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actorutil.cpp
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actorutil.hpp
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agentpath.cpp
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agentpath.hpp
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attach.cpp
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Mark overrided methods by override keyword
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2020-10-16 22:18:54 +04:00 |
attach.hpp
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clone.cpp
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OSG-Collada animation support
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2020-11-19 01:11:56 +02:00 |
clone.hpp
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Mark overrided methods by override keyword
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2020-10-16 22:18:54 +04:00 |
controller.cpp
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controller.hpp
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Mark overrided methods by override keyword
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2020-10-16 22:18:54 +04:00 |
detourdebugdraw.cpp
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detourdebugdraw.hpp
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keyframe.hpp
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Don't copy osga-data in base class keyframecontroller, fix warnings.
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2020-11-20 19:38:29 +02:00 |
lightcontroller.cpp
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lightcontroller.hpp
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Mark overrided methods by override keyword
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2020-10-16 22:18:54 +04:00 |
lightmanager.cpp
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Replace zeroes and nulls by nullptrs
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2020-11-29 11:14:07 +04:00 |
lightmanager.hpp
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Mark overrided methods by override keyword
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2020-10-16 22:18:54 +04:00 |
lightutil.cpp
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lightutil.hpp
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morphgeometry.cpp
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profiling
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2020-06-13 00:22:28 +02:00 |
morphgeometry.hpp
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Mark overrided methods by override keyword
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2020-10-16 22:18:54 +04:00 |
mwshadowtechnique.cpp
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Avoid to use uninitialized variables
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2021-01-09 13:36:40 +04:00 |
mwshadowtechnique.hpp
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Set dummy state when disabling shadows indoors
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2020-11-16 21:01:20 +00:00 |
navmesh.cpp
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navmesh.hpp
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optimizer.cpp
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Mark overrided methods by override keyword
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2020-10-16 22:18:54 +04:00 |
optimizer.hpp
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Mark overrided methods by override keyword
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2020-10-16 22:18:54 +04:00 |
osgacontroller.cpp
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Use bip01 for root bone name
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2020-12-15 13:51:49 +02:00 |
osgacontroller.hpp
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Don't duplicate getFileExtension, use OpenMW's namespaces
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2020-11-28 15:03:10 +02:00 |
pathgridutil.cpp
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pathgridutil.hpp
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positionattitudetransform.cpp
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positionattitudetransform.hpp
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Mark overrided methods by override keyword
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2020-10-16 22:18:54 +04:00 |
recastmesh.cpp
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recastmesh.hpp
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riggeometry.cpp
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Revert "Merge branch 'skinning' into 'master'"
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2020-10-08 23:24:28 +00:00 |
riggeometry.hpp
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Mark overrided methods by override keyword
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2020-10-16 22:18:54 +04:00 |
serialize.cpp
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Define template ref classes in components
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2021-01-13 14:25:21 +04:00 |
serialize.hpp
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shadow.cpp
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Merge branch 'shadowdisable-fix' into 'master'
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2020-11-18 18:56:36 +00:00 |
shadow.hpp
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shadowsbin.cpp
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Actually copy alpha blended drawables to the new stategraph
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2020-11-12 23:23:40 +00:00 |
shadowsbin.hpp
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Tidy up run-on lines
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2020-11-12 17:04:23 +00:00 |
skeleton.cpp
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Mark overrided methods by override keyword
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2020-10-16 22:18:54 +04:00 |
skeleton.hpp
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Mark overrided methods by override keyword
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2020-10-16 22:18:54 +04:00 |
statesetupdater.cpp
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Use emplace_back instead of push_back
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2020-10-18 10:27:35 +04:00 |
statesetupdater.hpp
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Mark overrided methods by override keyword
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2020-10-16 22:18:54 +04:00 |
textkeymap.hpp
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Separate keyframes logic to provide basis for osgAnimation integration.
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2020-11-18 22:48:47 +02:00 |
unrefqueue.cpp
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Use emplace_back instead of push_back
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2020-10-18 10:27:35 +04:00 |
unrefqueue.hpp
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Mark overrided methods by override keyword
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2020-10-16 22:18:54 +04:00 |
util.cpp
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Guarantee glow updater regenerates shaders on completion
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2020-12-03 18:41:32 +00:00 |
util.hpp
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Mark overrided methods by override keyword
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2020-10-16 22:18:54 +04:00 |
visitor.cpp
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Use emplace_back instead of push_back
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2020-10-18 10:27:35 +04:00 |
visitor.hpp
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Mark overrided methods by override keyword
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2020-10-16 22:18:54 +04:00 |
waterutil.cpp
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Mark overrided methods by override keyword
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2020-10-16 22:18:54 +04:00 |
waterutil.hpp
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workqueue.cpp
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Use std types for WorkQueue
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2020-06-24 21:23:31 +02:00 |
workqueue.hpp
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Use std types for WorkQueue
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2020-06-24 21:23:31 +02:00 |
writescene.cpp
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writescene.hpp
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