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openmw/apps/openmw
2025-01-06 09:43:44 +03:00
..
mwbase Apply ambient lighting to free magic VFX 2024-12-31 17:37:30 +03:00
mwclass Use normalized path for Class::getCorrectedModel 2024-11-18 21:21:34 +01:00
mwdialogue Don't turn to face the player to say hello if there is no hello response 2024-08-25 11:48:14 +02:00
mwgui Fix localized checkbox toggling behavior 2025-01-06 09:43:44 +03:00
mwinput Remove period and slash from keyboard navigation and inject tabs when using a controller 2024-12-05 17:23:58 +01:00
mwlua Merge branch 'effectlighting' into 'master' 2025-01-05 01:22:28 +00:00
mwmechanics Don't stagger creatures in the middle of an attack (#8275) 2025-01-04 19:24:47 +03:00
mwphysics Forbid to use toNormalized for normalized path 2024-11-18 21:21:33 +01:00
mwrender Merge branch 'suntzuquote' into 'master' 2025-01-05 20:08:28 +00:00
mwscript Allow disabling objects that have no placed instances (#4289) 2025-01-02 14:57:16 +03:00
mwsound Remove dead code 2024-11-14 22:16:05 +04:00
mwstate Don't trigger onStateChanged until the game is in a running state 2024-10-20 10:50:18 +02:00
mwworld Apply ambient lighting to free magic VFX 2024-12-31 17:37:30 +03:00
android_main.cpp Apply clang-format to code base 2022-09-22 21:35:26 +03:00
CMakeLists.txt Remove duplicate compile items 2024-09-20 13:30:44 +00:00
doc.hpp
engine.cpp Exterminate script blacklisting (#8214) 2024-10-31 14:59:55 +03:00
engine.hpp Exterminate script blacklisting (#8214) 2024-10-31 14:59:55 +03:00
main.cpp Exterminate script blacklisting (#8214) 2024-10-31 14:59:55 +03:00
options.cpp Exterminate script blacklisting (#8214) 2024-10-31 14:59:55 +03:00
options.hpp Add tests for openmw options 2021-10-05 22:51:12 +02:00
profile.hpp Reorder profiler stats according to timeline 2024-06-22 00:27:49 +03:00