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			242 lines
		
	
	
	
		
			7.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			242 lines
		
	
	
	
		
			7.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
#include "ogreinit.hpp"
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#include <string>
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#include <ctime>
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#include <cstdio>
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#include <cstring>
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#include <OgreRoot.h>
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#include <OgreParticleEmitterFactory.h>
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#include <OgreParticleSystemManager.h>
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#include <OgreLogManager.h>
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#include <OgreLog.h>
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#if OGRE_PLATFORM == OGRE_PLATFORM_APPLE
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#include <OSX/macUtils.h>
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#endif
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#include <components/nifogre/particles.hpp>
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#include <boost/filesystem/path.hpp>
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#include <boost/filesystem/fstream.hpp>
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#include "ogreplugin.hpp"
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namespace bfs = boost::filesystem;
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namespace
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{
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    /** \brief Custom Ogre::LogListener interface implementation being
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        able to portably handle UTF-8 encoded path.
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        Effectively this is used in conjunction with default listener,
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        but since on every message messageLogged() set 'skip' flag to
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        true, there should be no troubles sharing same file.
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    */
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    class LogListener : public Ogre::LogListener
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    {
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        bfs::ofstream file;
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        char buffer[16];
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    public:
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        LogListener(const std::string &path)
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            : file((bfs::path(path)))
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        {
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            memset(buffer, 0, sizeof(buffer));
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        }
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        void timestamp()
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        {
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            int local = time(0) % 86400;
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            int sec = local % 60;
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            int min = (local / 60) % 60;
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            int hrs = local / 3600;
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            sprintf(buffer, "%02d:%02d:%02d: ", hrs, min, sec);
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        }
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        virtual void messageLogged(const std::string &msg, Ogre::LogMessageLevel lvl, bool mask, const std::string &logName, bool &skip)
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        {
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            timestamp();
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            file << buffer << msg << std::endl;
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            skip = true;
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        }
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    };
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}
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namespace OgreInit
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{
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    OgreInit::OgreInit()
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        : mRoot(NULL)
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    #ifdef ENABLE_PLUGIN_CgProgramManager
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    , mCgPlugin(NULL)
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    #endif
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    #ifdef ENABLE_PLUGIN_OctreeSceneManager
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    , mOctreePlugin(NULL)
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    #endif
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    #ifdef ENABLE_PLUGIN_ParticleFX
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    , mParticleFXPlugin(NULL)
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    #endif
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    #ifdef ENABLE_PLUGIN_GL
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    , mGLPlugin(NULL)
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    #endif
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    #ifdef ENABLE_PLUGIN_GLES2
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    , mGLES2Plugin(NULL)
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    #endif
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  #ifdef ENABLE_PLUGIN_Direct3D9
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    , mD3D9Plugin(NULL)
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    #endif
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    {}
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    Ogre::Root* OgreInit::init(const std::string &logPath)
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    {
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        if (mRoot)
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            throw std::runtime_error("OgreInit was already initialised");
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        #ifndef ANDROID
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        // Set up logging first
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        new Ogre::LogManager;
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        Ogre::Log *log = Ogre::LogManager::getSingleton().createLog(logPath);
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        #if OGRE_PLATFORM == OGRE_PLATFORM_WIN32
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        // Use custom listener only on Windows
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        log->addListener(new LogListener(logPath));
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        #endif
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        // Disable logging to cout/cerr
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        log->setDebugOutputEnabled(false);
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        #endif
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        mRoot = new Ogre::Root("", "", "");
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        #if defined(ENABLE_PLUGIN_GL) || (ENABLE_PLUGIN_GLES2) || defined(ENABLE_PLUGIN_Direct3D9) || defined(ENABLE_PLUGIN_CgProgramManager) || defined(ENABLE_PLUGIN_OctreeSceneManager) || defined(ENABLE_PLUGIN_ParticleFX)
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        loadStaticPlugins();
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        #else
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        loadPlugins();
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        #endif
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        loadParticleFactories();
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        return mRoot;
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    }
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    OgreInit::~OgreInit()
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    {
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        delete mRoot;
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        delete Ogre::LogManager::getSingletonPtr();
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        std::vector<Ogre::ParticleEmitterFactory*>::iterator ei;
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        for(ei = mEmitterFactories.begin();ei != mEmitterFactories.end();++ei)
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            OGRE_DELETE (*ei);
