..
camera.rst
Temporary increase default near clip distance, until reverse-z depth buffer is implemented
2021-05-11 21:41:29 +04:00
cells.rst
Limit pointers cache size to avoid possible bad_alloc errors
2021-04-16 08:10:31 +04:00
fog.rst
Update documentation
2020-07-26 11:56:52 +03:00
game.rst
Add setting to allow following creatures to find path over water surface
2021-04-11 21:59:28 +02:00
general.rst
Add setting to enable/disabled notification for saved screenshots
2021-07-08 21:14:01 +02:00
groundcover.rst
Make groundcover to use rendering distance in units instead of cells
2021-05-12 09:29:25 +04:00
GUI.rst
Validate GUI scaling and place it to the launcher
2021-04-15 15:18:32 +04:00
HUD.rst
Worked with formatting the documentation source to conform to standards desired. Also corrected numerous spelling errors and inconsistencies.
2018-10-26 21:52:56 -07:00
index.rst
New setting "lua num threads". Thread syncronization is changed from std: 🧵 :yield to std::condition_variable.
2021-07-09 20:48:54 +02:00
input.rst
Update 'toggle sneak' documentation
2021-02-07 12:53:06 +01:00
lua.rst
New setting "lua num threads". Thread syncronization is changed from std: 🧵 :yield to std::condition_variable.
2021-07-09 20:48:54 +02:00
map.rst
Get rid of ECLD and dependencies
2020-06-17 13:09:16 +04:00
models.rst
Document the newly added settings under [Models] section, used for dehardcoded mesh paths.
2021-04-19 20:11:13 +02:00
navigator.rst
Wait until navmesh is generated within given distance around player
2021-05-05 19:44:16 +02:00
physics.rst
Change some settings for async physics:
2021-07-11 17:07:39 +02:00
saves.rst
Worked with formatting the documentation source to conform to standards desired. Also corrected numerous spelling errors and inconsistencies.
2018-10-26 21:52:56 -07:00
shaders.rst
Lighting Patch
2021-04-16 11:55:40 -07:00
shadows.rst
rename to better reflect what is going on per AnyOldName3 comment; added none option
2020-05-01 00:34:31 +02:00
sound.rst
Add Audio settings to openmw-launcher
2021-04-09 19:28:08 +00:00
terrain.rst
Fix default object paging active grid value in the doc
2021-05-01 14:42:40 +02:00
video.rst
default framelimit
2019-07-27 13:37:00 +00:00
water.rst
Implement instanced groundcover
2021-01-26 22:29:41 +04:00
windows.rst
Worked with formatting the documentation source to conform to standards desired. Also corrected numerous spelling errors and inconsistencies.
2018-10-26 21:52:56 -07:00