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								actorutil.cpp
							
						
					
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							Move base_anim settings to settings-default.cfg
						
					
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				2021-01-27 13:41:02 +02:00 | 
			
		
			
			
			
			
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								actorutil.hpp
							
						
					
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							Move common stuff to scene util, fix errors with 1st person meshes
						
					
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				2018-09-27 13:14:59 +04:00 | 
			
		
			
			
			
			
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								agentpath.cpp
							
						
					
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							refactor and fix wobbly shores
						
					
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				2021-08-04 17:49:57 -07:00 | 
			
		
			
			
			
			
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								agentpath.hpp
							
						
					
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							Add command and settings option to enable actors paths render
						
					
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				2018-10-13 22:16:32 +03:00 | 
			
		
			
			
			
			
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								attach.cpp
							
						
					
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							Mark overrided methods by override keyword
						
					
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				2020-10-16 22:18:54 +04:00 | 
			
		
			
			
			
			
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								attach.hpp
							
						
					
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							Speed up finding of attachment node by using the cached nodeMap
						
					
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				2017-02-03 23:15:37 +01:00 | 
			
		
			
			
			
			
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								clone.cpp
							
						
					
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							OSG-Collada animation support
						
					
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				2020-11-19 01:11:56 +02:00 | 
			
		
			
			
			
			
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								clone.hpp
							
						
					
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							Mark overrided methods by override keyword
						
					
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				2020-10-16 22:18:54 +04:00 | 
			
		
			
			
			
			
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								controller.cpp
							
						
					
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							Replace all NULLs to nullptr
						
					
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				2018-10-09 10:21:12 +04:00 | 
			
		
			
			
			
			
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								controller.hpp
							
						
					
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							Mark overrided methods by override keyword
						
					
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				2020-10-16 22:18:54 +04:00 | 
			
		
			
			
			
			
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								detourdebugdraw.cpp
							
						
					
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							Remove unused macro
						
					
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				2020-04-24 20:38:55 +02:00 | 
			
		
			
			
			
			
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								detourdebugdraw.hpp
							
						
					
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							Move makeOsgVec3f() to settingsutils.hpp
						
					
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				2019-02-28 20:03:42 +00:00 | 
			
		
			
			
			
			
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								keyframe.hpp
							
						
					
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							Don't copy osga-data in base class keyframecontroller, fix warnings.
						
					
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				2020-11-20 19:38:29 +02:00 | 
			
		
			
			
			
			
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								lightcontroller.cpp
							
						
					
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							Finalize settings, torch fix
						
					
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				2021-04-13 11:09:49 -07:00 | 
			
		
			
			
			
			
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								lightcontroller.hpp
							
						
					
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							Add shared UBO
						
					
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				2021-04-13 11:07:48 -07:00 | 
			
		
			
			
			
			
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								lightmanager.cpp
							
						
					
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							properly initialize light settings
						
					
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				2021-08-01 23:46:45 -07:00 | 
			
		
			
			
			
			
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								lightmanager.hpp
							
						
					
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							Fix crashes on exit in the LightManager (bug #6044)
						
					
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				2021-05-17 13:01:15 +04:00 | 
			
		
			
			
			
			
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								lightutil.cpp
							
						
					
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							Finalize settings, torch fix
						
					
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				2021-04-13 11:09:49 -07:00 | 
			
		
			
			
			
			
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								lightutil.hpp
							
						
					
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							Finalize settings, torch fix
						
					
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				2021-04-13 11:09:49 -07:00 | 
			
		
			
			
			
			
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								morphgeometry.cpp
							
						
					
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							profiling
						
					
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				2020-06-13 00:22:28 +02:00 | 
			
		
			
			
			
			
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								morphgeometry.hpp
							
						
					
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							Mark overrided methods by override keyword
						
					
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				2020-10-16 22:18:54 +04:00 | 
			
		
			
			
			
			
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								mwshadowtechnique.cpp
							
						
					
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							Sprinkle a couple of std::move and a const
						
					
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				2021-08-16 13:11:22 +02:00 | 
			
