| .. | 
			
		
		
			
			
			
			
				| 
					
						
							
								bulletshape.cpp
							
						
					
				 | 
				
					
						
							
							Raise the required bullet version to 2.83
						
					
				 | 
				2016-02-15 00:33:17 +01:00 | 
			
		
			
			
			
			
				| 
					
						
							
								bulletshape.hpp
							
						
					
				 | 
				
					
						
							
							Improve const-correctness in BulletShapeManager
						
					
				 | 
				2016-02-07 00:14:13 +01:00 | 
			
		
			
			
			
			
				| 
					
						
							
								bulletshapemanager.cpp
							
						
					
				 | 
				
					
						
							
							Preload instances in BulletShapeManager
						
					
				 | 
				2016-02-09 18:48:49 +01:00 | 
			
		
			
			
			
			
				| 
					
						
							
								bulletshapemanager.hpp
							
						
					
				 | 
				
					
						
							
							Parse the bullet version in FindBullet.cmake
						
					
				 | 
				2016-02-15 14:34:59 +01:00 | 
			
		
			
			
			
			
				| 
					
						
							
								imagemanager.cpp
							
						
					
				 | 
				
					
						
							
							ShaderVisitor: support automatic recognition of normal maps based on file pattern
						
					
				 | 
				2016-02-20 18:00:43 +01:00 | 
			
		
			
			
			
			
				| 
					
						
							
								imagemanager.hpp
							
						
					
				 | 
				
					
						
							
							Use a common base class for resource managers
						
					
				 | 
				2016-02-06 17:22:17 +01:00 | 
			
		
			
			
			
			
				| 
					
						
							
								keyframemanager.cpp
							
						
					
				 | 
				
					
						
							
							Use a common base class for resource managers
						
					
				 | 
				2016-02-06 17:22:17 +01:00 | 
			
		
			
			
			
			
				| 
					
						
							
								keyframemanager.hpp
							
						
					
				 | 
				
					
						
							
							Use a common base class for resource managers
						
					
				 | 
				2016-02-06 17:22:17 +01:00 | 
			
		
			
			
			
			
				| 
					
						
							
								multiobjectcache.cpp
							
						
					
				 | 
				
					
						
							
							Preload instances in SceneManager
						
					
				 | 
				2016-02-09 18:35:26 +01:00 | 
			
		
			
			
			
			
				| 
					
						
							
								multiobjectcache.hpp
							
						
					
				 | 
				
					
						
							
							Preload instances in SceneManager
						
					
				 | 
				2016-02-09 18:35:26 +01:00 | 
			
		
			
			
			
			
				| 
					
						
							
								niffilemanager.cpp
							
						
					
				 | 
				
					
						
							
							Clean up ObjectCache includes
						
					
				 | 
				2016-02-09 18:11:07 +01:00 | 
			
		
			
			
			
			
				| 
					
						
							
								niffilemanager.hpp
							
						
					
				 | 
				
					
						
							
							Use a common base class for resource managers
						
					
				 | 
				2016-02-06 17:22:17 +01:00 | 
			
		
			
			
			
			
				| 
					
						
							
								objectcache.cpp
							
						
					
				 | 
				
					
						
							
							Make it work with appveyor's outdated OSG build
						
					
				 | 
				2016-02-21 01:41:50 +01:00 | 
			
		
			
			
			
			
				| 
					
						
							
								objectcache.hpp
							
						
					
				 | 
				
					
						
							
							Change the way that texture filtering settings are applied at runtime
						
					
				 | 
				2016-02-18 19:37:55 +01:00 | 
			
		
			
			
			
			
				| 
					
						
							
								resourcemanager.cpp
							
						
					
				 | 
				
					
						
							
							Preload terrain
						
					
				 | 
				2016-02-09 21:16:11 +01:00 | 
			
		
			
			
			
			
				| 
					
						
							
								resourcemanager.hpp
							
						
					
				 | 
				
					
						
							
							Preload terrain
						
					
				 | 
				2016-02-09 21:16:11 +01:00 | 
			
		
			
			
			
			
				| 
					
						
							
								resourcesystem.cpp
							
						
					
				 | 
				
					
						
							
							Make the cache expiryDelay configurable
						
					
				 | 
				2016-02-07 19:05:55 +01:00 | 
			
		
			
			
			
			
				| 
					
						
							
								resourcesystem.hpp
							
						
					
				 | 
				
					
						
							
							Make the cache expiryDelay configurable
						
					
				 | 
				2016-02-07 19:05:55 +01:00 | 
			
		
			
			
			
			
				| 
					
						
							
								scenemanager.cpp
							
						
					
				 | 
				
					
						
							
							Don't compute the world matrix multiple times
						
					
				 | 
				2016-02-22 18:58:19 +01:00 | 
			
		
			
			
			
			
				| 
					
						
							
								scenemanager.hpp
							
						
					
				 | 
				
					
						
							
							Add specular mapping for objects
						
					
				 | 
				2016-02-20 19:55:08 +01:00 |