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mwbase
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Update Lua package openmw.input
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2021-11-11 20:14:30 +01:00 |
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mwclass
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Merge branch 'recalc_mana' into 'master'
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2021-10-26 08:58:04 +00:00 |
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mwdialogue
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Make better use of std::clamp
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2021-11-06 08:47:32 +03:00 |
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mwgui
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Merge branch 'master' into 'master'
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2021-11-13 21:44:25 +00:00 |
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mwinput
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Merge branch 'lua_input' into 'master'
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2021-11-14 19:57:37 +00:00 |
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mwlua
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Fix compiler warnings in apps/openmw/mwlua/inputbindings.cpp
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2021-11-15 17:31:57 +01:00 |
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mwmechanics
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Merge branch 'bound_rating' into 'master'
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2021-11-11 14:30:41 +00:00 |
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mwphysics
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Use the scaled mesh translation for collision shape position for living actors. It seems only (some) dead
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2021-11-28 18:58:40 +01:00 |
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mwrender
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Unset store listeners for creatures
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2021-11-15 16:31:38 +01:00 |
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mwscript
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Make better use of std::clamp
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2021-11-06 08:47:32 +03:00 |
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mwsound
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Extract correctSoundPath method to avoid code duplication. Add unit test for the new method
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2021-11-10 23:06:35 +01:00 |
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mwstate
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Handle character directories like save names
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2021-11-14 11:26:14 +01:00 |
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mwworld
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isolates groundcover content files (#3208)
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2021-11-13 23:37:53 +01:00 |
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android_main.cpp
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android: Switch to C++
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2019-04-28 18:21:31 -04:00 |
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CMakeLists.txt
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removes unused recordcmp.hpp (#3214)
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2021-11-04 16:56:51 +01:00 |
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doc.hpp
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Fixed more spelling mistakes
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2016-12-15 13:09:40 +01:00 |
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engine.cpp
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fix windows aero snap
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2021-11-07 20:01:07 -08:00 |
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engine.hpp
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Load LuaScriptsCfg from both *.omwscripts and *.omwaddon files.
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2021-10-26 21:52:42 +02:00 |
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main.cpp
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Load LuaScriptsCfg from both *.omwscripts and *.omwaddon files.
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2021-10-26 21:52:42 +02:00 |
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options.cpp
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Load LuaScriptsCfg from both *.omwscripts and *.omwaddon files.
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2021-10-26 21:52:42 +02:00 |
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options.hpp
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Add tests for openmw options
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2021-10-05 22:51:12 +02:00 |