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142 lines
3.5 KiB
C++
142 lines
3.5 KiB
C++
/*!
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@file
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@author Albert Semenov
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@date 06/2009
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@module
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*/
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/*
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This file is part of MyGUI.
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MyGUI is free software: you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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MyGUI is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public License
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along with MyGUI. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "MyGUI_Precompiled.h"
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#include "MyGUI_FactoryManager.h"
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namespace MyGUI
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{
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MYGUI_INSTANCE_IMPLEMENT( FactoryManager )
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void FactoryManager::initialise()
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{
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MYGUI_ASSERT(!mIsInitialise, INSTANCE_TYPE_NAME << " initialised twice");
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MYGUI_LOG(Info, "* Initialise: " << INSTANCE_TYPE_NAME);
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MYGUI_LOG(Info, INSTANCE_TYPE_NAME << " successfully initialized");
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mIsInitialise = true;
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}
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void FactoryManager::shutdown()
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{
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if (!mIsInitialise) return;
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MYGUI_LOG(Info, "* Shutdown: " << INSTANCE_TYPE_NAME);
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MYGUI_LOG(Info, INSTANCE_TYPE_NAME << " successfully shutdown");
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mIsInitialise = false;
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}
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void FactoryManager::registerFactory(const std::string& _category, const std::string& _type, Delegate::IDelegate* _delegate)
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{
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//FIXME
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mRegisterFactoryItems[_category][_type] = _delegate;
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}
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void FactoryManager::unregisterFactory(const std::string& _category, const std::string& _type)
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{
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MapRegisterFactoryItem::iterator category = mRegisterFactoryItems.find(_category);
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if (category == mRegisterFactoryItems.end())
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{
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return;
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}
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MapFactoryItem::iterator type = category->second.find(_type);
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if (type == category->second.end())
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{
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return;
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}
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category->second.erase(type);
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}
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void FactoryManager::unregisterFactory(const std::string& _category)
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{
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MapRegisterFactoryItem::iterator category = mRegisterFactoryItems.find(_category);
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if (category == mRegisterFactoryItems.end())
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{
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return;
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}
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mRegisterFactoryItems.erase(category);
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}
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IObject* FactoryManager::createObject(const std::string& _category, const std::string& _type)
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{
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MapRegisterFactoryItem::iterator category = mRegisterFactoryItems.find(_category);
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if (category == mRegisterFactoryItems.end())
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{
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return nullptr;
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}
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MapFactoryItem::iterator type = category->second.find(_type);
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if (type == category->second.end())
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{
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return nullptr;
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}
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if (type->second.empty())
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{
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return nullptr;
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}
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IObject* result = nullptr;
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type->second(result);
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return result;
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}
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void FactoryManager::destroyObject(IObject* _object)
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{
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delete _object;
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/*MapRegisterFactoryItem::iterator category = mRegisterFactoryItems.find(_category);
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if (category == mRegisterFactoryItems.end())
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{
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return;
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}
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MapFactoryItem::iterator type = category->second.find(_type);
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if (type == category->second.end())
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{
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return;
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}
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if (type->second.empty())
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{
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return;
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}
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type->second(_object, nullptr, _version);*/
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}
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bool FactoryManager::isFactoryExist(const std::string& _category, const std::string& _type)
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{
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MapRegisterFactoryItem::iterator category = mRegisterFactoryItems.find(_category);
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if (category == mRegisterFactoryItems.end())
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{
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return false;
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}
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MapFactoryItem::iterator type = category->second.find(_type);
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if (type == category->second.end())
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{
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return false;
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}
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return true;
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}
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} // namespace MyGUI
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