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With more than 1 quicksave slot, slots will be created each time you quicksave until the maximum number (configured in settings) of quicksaves has been reached. After that, the oldest quicksave slot will be replaced each time you quicksave. Saves are numbered sequentially, unless the maximum number of slots is 1, in which case it is not numbered.
48 lines
1.4 KiB
ReStructuredText
48 lines
1.4 KiB
ReStructuredText
Saves Settings
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##############
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character
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---------
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:Type: string
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:Range:
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:Default: ""
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This setting contains the default character name for loading saved games.
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The default value is the empty string, which results in no character being selected by default.
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This setting is automatically updated from the Load menu when a different character is selected.
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autosave
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--------
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:Type: boolean
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:Range: True/False
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:Default: True
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This setting determines whether the game will be automatically saved when the character rests.
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This setting can be toggled in game with the Auto-Save when Rest button in the Prefs panel of the Options menu.
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timeplayed
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----------
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:Type: boolean
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:Range: True/False
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:Default: False
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This setting determines whether the amount of the time the player has spent playing will be displayed
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for each saved game in the Load menu.
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This setting can only be configured by editing the settings configuration file.
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max quicksaves
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----------
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:Type: integer
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:Range: >0
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:Default: 5
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This setting determines how many quicksave and autosave slots you can have at a time. If greater than 1, quicksaves will be sequentially created each time you quicksave. Once the maximum number of quicksaves has been reached, the oldest quicksave will be recycled the next time you perform a quicksave.
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This setting can only be configured by editing the settings configuration file.
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