		
			
			
			
			
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								mwshadowtechnique.hpp
							
						
					
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							refactor and fix wobbly shores
						
					
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				2021-08-04 17:49:57 -07:00 | 
			
		
			
			
			
			
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								navmesh.cpp
							
						
					
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							refactor and fix wobbly shores
						
					
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				2021-08-04 17:49:57 -07:00 | 
			
		
			
			
			
			
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								navmesh.hpp
							
						
					
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							Add command to enable NavMesh render
						
					
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				2018-10-13 22:16:28 +03:00 | 
			
		
			
			
			
			
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								optimizer.cpp
							
						
					
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							refactor and fix wobbly shores
						
					
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				2021-08-04 17:49:57 -07:00 | 
			
		
			
			
			
			
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								optimizer.hpp
							
						
					
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							refactor and fix wobbly shores
						
					
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				2021-08-04 17:49:57 -07:00 | 
			
		
			
			
			
			
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								osgacontroller.cpp
							
						
					
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							Add a ton of const refs
						
					
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				2021-06-23 23:13:59 +02:00 | 
			
		
			
			
			
			
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								osgacontroller.hpp
							
						
					
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							Add a ton of const refs
						
					
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				2021-06-23 23:13:59 +02:00 | 
			
		
			
			
			
			
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								pathgridutil.cpp
							
						
					
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							refactor and fix wobbly shores
						
					
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				2021-08-04 17:49:57 -07:00 | 
			
		
			
			
			
			
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								pathgridutil.hpp
							
						
					
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							Drag indicator.
						
					
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				2016-05-18 12:17:26 -04:00 | 
			
		
			
			
			
			
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								positionattitudetransform.cpp
							
						
					
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							Remove redundant includes
						
					
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				2019-02-23 08:02:12 +04:00 | 
			
		
			
			
			
			
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								positionattitudetransform.hpp
							
						
					
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							Mark overrided methods by override keyword
						
					
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				2020-10-16 22:18:54 +04:00 | 
			
		
			
			
			
			
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								recastmesh.cpp
							
						
					
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							refactor and fix wobbly shores
						
					
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				2021-08-04 17:49:57 -07:00 | 
			
		
			
			
			
			
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								recastmesh.hpp
							
						
					
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							Support recast mesh rendering
						
					
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				2020-03-14 09:38:24 +01:00 | 
			
		
			
			
			
			
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								riggeometry.cpp
							
						
					
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							Revert "Merge branch 'skinning' into 'master'"
						
					
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				2020-10-08 23:24:28 +00:00 | 
			
		
			
			
			
			
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								riggeometry.hpp
							
						
					
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							Mark overrided methods by override keyword
						
					
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				2020-10-16 22:18:54 +04:00 | 
			
		
			
			
			
			
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								rtt.cpp
							
						
					
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							Stereo friendly StateSetUpdater
						
					
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				2021-07-26 14:01:02 +02:00 | 
			
		
			
			
			
			
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								rtt.hpp
							
						
					
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							Stereo friendly StateSetUpdater
						
					
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				2021-07-26 14:01:02 +02:00 | 
			
		
			
			
			
			
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								screencapture.cpp
							
						
					
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							Manage work item lifetime on the client side
						
					
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				2021-07-12 11:41:14 +02:00 | 
			
		
			
			
			
			
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								screencapture.hpp
							
						
					
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							Manage work item lifetime on the client side
						
					
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				2021-07-12 11:41:14 +02:00 | 
			
		
			
			
			
			
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								serialize.cpp
							
						
					
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							Serialize NifOsg::MatrixTransform children properly
						
					
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				2021-08-12 18:33:06 +03:00 | 
			
		
			
			
			
			
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								serialize.hpp
							
						
					
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							Add 'showSceneGraph' command to export the scene or a particular object to .osgt for debugging purposes
						
					
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				2017-02-01 06:00:14 +01:00 | 
			
		
			
			
			
			
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								shadow.cpp
							
						
					
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							refactor and fix wobbly shores
						
