1
0
Fork 0
mirror of https://github.com/OpenMW/openmw.git synced 2025-02-02 03:15:35 +00:00
openmw/apps
Chris Robinson 94b93227d3 Treat activators as actors for rendering and mechanics
Kinda hacky, but it's the only way to get animated activators (flags, silt
striders, etc) to work properly.
2013-01-16 14:37:32 -08:00
..
esmtool to_utf8, Utf8Encoder: pass encoding as constructor parameter 2013-01-06 01:37:58 +01:00
launcher to_utf8, Utf8Encoder: pass encoding as constructor parameter 2013-01-06 01:37:58 +01:00
mwiniimporter more string lowercase 2013-01-09 20:51:52 +01:00
opencs more string lowercase 2013-01-09 20:51:52 +01:00
openmw Treat activators as actors for rendering and mechanics 2013-01-16 14:37:32 -08:00
openmw_test_suite Added fix for not visible pthreads functions for linker with glibc 2.15 2012-08-20 00:18:40 +03:00
doc.hpp first set of additional doxygen comments 2010-09-25 15:03:53 +02:00