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openmw/components/esm3/loadbook.hpp

45 lines
1 KiB
C++

#ifndef OPENMW_ESM_BOOK_H
#define OPENMW_ESM_BOOK_H
#include "components/esm/defs.hpp"
#include "components/esm/refid.hpp"
#include <cstdint>
#include <string>
namespace ESM
{
/*
* Books, magic scrolls, notes and so on
*/
class ESMReader;
class ESMWriter;
struct Book
{
constexpr static RecNameInts sRecordId = REC_BOOK;
/// Return a string descriptor for this record type. Currently used for debugging / error logs only.
static std::string_view getRecordType() { return "Book"; }
struct BKDTstruct
{
float mWeight;
int32_t mValue, mIsScroll, mSkillId, mEnchant;
};
BKDTstruct mData;
std::string mName, mModel, mIcon, mText;
uint32_t mRecordFlags;
RefId mId;
RefId mScript, mEnchant;
void load(ESMReader& esm, bool& isDeleted);
void save(ESMWriter& esm, bool isDeleted = false) const;
void blank();
///< Set record to default state (does not touch the ID).
};
}
#endif