mirror of
https://github.com/OpenMW/openmw.git
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* use c++11 std::align from <memory> * for Ubuntu, use gcc5 instead of 4.8 * use travis to set gcc to 5 eval and sudo * use eval in .travis.yml * use gcc-8 * replace precise with trusty llvm toolchain, because we have been using trusty for awhile now * push things to matrix, so we can support multiple releases if we want * we should not be allowing for failures, we are ready to start trusting clang and its analyzer * scan-build was pushed to another package * use gcc-8 still but wrap in scan-build * travis.yml cleanup, have output of scripts go to stdout, make search for substring a regex use double [] fix missing , use bash to use regex black spaces matter * set human readable names for our various builds, split out our static analysis between openmw and openmw-cs * test if not set, then set otherwise ignore * use quotes * do not eval it, set it in travis env * no more && * what does clang7 have to say? * use sourceline for now * use clang-7 instead of clang-7.0 * yes, llvm-toolchain-trusty-7 not llvm-toolchain-trusty-7.0 * for static analysis, openmw is compiled and checked on its own while openmw-cs is build with all the rest. this might change in the future. and actually do it the other way around |
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| .. | ||
| bsa | ||
| bullethelpers | ||
| compiler | ||
| config | ||
| contentselector | ||
| crashcatcher | ||
| debug | ||
| detournavigator | ||
| esm | ||
| esmterrain | ||
| fallback | ||
| files | ||
| fontloader | ||
| interpreter | ||
| loadinglistener | ||
| misc | ||
| myguiplatform | ||
| nif | ||
| nifbullet | ||
| nifosg | ||
| process | ||
| resource | ||
| sceneutil | ||
| sdlutil | ||
| settings | ||
| shader | ||
| terrain | ||
| to_utf8 | ||
| translation | ||
| version | ||
| vfs | ||
| widgets | ||
| CMakeLists.txt | ||
| doc.hpp | ||