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        mEmitterFactories.clear();
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        std::vector<Ogre::ParticleAffectorFactory*>::iterator ai;
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        for(ai = mAffectorFactories.begin();ai != mAffectorFactories.end();++ai)
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            OGRE_DELETE (*ai);
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        mAffectorFactories.clear();
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        #ifdef ENABLE_PLUGIN_GL
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        delete mGLPlugin;
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        mGLPlugin = NULL;
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        #endif
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        #ifdef ENABLE_PLUGIN_GLES2
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        delete mGLES2Plugin;
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        mGLES2Plugin = NULL;
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        #endif   
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        #ifdef ENABLE_PLUGIN_Direct3D9
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        delete mD3D9Plugin;
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        mD3D9Plugin = NULL;
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        #endif
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        #ifdef ENABLE_PLUGIN_CgProgramManager
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        delete mCgPlugin;
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        mCgPlugin = NULL;
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        #endif
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        #ifdef ENABLE_PLUGIN_OctreeSceneManager
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        delete mOctreePlugin;
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        mOctreePlugin = NULL;
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        #endif
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        #ifdef ENABLE_PLUGIN_ParticleFX
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        delete mParticleFXPlugin;
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        mParticleFXPlugin = NULL;
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        #endif
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    }
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    void OgreInit::loadStaticPlugins()
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    {
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        #ifdef ENABLE_PLUGIN_GL
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        mGLPlugin = new Ogre::GLPlugin();
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        mRoot->installPlugin(mGLPlugin);
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        #endif
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        #ifdef ENABLE_PLUGIN_GLES2
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        mGLES2Plugin = new Ogre::GLES2Plugin();
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        mRoot->installPlugin(mGLES2Plugin);
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        #endif       
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        #ifdef ENABLE_PLUGIN_Direct3D9
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        mD3D9Plugin = new Ogre::D3D9Plugin();
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        mRoot->installPlugin(mD3D9Plugin);
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        #endif
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        #ifdef ENABLE_PLUGIN_CgProgramManager
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        mCgPlugin = new Ogre::CgPlugin();
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        mRoot->installPlugin(mCgPlugin);
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        #endif
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        #ifdef ENABLE_PLUGIN_OctreeSceneManager
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        mOctreePlugin = new Ogre::OctreePlugin();
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        mRoot->installPlugin(mOctreePlugin);
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        #endif
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        #ifdef ENABLE_PLUGIN_ParticleFX
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        mParticleFXPlugin = new Ogre::ParticleFXPlugin();
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        mRoot->installPlugin(mParticleFXPlugin);
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        #endif
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    }
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    void OgreInit::loadPlugins()
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    {
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        std::string pluginDir;
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        const char* pluginEnv = getenv("OPENMW_OGRE_PLUGIN_DIR");
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        if (pluginEnv)
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            pluginDir = pluginEnv;
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        else
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        {
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    #if OGRE_PLATFORM == OGRE_PLATFORM_WIN32
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            pluginDir = ".\\";
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    #endif
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    #if OGRE_PLATFORM == OGRE_PLATFORM_APPLE
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            pluginDir = OGRE_PLUGIN_DIR;
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            // if path is not specified try to find plugins inside the app bundle
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            if (pluginDir.empty())
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                pluginDir = Ogre::macFrameworksPath();
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    #endif
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    #if OGRE_PLATFORM == OGRE_PLATFORM_LINUX
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            pluginDir = OGRE_PLUGIN_DIR;
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    #endif
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        }
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        Files::loadOgrePlugin(pluginDir, "RenderSystem_GL", *mRoot);
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        Files::loadOgrePlugin(pluginDir, "RenderSystem_GLES2", *mRoot);
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        Files::loadOgrePlugin(pluginDir, "RenderSystem_GL3Plus", *mRoot);
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        Files::loadOgrePlugin(pluginDir, "RenderSystem_Direct3D9", *mRoot);
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        Files::loadOgrePlugin(pluginDir, "Plugin_CgProgramManager", *mRoot);
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        if (!Files::loadOgrePlugin(pluginDir, "Plugin_ParticleFX", *mRoot))
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            throw std::runtime_error("Required Plugin_ParticleFX for Ogre not found!");
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    }
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    void OgreInit::loadParticleFactories()
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    {
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        Ogre::ParticleEmitterFactory *emitter;
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        emitter = OGRE_NEW NifEmitterFactory();
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        Ogre::ParticleSystemManager::getSingleton().addEmitterFactory(emitter);
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        mEmitterFactories.push_back(emitter);
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        Ogre::ParticleAffectorFactory *affector;
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        affector = OGRE_NEW GrowFadeAffectorFactory();
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        Ogre::ParticleSystemManager::getSingleton().addAffectorFactory(affector);
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        mAffectorFactories.push_back(affector);
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        affector = OGRE_NEW GravityAffectorFactory();
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        Ogre::ParticleSystemManager::getSingleton().addAffectorFactory(affector);
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        mAffectorFactories.push_back(affector);
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    }
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}
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