					
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				2021-08-04 17:49:57 -07:00 | 
			
		
			
			
			
			
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								shadow.hpp
							
						
					
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							refactor and fix wobbly shores
						
					
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				2021-08-04 17:49:57 -07:00 | 
			
		
			
			
			
			
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								shadowsbin.cpp
							
						
					
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							Sprinkle a couple of std::move and a const
						
					
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				2021-08-16 13:11:22 +02:00 | 
			
		
			
			
			
			
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								shadowsbin.hpp
							
						
					
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							Allow shadowsbin to optimise clockwise-wound meshes when face culling is off
						
					
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				2020-12-23 01:24:15 +00:00 | 
			
		
			
			
			
			
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								skeleton.cpp
							
						
					
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							Mark overrided methods by override keyword
						
					
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				2020-10-16 22:18:54 +04:00 | 
			
		
			
			
			
			
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								skeleton.hpp
							
						
					
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							Mark overrided methods by override keyword
						
					
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				2020-10-16 22:18:54 +04:00 | 
			
		
			
			
			
			
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								statesetupdater.cpp
							
						
					
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							Stereo friendly StateSetUpdater
						
					
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				2021-07-26 14:01:02 +02:00 | 
			
		
			
			
			
			
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								statesetupdater.hpp
							
						
					
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							Stereo friendly StateSetUpdater
						
					
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				2021-07-26 14:01:02 +02:00 | 
			
		
			
			
			
			
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								textkeymap.hpp
							
						
					
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							Separate keyframes logic to provide basis for osgAnimation integration.
						
					
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				2020-11-18 22:48:47 +02:00 | 
			
		
			
			
			
			
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								unrefqueue.cpp
							
						
					
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							Use emplace_back instead of push_back
						
					
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				2020-10-18 10:27:35 +04:00 | 
			
		
			
			
			
			
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								unrefqueue.hpp
							
						
					
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							Mark overrided methods by override keyword
						
					
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				2020-10-16 22:18:54 +04:00 | 
			
		
			
			
			
			
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								util.cpp
							
						
					
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							fix coverity warning and build on some osg
						
					
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				2021-08-17 17:45:50 -07:00 | 
			
		
			
			
			
			
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								util.hpp
							
						
					
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							refactor and fix wobbly shores
						
					
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				2021-08-04 17:49:57 -07:00 | 
			
		
			
			
			
			
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								visitor.cpp
							
						
					
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							Don't use FreezeOnCull for any particle system (#4744)
						
					
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				2021-08-08 03:36:35 +03:00 | 
			
		
			
			
			
			
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								visitor.hpp
							
						
					
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							Don't use FreezeOnCull for any particle system (#4744)
						
					
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				2021-08-08 03:36:35 +03:00 | 
			
		
			
			
			
			
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								waterutil.cpp
							
						
					
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							refactor and fix wobbly shores
						
					
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				2021-08-04 17:49:57 -07:00 | 
			
		
			
			
			
			
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								waterutil.hpp
							
						
					
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							refactor and fix wobbly shores
						
					
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				2021-08-04 17:49:57 -07:00 | 
			
		
			
			
			
			
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								workqueue.cpp
							
						
					
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							Reset mIsReleased before starting threads
						
					
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				2021-08-08 02:28:59 +02:00 | 
			
		
			
			
			
			
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								workqueue.hpp
							
						
					
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							Stop engine work queue before destructing environment
						
					
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				2021-07-08 21:14:01 +02:00 | 
			
		
			
			
			
			
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								writescene.cpp
							
						
					
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							Something changed in OSG 3.6 that makes the command "showscenegraph" less useful; it writes out raw data of images to the debug output file openmw.ogst. This commit adds the hint and restores default behaviour found in OSG 3.4
						
					
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				2020-04-27 11:40:49 +02:00 | 
			
		
			
			
			
			
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								writescene.hpp
							
						
					
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							Add 'showSceneGraph' command to export the scene or a particular object to .osgt for debugging purposes
						
					
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				2017-02-01 06:00:14 +01:00 |