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openmw/docs/source/reference/modding/settings
fredzio 643a64cb2f Change some settings for async physics:
- default to 1 thread
- default to always use defered aabb update, remove option
- always keep a cache of LOS request for at least the current frame.
This decreases number of raycast, especially when a lot of actors are
involved and "NPCs avoid collisions" is on
2021-07-11 17:07:39 +02:00
..
camera.rst Temporary increase default near clip distance, until reverse-z depth buffer is implemented 2021-05-11 21:41:29 +04:00
cells.rst Limit pointers cache size to avoid possible bad_alloc errors 2021-04-16 08:10:31 +04:00
fog.rst Update documentation 2020-07-26 11:56:52 +03:00
game.rst Add setting to allow following creatures to find path over water surface 2021-04-11 21:59:28 +02:00
general.rst Add setting to enable/disabled notification for saved screenshots 2021-07-08 21:14:01 +02:00
groundcover.rst Make groundcover to use rendering distance in units instead of cells 2021-05-12 09:29:25 +04:00
GUI.rst Validate GUI scaling and place it to the launcher 2021-04-15 15:18:32 +04:00
HUD.rst Worked with formatting the documentation source to conform to standards desired. Also corrected numerous spelling errors and inconsistencies. 2018-10-26 21:52:56 -07:00
index.rst New setting "lua num threads". Thread syncronization is changed from std:🧵:yield to std::condition_variable. 2021-07-09 20:48:54 +02:00
input.rst Update 'toggle sneak' documentation 2021-02-07 12:53:06 +01:00
lua.rst New setting "lua num threads". Thread syncronization is changed from std:🧵:yield to std::condition_variable. 2021-07-09 20:48:54 +02:00
map.rst Get rid of ECLD and dependencies 2020-06-17 13:09:16 +04:00
models.rst Document the newly added settings under [Models] section, used for dehardcoded mesh paths. 2021-04-19 20:11:13 +02:00
navigator.rst Wait until navmesh is generated within given distance around player 2021-05-05 19:44:16 +02:00
physics.rst Change some settings for async physics: 2021-07-11 17:07:39 +02:00
saves.rst Worked with formatting the documentation source to conform to standards desired. Also corrected numerous spelling errors and inconsistencies. 2018-10-26 21:52:56 -07:00
shaders.rst Lighting Patch 2021-04-16 11:55:40 -07:00
shadows.rst rename to better reflect what is going on per AnyOldName3 comment; added none option 2020-05-01 00:34:31 +02:00
sound.rst Add Audio settings to openmw-launcher 2021-04-09 19:28:08 +00:00
terrain.rst Fix default object paging active grid value in the doc 2021-05-01 14:42:40 +02:00
video.rst default framelimit 2019-07-27 13:37:00 +00:00
water.rst Implement instanced groundcover 2021-01-26 22:29:41 +04:00
windows.rst Worked with formatting the documentation source to conform to standards desired. Also corrected numerous spelling errors and inconsistencies. 2018-10-26 21:52:56 -07:00