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	Fixed some types removed useless header applied clang format fixed compile tests fixed clang tidy, and closer to logic before this MR Removed hardcoded refids unless there is a returned value we don't use static RefIds can use == between RefId and hardcoded string Fix clang format Fixed a few instances where std::string was used, when only const std::string& was needed removed unused variable
		
			
				
	
	
		
			423 lines
		
	
	
	
		
			12 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			423 lines
		
	
	
	
		
			12 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
#include "esmreader.hpp"
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#include "readerscache.hpp"
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#include <components/files/conversion.hpp>
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#include <components/files/openfile.hpp>
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#include <components/misc/strings/algorithm.hpp>
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#include <filesystem>
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#include <fstream>
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#include <sstream>
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#include <stdexcept>
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namespace ESM
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{
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    ESM_Context ESMReader::getContext()
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    {
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        // Update the file position before returning
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        mCtx.filePos = mEsm->tellg();
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        return mCtx;
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    }
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    ESMReader::ESMReader()
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        : mRecordFlags(0)
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        , mBuffer(50 * 1024)
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        , mEncoder(nullptr)
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        , mFileSize(0)
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    {
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        clearCtx();
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        mCtx.index = 0;
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    }
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    void ESMReader::restoreContext(const ESM_Context& rc)
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    {
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        // Reopen the file if necessary
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        if (mCtx.filename != rc.filename)
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            openRaw(rc.filename);
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        // Copy the data
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        mCtx = rc;
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        // Make sure we seek to the right place
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        mEsm->seekg(mCtx.filePos);
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    }
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    void ESMReader::close()
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    {
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        mEsm.reset();
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        clearCtx();
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        mHeader.blank();
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    }
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    void ESMReader::clearCtx()
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    {
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        mCtx.filename.clear();
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        mCtx.leftFile = 0;
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        mCtx.leftRec = 0;
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        mCtx.leftSub = 0;
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        mCtx.subCached = false;
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        mCtx.recName.clear();
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        mCtx.subName.clear();
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    }
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    void ESMReader::resolveParentFileIndices(ReadersCache& readers)
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    {
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        mCtx.parentFileIndices.clear();
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        for (const Header::MasterData& mast : getGameFiles())
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        {
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            const std::string& fname = mast.name;
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            int index = getIndex();
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            for (int i = 0; i < getIndex(); i++)
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            {
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                const ESM::ReadersCache::BusyItem reader = readers.get(static_cast<std::size_t>(i));
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                if (reader->getFileSize() == 0)
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                    continue; // Content file in non-ESM format
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                const auto fnamecandidate = Files::pathToUnicodeString(reader->getName().filename());
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                if (Misc::StringUtils::ciEqual(fname, fnamecandidate))
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                {
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                    index = i;
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                    break;
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                }
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            }
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            mCtx.parentFileIndices.push_back(index);
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        }
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    }
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    void ESMReader::openRaw(std::unique_ptr<std::istream>&& stream, const std::filesystem::path& name)
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    {
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        close();
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        mEsm = std::move(stream);
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        mCtx.filename = name;
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        mEsm->seekg(0, mEsm->end);
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        mCtx.leftFile = mFileSize = mEsm->tellg();
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        mEsm->seekg(0, mEsm->beg);
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    }
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    void ESMReader::openRaw(const std::filesystem::path& filename)
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    {
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        openRaw(Files::openBinaryInputFileStream(filename), filename);
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    }
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    void ESMReader::open(std::unique_ptr<std::istream>&& stream, const std::filesystem::path& name)
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    {
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        openRaw(std::move(stream), name);
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        if (getRecName() != "TES3")
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            fail("Not a valid Morrowind file");
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        getRecHeader();
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        mHeader.load(*this);
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    }
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    void ESMReader::open(const std::filesystem::path& file)
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    {
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        open(Files::openBinaryInputFileStream(file), file);
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    }
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    std::string ESMReader::getHNOString(NAME name)
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    {
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        if (isNextSub(name))
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            return getHString();
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        return "";
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    }
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    ESM::RefId ESMReader::getHNORefId(NAME name)
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    {
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        if (isNextSub(name))
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            return getRefId();
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        return ESM::RefId::sEmpty;
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    }
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    void ESMReader::skipHNOString(NAME name)
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    {
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        if (isNextSub(name))
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            skipHString();
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    }
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    std::string ESMReader::getHNString(NAME name)
