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openmw/components
Chris Robinson 97d617d43f Use more appropriate VBO settings
Unskinned meshes don't need dynamic VBOs; they aren't rewritten since their
transformations are handled by the modelview matrix. They also don't need the
local RAM copy (the "shadow buffer") since it's really only useful for skinning
purposes (though this means the VBO has to be readable for static geometry to
work).
12 years ago
..
bsa Revive bsatool 12 years ago
compiler Issue #685: Treat : as a whitespace 12 years ago
esm moved the CellRef struct to its own header 12 years ago
file_finder Issue #133 Handle resources across multiple data directories 13 years ago
fileorderlist Merge branch 'master' into next 12 years ago
files Load fallback archives listed in openmw.cfg at startup 12 years ago
interpreter fixed a spelling mistake 12 years ago
misc added missing reference to <cctype> 12 years ago
nif Support NIF "glow maps", which are basically an emissive channel. 12 years ago
nifbullet Markers should still have collision if they have a NiRootCollisionNode 12 years ago
nifogre Use more appropriate VBO settings 12 years ago
nifoverrides renamed high level NIF files... 12 years ago
settings settings.cpp: fix std::runtime_error compile error 13 years ago
terrain remove underscores from filenames in esm 12 years ago
to_utf8 fixed various warnings about converting size_t to int 12 years ago
translation Merge remote-tracking branch 'corristo/master' 12 years ago
CMakeLists.txt moved the CellRef struct to its own header 12 years ago
doc.hpp second set of additional doxygen comments 14 years ago