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actor.cpp
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actor.hpp
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cameracontroller.cpp
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cameracontroller.hpp
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cell.cpp
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Move VisMask to components
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2020-02-16 16:03:35 +04:00 |
cell.hpp
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cellarrow.cpp
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Move VisMask to components
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2020-02-16 16:03:35 +04:00 |
cellarrow.hpp
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cellborder.cpp
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Move VisMask to components
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2020-02-16 16:03:35 +04:00 |
cellborder.hpp
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cellmarker.cpp
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Move VisMask to components
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2020-02-16 16:03:35 +04:00 |
cellmarker.hpp
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cellwater.cpp
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Move VisMask to components
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2020-02-16 16:03:35 +04:00 |
cellwater.hpp
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editmode.cpp
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editmode.hpp
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instancemode.cpp
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Fix issues, found by CoverityScan
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2020-04-04 17:45:26 +04:00 |
instancemode.hpp
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Fix typo
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2020-03-19 12:14:10 +02:00 |
instancemovemode.cpp
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instancemovemode.hpp
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instanceselectionmode.cpp
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Move VisMask to components
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2020-02-16 16:03:35 +04:00 |
instanceselectionmode.hpp
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lighting.cpp
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lighting.hpp
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lightingbright.cpp
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lightingbright.hpp
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lightingday.cpp
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lightingday.hpp
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lightingnight.cpp
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lightingnight.hpp
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object.cpp
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Use collision boxes to calculate dropping height, variable naming
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2020-03-18 11:18:18 +02:00 |
object.hpp
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Use collision boxes to calculate dropping height, variable naming
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2020-03-18 11:18:18 +02:00 |
orbitcameramode.cpp
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orbitcameramode.hpp
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pagedworldspacewidget.cpp
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Move VisMask to components
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2020-02-16 16:03:35 +04:00 |
pagedworldspacewidget.hpp
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pathgrid.cpp
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Move VisMask to components
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2020-02-16 16:03:35 +04:00 |
pathgrid.hpp
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pathgridmode.cpp
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Move VisMask to components
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2020-02-16 16:03:35 +04:00 |
pathgridmode.hpp
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pathgridselectionmode.cpp
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Move VisMask to components
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2020-02-16 16:03:35 +04:00 |
pathgridselectionmode.hpp
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previewwidget.cpp
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previewwidget.hpp
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scenewidget.cpp
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Move VisMask to components
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2020-02-16 16:03:35 +04:00 |
scenewidget.hpp
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selectionmode.cpp
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selectionmode.hpp
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Move VisMask to components
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2020-02-16 16:03:35 +04:00 |
tagbase.cpp
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Move VisMask to components
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2020-02-16 16:03:35 +04:00 |
tagbase.hpp
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Move VisMask to components
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2020-02-16 16:03:35 +04:00 |
terrainselection.cpp
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Get vertex height from data, if not available in visible cells.
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2019-11-04 00:09:23 +02:00 |
terrainselection.hpp
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Get vertex height from data, if not available in visible cells.
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2019-11-04 00:09:23 +02:00 |
terrainshapemode.cpp
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Move VisMask to components
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2020-02-16 16:03:35 +04:00 |
terrainshapemode.hpp
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Generate WNAM upon saving terrain
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2020-01-11 02:42:04 +03:00 |
terrainstorage.cpp
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Remove includes that aren't needed any more
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2019-10-23 00:07:41 +03:00 |
terrainstorage.hpp
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perf regression fix
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2019-11-20 13:37:00 +00:00 |
terraintexturemode.cpp
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Move VisMask to components
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2020-02-16 16:03:35 +04:00 |
terraintexturemode.hpp
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unpagedworldspacewidget.cpp
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Move VisMask to components
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2020-02-16 16:03:35 +04:00 |
unpagedworldspacewidget.hpp
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worldspacewidget.cpp
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Drop objects with a keyboard shortcut
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2020-03-18 11:17:22 +02:00 |
worldspacewidget.hpp
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Move VisMask to components
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2020-02-16 16:03:35 +04:00 |