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    {
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        getSubNameIs(name);
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        return getHString();
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    }
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    std::string ESMReader::getHString()
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    {
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        getSubHeader();
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        // Hack to make MultiMark.esp load. Zero-length strings do not
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        // occur in any of the official mods, but MultiMark makes use of
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        // them. For some reason, they break the rules, and contain a byte
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        // (value 0) even if the header says there is no data. If
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        // Morrowind accepts it, so should we.
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        if (mCtx.leftSub == 0 && hasMoreSubs() && !mEsm->peek())
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        {
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            // Skip the following zero byte
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            mCtx.leftRec--;
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            char c;
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            getT(c);
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            return std::string();
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        }
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        return getString(mCtx.leftSub);
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    }
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    RefId ESMReader::getRefId()
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    {
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        getSubHeader();
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        // Hack to make MultiMark.esp load. Zero-length strings do not
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        // occur in any of the official mods, but MultiMark makes use of
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        // them. For some reason, they break the rules, and contain a byte
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        // (value 0) even if the header says there is no data. If
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        // Morrowind accepts it, so should we.
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        if (mCtx.leftSub == 0 && hasMoreSubs() && !mEsm->peek())
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        {
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            // Skip the following zero byte
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            mCtx.leftRec--;
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            char c;
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            getT(c);
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            return ESM::RefId::sEmpty;
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        }
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        return getRefId(mCtx.leftSub);
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    }
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    void ESMReader::skipHString()
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    {
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        getSubHeader();
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        // Hack to make MultiMark.esp load. Zero-length strings do not
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        // occur in any of the official mods, but MultiMark makes use of
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        // them. For some reason, they break the rules, and contain a byte
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        // (value 0) even if the header says there is no data. If
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        // Morrowind accepts it, so should we.
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        if (mCtx.leftSub == 0 && hasMoreSubs() && !mEsm->peek())
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        {
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            // Skip the following zero byte
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            mCtx.leftRec--;
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            skipT<char>();
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            return;
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        }
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        skip(mCtx.leftSub);
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    }
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    void ESMReader::getHExact(void* p, int size)
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    {
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        getSubHeader();
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        if (size != static_cast<int>(mCtx.leftSub))
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            reportSubSizeMismatch(size, mCtx.leftSub);
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        getExact(p, size);
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    }
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    // Read the given number of bytes from a named subrecord
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    void ESMReader::getHNExact(void* p, int size, NAME name)
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    {
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        getSubNameIs(name);
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        getHExact(p, size);
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    }
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    // Get the next subrecord name and check if it matches the parameter
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    void ESMReader::getSubNameIs(NAME name)
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    {
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        getSubName();
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        if (mCtx.subName != name)
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            fail("Expected subrecord " + name.toString() + " but got " + mCtx.subName.toString());
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    }
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    bool ESMReader::isNextSub(NAME name)
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    {
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        if (!hasMoreSubs())
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            return false;
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        getSubName();
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        // If the name didn't match, then mark the it as 'cached' so it's
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        // available for the next call to getSubName.
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        mCtx.subCached = (mCtx.subName != name);
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        // If subCached is false, then subName == name.
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        return !mCtx.subCached;
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    }
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    bool ESMReader::peekNextSub(NAME name)
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    {
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        if (!hasMoreSubs())
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            return false;
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        getSubName();
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        mCtx.subCached = true;
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        return mCtx.subName == name;
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    }
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    // Read subrecord name. This gets called a LOT, so I've optimized it
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    // slightly.
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    void ESMReader::getSubName()
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    {
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        // If the name has already been read, do nothing
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        if (mCtx.subCached)
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        {
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            mCtx.subCached = false;
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            return;
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        }
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        // reading the subrecord data anyway.
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        const std::size_t subNameSize = decltype(mCtx.subName)::sCapacity;
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        getExact(mCtx.subName.mData, static_cast<int>(subNameSize));
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        mCtx.leftRec -= static_cast<std::uint32_t>(subNameSize);
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    }
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    void ESMReader::skipHSub()
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    {
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        getSubHeader();
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        skip(mCtx.leftSub);
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    }
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    void ESMReader::skipHSubSize(int size)
