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Object class is quake specific stuff and these parts were *dead*. There is more references to the pointer but it is commented and seems to be used as "reference code" for future implementation of player functions, so I prefered not touching them. |
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|---|---|---|
| .. | ||
| btKinematicCharacterController.cpp | ||
| btKinematicCharacterController.h | ||
| BtOgre.cpp | ||
| BtOgreExtras.h | ||
| BtOgreGP.h | ||
| BtOgrePG.h | ||
| BulletShapeLoader.cpp | ||
| BulletShapeLoader.h | ||
| CMotionState.cpp | ||
| CMotionState.h | ||
| physic.cpp | ||
| physic.hpp | ||
| pmove.cpp | ||
| pmove.h | ||
| trace.cpp | ||
| trace.h | ||