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			44 lines
		
	
	
	
		
			1,009 B
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			44 lines
		
	
	
	
		
			1,009 B
		
	
	
	
		
			C++
		
	
	
	
	
	
| #ifndef MISC_MATHUTIL_H
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| #define MISC_MATHUTIL_H
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| 
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| #include <osg/Math>
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| #include <osg/Vec2f>
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| 
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| namespace Misc
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| {
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| 
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|     /// Normalizes given angle to the range [-PI, PI]. E.g. PI*3/2 -> -PI/2.
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|     inline double normalizeAngle(double angle)
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|     {
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|         double fullTurns = angle / (2 * osg::PI) + 0.5;
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|         return (fullTurns - floor(fullTurns) - 0.5) * (2 * osg::PI);
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|     }
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| 
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|     /// Rotates given 2d vector counterclockwise. Angle is in radians.
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|     inline osg::Vec2f rotateVec2f(osg::Vec2f vec, float angle)
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|     {
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|         float s = std::sin(angle);
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|         float c = std::cos(angle);
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|         return osg::Vec2f(vec.x() * c + vec.y() * -s, vec.x() * s + vec.y() * c);
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|     }
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| 
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|     inline bool isPowerOfTwo(int x)
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|     {
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|         return ((x > 0) && ((x & (x - 1)) == 0));
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|     }
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| 
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|     inline int nextPowerOfTwo(int v)
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|     {
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|         if (isPowerOfTwo(v))
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|             return v;
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|         int depth = 0;
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|         while (v)
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|         {
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|             v >>= 1;
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|             depth++;
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|         }
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|         return 1 << depth;
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|     }
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| }
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| 
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| #endif
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