..
bsa
bullethelpers
compiler
Treat commas in scripts as whitespace
2021-11-13 14:06:21 +01:00
config
contentselector
Support *.omwscripts in openmw-launcher
2021-10-29 20:09:47 +02:00
crashcatcher
debug
Merge branch 'log_lock' into 'master'
2021-11-08 07:41:27 +00:00
detournavigator
Add missing include
2021-11-09 12:32:53 +01:00
esm
isolates groundcover content files ( #3208 )
2021-11-13 23:37:53 +01:00
esmloader
refactors parentFileIndices ( #3211 )
2021-11-03 11:07:28 +01:00
esmterrain
refactors ESM::Land ( #3213 )
2021-11-04 16:55:32 +01:00
fallback
files
Store BulletShape source file name and content hash
2021-11-11 00:27:18 +01:00
fontloader
Make better use of std::clamp
2021-11-06 08:47:32 +03:00
interpreter
loadinglistener
lua
Refactoring. Lua Callback
is moved from apps/openmw/mwlua to components/lua.
2021-10-31 17:47:46 +01:00
misc
Support seed type different from std::size_t for hashCombine
2021-11-13 16:14:50 +01:00
myguiplatform
nif
Loading and basic handling of BSLightingShaderProperty
2021-11-13 22:52:45 +03:00
nifbullet
Store BulletShape source file name and content hash
2021-11-11 00:27:18 +01:00
nifosg
Loading and basic handling of BSLightingShaderProperty
2021-11-13 22:52:45 +03:00
process
queries
resource
Merge branch 'bullet_shape_hash' into 'master'
2021-11-13 13:33:22 +00:00
sceneutil
Morph geometry more like NifSkope (bug #6416 )
2021-11-13 15:58:59 +03:00
sdlutil
settings
shader
Merge branch 'leave_butter_to_soften' into 'master'
2021-11-09 14:16:47 +00:00
sqlite3
terrain
improves groundcover view distance ( #3219 )
2021-11-08 10:27:42 +01:00
to_utf8
translation
version
vfs
widgets
Make better use of std::clamp
2021-11-06 08:47:32 +03:00
CMakeLists.txt
Merge branch 'bullet_shape_hash' into 'master'
2021-11-13 13:33:22 +00:00
doc.hpp