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								atmosphere.shader
							
						
					
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							fixes for glsles2
						
					
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				2015-03-01 09:49:33 +04:00 | 
			
		
			
			
			
			
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								atmosphere.shaderset
							
						
					
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							fixed some textures, started with sky
						
					
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				2012-07-06 10:31:48 +02:00 | 
			
		
			
			
			
			
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								clouds.shader
							
						
					
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							fixes for glsles2
						
					
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				2015-03-01 09:49:33 +04:00 | 
			
		
			
			
			
			
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								clouds.shaderset
							
						
					
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							fixed some textures, started with sky
						
					
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				2012-07-06 10:31:48 +02:00 | 
			
		
			
			
			
			
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								core.h
							
						
					
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							fix for world_matrix error
						
					
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				2014-11-26 06:55:41 +04:00 | 
			
		
			
			
			
			
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								moon.shader
							
						
					
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							fixes for glsles2
						
					
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				2015-03-01 09:49:33 +04:00 | 
			
		
			
			
			
			
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								moon.shaderset
							
						
					
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							finished cleaning up sky
						
					
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				2012-07-13 09:13:12 +02:00 | 
			
		
			
			
			
			
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								mygui.mat
							
						
					
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							Added shader based MyGUI render manager to allow using Ogre's next generation render systems.
						
					
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				2013-04-07 00:12:04 +02:00 | 
			
		
			
			
			
			
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								mygui.shader
							
						
					
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							Shader compatibility fixes for GLSL ES
						
					
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				2014-07-27 20:33:44 +02:00 | 
			
		
			
			
			
			
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								mygui.shaderset
							
						
					
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							Added shader based MyGUI render manager to allow using Ogre's next generation render systems.
						
					
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				2013-04-07 00:12:04 +02:00 | 
			
		
			
			
			
			
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								objects.mat
							
						
					
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							Implement drawMode of NiStencilProperty (Feature #1057)
						
					
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				2014-12-03 18:28:35 +01:00 | 
			
		
			
			
			
			
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								objects.shader
							
						
					
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							fixes for glsles2
						
					
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				2015-03-01 09:49:33 +04:00 | 
			
		
			
			
			
			
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								objects.shaderset
							
						
					
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							Fixed DirectX HLSL shaders and re-enabled them in the gui
						
					
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				2012-08-01 04:11:16 +02:00 | 
			
		
			
			
			
			
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								openmw.configuration
							
						
					
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							Simpler, more lightweight underwater effect, changed colors to match vanilla better
						
					
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				2013-03-03 19:28:11 +01:00 | 
			
		
			
			
			
			
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								quad.mat
							
						
					
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							cleanup
						
					
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				2013-02-18 02:33:53 +01:00 | 
			
		
			
			
			
			
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								quad.shader
							
						
					
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							switch to glsl 1.2
						
					
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				2012-07-23 02:54:50 +02:00 | 
			
		
			
			
			
			
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								quad.shaderset
							
						
					
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							cleanup
						
					
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				2013-02-18 02:33:53 +01:00 | 
			
		
			
			
			
			
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								ripples.particle
							
						
					
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							Small tweak to ripples
						
					
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				2015-02-14 15:53:01 +01:00 | 
			
		
			
			
			
			
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								selection.mat
							
						
					
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							Fix selection buffer (i.e. item selection on the inventory character preview) when object shaders were disabled
						
					
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				2013-01-10 01:46:00 +01:00 | 
			
		
			
			
			
			
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								selection.shader
							
						
					
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							item selection working on the preview
						
					
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				2012-09-14 14:34:18 +02:00 | 
			
		
			
			
			
			
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								selection.shaderset
							
						
					
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							item selection working on the preview
						
					
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				2012-09-14 14:34:18 +02:00 | 
			
		
			
			
			
			
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								shadowcaster.mat
							
						
					
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							sync mrt_output setting
						
					
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				2012-07-11 02:31:03 +02:00 | 
			
		
			
			
			
			
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								shadowcaster.shader
							
						
					
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							fixes for shaders glsles
						
					
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				2014-10-07 23:32:19 +04:00 | 
			
		
			
			
			
			
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								shadowcaster.shaderset
							
						
					
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							converted shadow caster shader
						
					
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				2012-07-09 19:46:36 +02:00 | 
			
		
			
			
			
			
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								shadows.h
							
						
					
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							fixes shadows on glsles
						
					
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				2014-10-25 19:00:23 +04:00 | 
			
		
			
			
			
			
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								sky.mat
							
						
					
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							Use the mooncircle textures (Fixes #1624, Fixes #1743)
						
					
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				2015-01-31 22:40:38 +01:00 | 
			
		
			
			
			
			
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								stars.shader
							
						
					
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							fixes for glsles2
						
					
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				2015-03-01 09:49:33 +04:00 | 
			
		
			
			
			
			
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								stars.shaderset
							
						
					
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							forgot to add files
						
					
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				2012-07-11 09:09:38 +02:00 | 
			
		
			
			
			
			
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								sun.shader
							
						
					
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							fixes for glsles2
						
					
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				2015-03-01 09:49:33 +04:00 | 
			
		
			
			
			
			
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								sun.shaderset
							
						
					
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							fixed some textures, started with sky
						
					
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				2012-07-06 10:31:48 +02:00 | 
			
		
			
			
			
			
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								terrain.shader
							
						
					
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							fixes for glsles2
						
					
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				2015-03-01 09:49:33 +04:00 | 
			
		
			
			
			
			
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								terrain.shaderset
							
						
					
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							Fixed DirectX HLSL shaders and re-enabled them in the gui
						
					
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				2012-08-01 04:11:16 +02:00 | 
			
		
			
			
			
			
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								underwater.h
							
						
					
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							fixes for glsles2
						
					
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				2015-03-01 09:49:33 +04:00 | 
			
		
			
			
			
			
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								water.mat
							
						
					
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							Fix ripples for D3D - added simpler effect (Fixes #1649)
						
					
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				2015-02-09 19:30:11 +01:00 | 
			
		
			
			
			
			
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								water.shader
							
						
					
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							fixes for glsles2
						
					
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				2015-03-01 09:49:33 +04:00 | 
			
		
			
			
			
			
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								water.shaderset
							
						
					
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							Fixed DirectX HLSL shaders and re-enabled them in the gui
						
					
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				2012-08-01 04:11:16 +02:00 |