mCellArrows[i].get() != nullptr))
 | 
						|
        {
 | 
						|
            if (enable)
 | 
						|
                mCellArrows[i] = std::make_unique<CellArrow>(mCellNode, direction, mCoordinates);
 | 
						|
            else
 | 
						|
                mCellArrows[i].reset(nullptr);
 | 
						|
        }
 | 
						|
    }
 | 
						|
}
 | 
						|
 | 
						|
void CSVRender::Cell::setCellMarker()
 | 
						|
{
 | 
						|
    bool cellExists = false;
 | 
						|
    bool isInteriorCell = false;
 | 
						|
 | 
						|
    int cellIndex = mData.getCells().searchId(mId);
 | 
						|
    if (cellIndex > -1)
 | 
						|
    {
 | 
						|
        const CSMWorld::Record<CSMWorld::Cell>& cellRecord = mData.getCells().getRecord(cellIndex);
 | 
						|
        cellExists = !cellRecord.isDeleted();
 | 
						|
        isInteriorCell = cellRecord.get().mData.mFlags & ESM::Cell::Interior;
 | 
						|
    }
 | 
						|
 | 
						|
    if (!isInteriorCell)
 | 
						|
    {
 | 
						|
        mCellMarker = std::make_unique<CellMarker>(mCellNode, mCoordinates, cellExists);
 | 
						|
    }
 | 
						|
}
 | 
						|
 | 
						|
CSMWorld::CellCoordinates CSVRender::Cell::getCoordinates() const
 | 
						|
{
 | 
						|
    return mCoordinates;
 | 
						|
}
 | 
						|
 | 
						|
bool CSVRender::Cell::isDeleted() const
 | 
						|
{
 | 
						|
    return mDeleted;
 | 
						|
}
 | 
						|
 | 
						|
osg::ref_ptr<CSVRender::TagBase> CSVRender::Cell::getSnapTarget(unsigned int elementMask) const
 | 
						|
{
 | 
						|
    osg::ref_ptr<TagBase> result;
 | 
						|
 | 
						|
    if (elementMask & Mask_Reference)
 | 
						|
        for (auto& obj : mObjects)
 | 
						|
            if (obj.second->getSnapTarget())
 | 
						|
                return obj.second->getTag();
 | 
						|
 | 
						|
    return result;
 | 
						|
}
 | 
						|
 | 
						|
void CSVRender::Cell::selectFromGroup(const std::vector<std::string>& group)
 | 
						|
{
 | 
						|
    for (const auto& [_, object] : mObjects)
 | 
						|
    {
 | 
						|
        for (const auto& objectName : group)
 | 
						|
        {
 | 
						|
            if (objectName == object->getReferenceId())
 | 
						|
            {
 | 
						|
                object->setSelected(true, osg::Vec4f(1, 0, 1, 1));
 | 
						|
                mSelectionMarker->addToSelectionHistory(object->getReferenceId(), false);
 | 
						|
            }
 | 
						|
        }
 | 
						|
    }
 | 
						|
    mSelectionMarker->updateSelectionMarker();
 | 
						|
}
 | 
						|
 | 
						|
void CSVRender::Cell::unhideAll()
 | 
						|
{
 | 
						|
    for (const auto& [_, object] : mObjects)
 | 
						|
    {
 | 
						|
        osg::ref_ptr<osg::Group> rootNode = object->getRootNode();
 | 
						|
        if (rootNode->getNodeMask() == Mask_Hidden)
 | 
						|
            rootNode->setNodeMask(Mask_Reference);
 | 
						|
    }
 | 
						|
}
 | 
						|
 | 
						|
std::vector<osg::ref_ptr<CSVRender::TagBase>> CSVRender::Cell::getSelection(unsigned int elementMask) const
 | 
						|
{
 | 
						|
    std::vector<osg::ref_ptr<TagBase>> result;
 | 
						|
 | 
						|
    if (elementMask & Mask_Reference)
 | 
						|
        for (std::map<std::string, Object*>::const_iterator iter(mObjects.begin()); iter != mObjects.end(); ++iter)
 | 
						|
            if (iter->second->getSelected())
 | 
						|
                result.push_back(iter->second->getTag());
 | 
						|
    if (mPathgrid && elementMask & Mask_Pathgrid)
 | 
						|
        if (mPathgrid->isSelected())
 | 
						|
            result.emplace_back(mPathgrid->getTag());
 | 
						|
 | 
						|
    return result;
 | 
						|
}
 | 
						|
 | 
						|
std::vector<osg::ref_ptr<CSVRender::TagBase>> CSVRender::Cell::getEdited(unsigned int elementMask) const
 | 
						|
{
 | 
						|
    std::vector<osg::ref_ptr<TagBase>> result;
 | 
						|
 | 
						|
    if (elementMask & Mask_Reference)
 | 
						|
        for (std::map<std::string, Object*>::const_iterator iter(mObjects.begin()); iter != mObjects.end(); ++iter)
 | 
						|
            if (iter->second->isEdited())
 | 
						|
                result.push_back(iter->second->getTag());
 | 
						|
 | 
						|
    return result;
 | 
						|
}
 | 
						|
 | 
						|
void CSVRender::Cell::setSubMode(int subMode, unsigned int elementMask)
 | 
						|
{
 | 
						|
    mSubMode = subMode;
 | 
						|
    mSubModeElementMask = elementMask;
 | 
						|
 | 
						|
    if (elementMask & Mask_Reference)
 | 
						|
        mSelectionMarker->setSubMode(subMode);
 | 
						|
}
 | 
						|
 | 
						|
void CSVRender::Cell::reset(unsigned int elementMask)
 | 
						|
{
 | 
						|
    if (elementMask & Mask_Reference)
 | 
						|
        for (std::map<std::string, Object*>::const_iterator iter(mObjects.begin()); iter != mObjects.end(); ++iter)
 | 
						|
            iter->second->reset();
 | 
						|
    if (mPathgrid && elementMask & Mask_Pathgrid)
 | 
						|
        mPathgrid->resetIndicators();
 | 
						|
}
 | 
						|
 | 
						|
CSVRender::Object* CSVRender::Cell::getObjectByReferenceId(const std::string& referenceId)
 | 
						|
{
 | 
						|
    if (auto iter = mObjects.find(Misc::StringUtils::lowerCase(referenceId)); iter != mObjects.end())
 | 
						|
        return iter->second;
 | 
						|
    else
 | 
						|
        return nullptr;
 | 
						|
}
 |