Don't use Geodes 
						
					 
				 
				2016-03-10 13:17:01 +01:00  
		
			
			
			
			
				
					
						
							
								 
				 
				
					
						
							
							Add utility for assembling body parts / equipment 
						
					 
				 
				2015-03-29 19:39:22 +02:00  
		
			
			
			
			
				
					
						
							
								 
				 
				
					
						
							
							Remove support for OSG 3.2 
						
					 
				 
				2016-02-12 14:46:45 +01:00  
		
			
			
			
			
				
					
						
							
								 
				 
				
					
						
							
							Add SceneManager and clone utility 
						
					 
				 
				2015-03-26 18:02:51 +01:00  
		
			
			
			
			
				
					
						
							
								 
				 
				
					
						
							
							Don't use Geodes 
						
					 
				 
				2016-03-10 13:17:01 +01:00  
		
			
			
			
			
				
					
						
							
								 
				 
				
					
						
							
							Don't use Geodes 
						
					 
				 
				2016-03-10 13:17:01 +01:00  
		
			
			
			
			
				
					
						
							
								 
				 
				
					
						
							
							Move observer_ptr include where it belongs 
						
					 
				 
				2016-01-25 21:03:33 +01:00  
		
			
			
			
			
				
					
						
							
								 
				 
				
					
						
							
							Pass a Vec4f by reference 
						
					 
				 
				2016-01-03 16:43:20 +01:00  
		
			
			
			
			
				
					
						
							
								 
				 
				
					
						
							
							Manually apply the osg::Light state 
						
					 
				 
				2016-03-11 15:43:20 +01:00  
		
			
			
			
			
				
					
						
							
								 
				 
				
					
						
							
							Move observer_ptr include where it belongs 
						
					 
				 
				2016-01-25 21:03:33 +01:00  
		
			
			
			
			
				
					
						
							
								 
				 
				
					
						
							
							Move observer_ptr include where it belongs 
						
					 
				 
				2016-01-25 21:03:33 +01:00  
		
			
			
			
			
				
					
						
							
								 
				 
				
					
						
							
							Fix clang analyzer warnings 
						
					 
				 
				2016-02-16 19:17:04 +01:00  
		
			
			
			
			
				
					
						
							
								 
				 
				
					
						
							
							Use a single-precision PositionAttitudeTransform in speed critical places 
						
					 
				 
				2015-11-22 19:54:26 +01:00  
		
			
			
			
			
				
					
						
							
								 
				 
				
					
						
							
							Use a single-precision PositionAttitudeTransform in speed critical places 
						
					 
				 
				2015-11-22 19:54:26 +01:00  
		
			
			
			
			
				
					
						
							
								 
				 
				
					
						
							
							Use a dedicated VBO for RigGeometry's vertices and normals 
						
					 
				 
				2016-03-11 19:08:48 +01:00  
		
			
			
			
			
				
					
						
							
								 
				 
				
					
						
							
							OSG extensions namespace fixes 
						
					 
				 
				2015-12-06 15:27:43 +01:00  
		
			
			
			
			
				
					
						
							
								 
				 
				
					
						
							
							Fix "RigGeometry rendering with no skeleton" warnings in rare cases 
						
					 
				 
				2016-02-29 18:20:56 +01:00  
		
			
			
			
			
				
					
						
							
								 
				 
				
					
						
							
							Fix "RigGeometry rendering with no skeleton" warnings in rare cases 
						
					 
				 
				2016-02-29 18:20:56 +01:00  
		
			
			
			
			
				
					
						
							
								 
				 
				
					
						
							
							StateSetUpdater: use the frameNumber 
						
					 
				 
				2015-12-03 23:46:25 +01:00  
		
			
			
			
			
				
					
						
							
								 
				 
				
					
						
							
							StateSetUpdater: use the frameNumber 
						
					 
				 
				2015-12-03 23:46:25 +01:00  
		
			
			
			
			
				
					
						
							
								 
				 
				
					
						
							
							Accept a const Object in UnrefQueue 
						
					 
				 
				2016-02-09 19:00:30 +01:00  
		
			
			
			
			
				
					
						
							
								 
				 
				
					
						
							
							Accept a const Object in UnrefQueue 
						
					 
				 
				2016-02-09 19:00:30 +01:00  
		
			
			
			
			
				
					
						
							
								 
				 
				
					
						
							
							Explicitely opt for float matrices in performance critical places 
						
					 
				 
				2015-11-22 19:54:27 +01:00  
		
			
			
			
			
				
					
						
							
								 
				 
				
					
						
							
							Explicitely opt for float matrices in performance critical places 
						
					 
				 
				2015-11-22 19:54:27 +01:00  
		
			
			
			
			
				
					
						
							
								 
				 
				
					
						
							
							Don't use Geodes 
						
					 
				 
				2016-03-10 13:17:01 +01:00  
		
			
			
			
			
				
					
						
							
								 
				 
				
					
						
							
							Don't use Geodes 
						
					 
				 
				2016-03-10 13:17:01 +01:00  
		
			
			
			
			
				
					
						
							
								 
				 
				
					
						
							
							Use empty() instead of !size() 
						
					 
				 
				2016-02-22 19:06:12 +01:00  
		
			
			
			
			
				
					
						
							
								 
				 
				
					
						
							
							Remove unneeded forward declaration 
						
					 
				 
				2016-02-08 16:27:28 +01:00