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			65 lines
		
	
	
	
		
			1.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			65 lines
		
	
	
	
		
			1.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
#ifndef OPENMW_COMPONENTS_DETOURNAVIGATOR_DEBUG_H
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#define OPENMW_COMPONENTS_DETOURNAVIGATOR_DEBUG_H
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#include "tilebounds.hpp"
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#include "status.hpp"
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#include "recastmesh.hpp"
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#include "agentbounds.hpp"
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#include "flags.hpp"
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#include "areatype.hpp"
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#include "changetype.hpp"
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#include <DetourStatus.h>
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#include <string>
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#include <iosfwd>
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class dtNavMesh;
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namespace DetourNavigator
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{
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    std::ostream& operator<<(std::ostream& stream, const TileBounds& value);
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    std::ostream& operator<<(std::ostream& stream, Status value);
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    std::ostream& operator<<(std::ostream& s, const Water& v);
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    std::ostream& operator<<(std::ostream& s, const CellWater& v);
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    std::ostream& operator<<(std::ostream& s, const FlatHeightfield& v);
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    std::ostream& operator<<(std::ostream& s, const Heightfield& v);
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    std::ostream& operator<<(std::ostream& s, CollisionShapeType v);
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    std::ostream& operator<<(std::ostream& s, const AgentBounds& v);
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    struct WriteDtStatus
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    {
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        dtStatus mStatus;
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    };
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    std::ostream& operator<<(std::ostream& stream, const WriteDtStatus& value);
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    std::ostream& operator<<(std::ostream& stream, const Flag value);
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    struct WriteFlags
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    {
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        Flags mValue;
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    };
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    std::ostream& operator<<(std::ostream& stream, const WriteFlags& value);
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    std::ostream& operator<<(std::ostream& stream, AreaType value);
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    std::ostream& operator<<(std::ostream& stream, ChangeType value);
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    class RecastMesh;
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    struct RecastSettings;
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    void writeToFile(const RecastMesh& recastMesh, const std::string& pathPrefix,
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        const std::string& revision, const RecastSettings& settings);
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    void writeToFile(const dtNavMesh& navMesh, const std::string& pathPrefix, const std::string& revision);
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}
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#endif
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