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openmw/extern/mygui_3.0.1/MyGUIEngine/src/MyGUI_FactoryManager.cpp
2010-07-08 00:23:28 +02:00

142 lines
3.5 KiB
C++

/*!
@file
@author Albert Semenov
@date 06/2009
@module
*/
/*
This file is part of MyGUI.
MyGUI is free software: you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
MyGUI is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License
along with MyGUI. If not, see <http://www.gnu.org/licenses/>.
*/
#include "MyGUI_Precompiled.h"
#include "MyGUI_FactoryManager.h"
namespace MyGUI
{
MYGUI_INSTANCE_IMPLEMENT( FactoryManager )
void FactoryManager::initialise()
{
MYGUI_ASSERT(!mIsInitialise, INSTANCE_TYPE_NAME << " initialised twice");
MYGUI_LOG(Info, "* Initialise: " << INSTANCE_TYPE_NAME);
MYGUI_LOG(Info, INSTANCE_TYPE_NAME << " successfully initialized");
mIsInitialise = true;
}
void FactoryManager::shutdown()
{
if (!mIsInitialise) return;
MYGUI_LOG(Info, "* Shutdown: " << INSTANCE_TYPE_NAME);
MYGUI_LOG(Info, INSTANCE_TYPE_NAME << " successfully shutdown");
mIsInitialise = false;
}
void FactoryManager::registerFactory(const std::string& _category, const std::string& _type, Delegate::IDelegate* _delegate)
{
//FIXME
mRegisterFactoryItems[_category][_type] = _delegate;
}
void FactoryManager::unregisterFactory(const std::string& _category, const std::string& _type)
{
MapRegisterFactoryItem::iterator category = mRegisterFactoryItems.find(_category);
if (category == mRegisterFactoryItems.end())
{
return;
}
MapFactoryItem::iterator type = category->second.find(_type);
if (type == category->second.end())
{
return;
}
category->second.erase(type);
}
void FactoryManager::unregisterFactory(const std::string& _category)
{
MapRegisterFactoryItem::iterator category = mRegisterFactoryItems.find(_category);
if (category == mRegisterFactoryItems.end())
{
return;
}
mRegisterFactoryItems.erase(category);
}
IObject* FactoryManager::createObject(const std::string& _category, const std::string& _type)
{
MapRegisterFactoryItem::iterator category = mRegisterFactoryItems.find(_category);
if (category == mRegisterFactoryItems.end())
{
return nullptr;
}
MapFactoryItem::iterator type = category->second.find(_type);
if (type == category->second.end())
{
return nullptr;
}
if (type->second.empty())
{
return nullptr;
}
IObject* result = nullptr;
type->second(result);
return result;
}
void FactoryManager::destroyObject(IObject* _object)
{
delete _object;
/*MapRegisterFactoryItem::iterator category = mRegisterFactoryItems.find(_category);
if (category == mRegisterFactoryItems.end())
{
return;
}
MapFactoryItem::iterator type = category->second.find(_type);
if (type == category->second.end())
{
return;
}
if (type->second.empty())
{
return;
}
type->second(_object, nullptr, _version);*/
}
bool FactoryManager::isFactoryExist(const std::string& _category, const std::string& _type)
{
MapRegisterFactoryItem::iterator category = mRegisterFactoryItems.find(_category);
if (category == mRegisterFactoryItems.end())
{
return false;
}
MapFactoryItem::iterator type = category->second.find(_type);
if (type == category->second.end())
{
return false;
}
return true;
}
} // namespace MyGUI