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			51 lines
		
	
	
	
		
			1.1 KiB
		
	
	
	
		
			CMake
		
	
	
	
	
	
			
		
		
	
	
			51 lines
		
	
	
	
		
			1.1 KiB
		
	
	
	
		
			CMake
		
	
	
	
	
	
| project(resources)
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| 
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| set(WATER_FILES
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|     water_nm.png
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|     circle.png
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| )
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| 
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| set(MATERIAL_FILES
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|     atmosphere.shader
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|     atmosphere.shaderset
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|     clouds.shader
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|     clouds.shaderset
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|     core.h
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|     moon.shader
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|     moon.shaderset
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|     objects.mat
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|     objects.shader
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|     objects.shaderset
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|     openmw.configuration
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|     quad.mat
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|     quad.shader
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|     quad.shaderset
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|     shadowcaster.mat
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|     shadowcaster.shader
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|     shadowcaster.shaderset
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|     shadows.h
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|     sky.mat
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|     stars.shader
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|     stars.shaderset
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|     sun.shader
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|     sun.shaderset
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|     terrain.shader
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|     terrain.shaderset
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|     underwater.h
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|     water.mat
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|     water.shader
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|     water.shaderset
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|     selection.mat
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|     selection.shader
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|     selection.shaderset
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|     watersim_heightmap.shader
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|     watersim_addimpulse.shader
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|     watersim_heighttonormal.shader
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|     watersim_common.h
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|     watersim.mat
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|     watersim.shaderset
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| )
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| 
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| copy_all_files(${CMAKE_CURRENT_SOURCE_DIR}/water "${OpenMW_BINARY_DIR}/resources/water/" "${WATER_FILES}")
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| 
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| copy_all_files(${CMAKE_CURRENT_SOURCE_DIR}/materials "${OpenMW_BINARY_DIR}/resources/materials/" "${MATERIAL_FILES}")
 |