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openmw/apps/opencs/view/render
scrawl 1402a16702 SceneWidget: change the threading model to DrawThreadPerContext
Performs much better because we can break frame early, running cull in parallel with last frame's draw.
2015-11-13 21:00:51 +01:00
..
cell.cpp
cell.hpp
cellarrow.cpp added 3D scene tooltips 2015-11-13 11:39:57 +01:00
cellarrow.hpp added 3D scene tooltips 2015-11-13 11:39:57 +01:00
editmode.cpp
editmode.hpp
elements.hpp
instancemode.cpp
instancemode.hpp
lighting.cpp
lighting.hpp
lightingbright.cpp
lightingbright.hpp
lightingday.cpp
lightingday.hpp
lightingnight.cpp
lightingnight.hpp
object.cpp added instance tooltips 2015-11-12 15:09:43 +01:00
object.hpp added instance tooltips 2015-11-12 15:09:43 +01:00
pagedworldspacewidget.cpp
pagedworldspacewidget.hpp
previewwidget.cpp
previewwidget.hpp
scenewidget.cpp SceneWidget: change the threading model to DrawThreadPerContext 2015-11-13 21:00:51 +01:00
scenewidget.hpp
tagbase.cpp added scene tooltips system (tag based) 2015-11-12 15:06:37 +01:00
tagbase.hpp added scene tooltips system (tag based) 2015-11-12 15:06:37 +01:00
terrainstorage.cpp
terrainstorage.hpp
unpagedworldspacewidget.cpp
unpagedworldspacewidget.hpp
worldspacewidget.cpp added scene tooltips system (tag based) 2015-11-12 15:06:37 +01:00
worldspacewidget.hpp added scene tooltips system (tag based) 2015-11-12 15:06:37 +01:00