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    {
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        skipHSub();
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        if (static_cast<int>(mCtx.leftSub) != size)
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            reportSubSizeMismatch(mCtx.leftSub, size);
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    }
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    void ESMReader::skipHSubUntil(NAME name)
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    {
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        while (hasMoreSubs() && !isNextSub(name))
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        {
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            mCtx.subCached = false;
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            skipHSub();
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        }
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        if (hasMoreSubs())
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            mCtx.subCached = true;
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    }
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    void ESMReader::getSubHeader()
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    {
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        if (mCtx.leftRec < sizeof(mCtx.leftSub))
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            fail("End of record while reading sub-record header");
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        // Get subrecord size
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        getT(mCtx.leftSub);
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        mCtx.leftRec -= sizeof(mCtx.leftSub);
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        // Adjust number of record bytes left
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        if (mCtx.leftRec < mCtx.leftSub)
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            fail("Record size is larger than rest of file");
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        mCtx.leftRec -= mCtx.leftSub;
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    }
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    NAME ESMReader::getRecName()
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    {
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        if (!hasMoreRecs())
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            fail("No more records, getRecName() failed");
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        getName(mCtx.recName);
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        mCtx.leftFile -= decltype(mCtx.recName)::sCapacity;
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        // Make sure we don't carry over any old cached subrecord
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        // names. This can happen in some cases when we skip parts of a
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        // record.
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        mCtx.subCached = false;
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        return mCtx.recName;
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    }
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    void ESMReader::skipRecord()
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    {
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        skip(mCtx.leftRec);
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        mCtx.leftRec = 0;
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        mCtx.subCached = false;
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    }
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    void ESMReader::getRecHeader(uint32_t& flags)
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    {
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        // General error checking
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        if (mCtx.leftFile < 3 * sizeof(uint32_t))
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            fail("End of file while reading record header");
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        if (mCtx.leftRec)
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            fail("Previous record contains unread bytes");
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        getUint(mCtx.leftRec);
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        getUint(flags); // This header entry is always zero
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        getUint(flags);
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        mCtx.leftFile -= 3 * sizeof(uint32_t);
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        // Check that sizes add up
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        if (mCtx.leftFile < mCtx.leftRec)
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            reportSubSizeMismatch(mCtx.leftFile, mCtx.leftRec);
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        // Adjust number of bytes mCtx.left in file
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        mCtx.leftFile -= mCtx.leftRec;
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    }
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    /*************************************************************************
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     *
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     *  Lowest level data reading and misc methods
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     *
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     *************************************************************************/
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    std::string ESMReader::getString(int size)
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    {
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        size_t s = size;
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        if (mBuffer.size() <= s)
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            // Add some extra padding to reduce the chance of having to resize
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            // again later.
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            mBuffer.resize(3 * s);
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        // And make sure the string is zero terminated
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        mBuffer[s] = 0;
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        // read ESM data
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        char* ptr = mBuffer.data();
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        getExact(ptr, size);
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        size = static_cast<int>(strnlen(ptr, size));
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        // Convert to UTF8 and return
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        if (mEncoder)
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            return std::string(mEncoder->getUtf8(std::string_view(ptr, size)));
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        return std::string(ptr, size);
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    }
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    ESM::RefId ESMReader::getRefId(int size)
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    {
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        size_t s = size;
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        if (mBuffer.size() <= s)
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            // Add some extra padding to reduce the chance of having to resize
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            // again later.
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            mBuffer.resize(3 * s);
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        // And make sure the string is zero terminated
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        mBuffer[s] = 0;
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        // read ESM data
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        char* ptr = mBuffer.data();
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        getExact(ptr, size);
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        size = static_cast<int>(strnlen(ptr, size));
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        // Convert to UTF8 and return
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        if (mEncoder)
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            return ESM::RefId::stringRefId(mEncoder->getUtf8(std::string_view(ptr, size)));
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        return ESM::RefId::stringRefId(std::string_view(ptr, size));
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    }
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    [[noreturn]] void ESMReader::fail(const std::string& msg)
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    {
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        std::stringstream ss;
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        ss << "ESM Error: " << msg;
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        ss << "\n  File: " << Files::pathToUnicodeString(mCtx.filename);
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        ss << "\n  Record: " << mCtx.recName.toStringView();
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        ss << "\n  Subrecord: " << mCtx.subName.toStringView();
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        if (mEsm.get())
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            ss << "\n  Offset: 0x" << std::hex << mEsm->tellg();
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        throw std::runtime_error(ss.str());
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    }
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}
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