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Load content files based on the engine config files. Generate navmesh per cell for all cells and store into SQLite database. |
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generate.hpp | ||
gettilespositions.cpp | ||
navigator.cpp | ||
navmeshdb.cpp | ||
navmeshtilescache.cpp | ||
operators.hpp | ||
recastmeshbuilder.cpp | ||
recastmeshobject.cpp | ||
settingsutils.cpp | ||
tilecachedrecastmeshmanager.cpp |