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openmw/apps/openmw/mwlua/soundbindings.cpp

250 lines
10 KiB
C++

#include "soundbindings.hpp"
#include "recordstore.hpp"
#include "../mwbase/environment.hpp"
#include "../mwbase/soundmanager.hpp"
#include "../mwbase/world.hpp"
#include "../mwworld/esmstore.hpp"
#include <components/esm3/loadsoun.hpp>
#include <components/misc/resourcehelpers.hpp>
#include <components/vfs/pathutil.hpp>
#include "luamanagerimp.hpp"
#include "objectvariant.hpp"
namespace
{
struct PlaySoundArgs
{
bool mScale = true;
bool mLoop = false;
float mVolume = 1.f;
float mPitch = 1.f;
float mTimeOffset = 0.f;
};
struct StreamMusicArgs
{
float mFade = 1.f;
};
MWWorld::Ptr getMutablePtrOrThrow(const MWLua::ObjectVariant& variant)
{
if (variant.isLObject())
throw std::runtime_error("Local scripts can only modify object they are attached to.");
MWWorld::Ptr ptr = variant.ptr();
if (ptr.isEmpty())
throw std::runtime_error("Invalid object");
return ptr;
}
MWWorld::Ptr getPtrOrThrow(const MWLua::ObjectVariant& variant)
{
MWWorld::Ptr ptr = variant.ptr();
if (ptr.isEmpty())
throw std::runtime_error("Invalid object");
return ptr;
}
PlaySoundArgs getPlaySoundArgs(const sol::optional<sol::table>& options)
{
PlaySoundArgs args;
if (options.has_value())
{
args.mLoop = options->get_or("loop", false);
args.mVolume = options->get_or("volume", 1.f);
args.mPitch = options->get_or("pitch", 1.f);
args.mTimeOffset = options->get_or("timeOffset", 0.f);
args.mScale = options->get_or("scale", true);
}
return args;
}
MWSound::PlayMode getPlayMode(const PlaySoundArgs& args, bool is3D)
{
if (is3D)
{
if (args.mLoop)
return MWSound::PlayMode::LoopRemoveAtDistance;
return MWSound::PlayMode::Normal;
}
if (args.mLoop && !args.mScale)
return MWSound::PlayMode::LoopNoEnvNoScaling;
else if (args.mLoop)
return MWSound::PlayMode::LoopNoEnv;
else if (!args.mScale)
return MWSound::PlayMode::NoEnvNoScaling;
return MWSound::PlayMode::NoEnv;
}
StreamMusicArgs getStreamMusicArgs(const sol::optional<sol::table>& options)
{
StreamMusicArgs args;
if (options.has_value())
{
args.mFade = options->get_or("fadeOut", 1.f);
}
return args;
}
}
namespace MWLua
{
sol::table initAmbientPackage(const Context& context)
{
sol::state_view& lua = context.mLua->sol();
if (lua["openmw_ambient"] != sol::nil)
return lua["openmw_ambient"];
sol::table api(lua, sol::create);
api["playSound"] = [](std::string_view soundId, const sol::optional<sol::table>& options) {
auto args = getPlaySoundArgs(options);
auto playMode = getPlayMode(args, false);
ESM::RefId sound = ESM::RefId::deserializeText(soundId);
MWBase::Environment::get().getSoundManager()->playSound(
sound, args.mVolume, args.mPitch, MWSound::Type::Sfx, playMode, args.mTimeOffset);
};
api["playSoundFile"] = [](std::string_view fileName, const sol::optional<sol::table>& options) {
auto args = getPlaySoundArgs(options);
auto playMode = getPlayMode(args, false);
MWBase::Environment::get().getSoundManager()->playSound(
fileName, args.mVolume, args.mPitch, MWSound::Type::Sfx, playMode, args.mTimeOffset);
};
api["stopSound"] = [](std::string_view soundId) {
ESM::RefId sound = ESM::RefId::deserializeText(soundId);
MWBase::Environment::get().getSoundManager()->stopSound3D(MWWorld::Ptr(), sound);
};
api["stopSoundFile"] = [](std::string_view fileName) {
MWBase::Environment::get().getSoundManager()->stopSound3D(MWWorld::Ptr(), fileName);
};
api["isSoundPlaying"] = [](std::string_view soundId) {
ESM::RefId sound = ESM::RefId::deserializeText(soundId);
return MWBase::Environment::get().getSoundManager()->getSoundPlaying(MWWorld::Ptr(), sound);
};
api["isSoundFilePlaying"] = [](std::string_view fileName) {
return MWBase::Environment::get().getSoundManager()->getSoundPlaying(MWWorld::Ptr(), fileName);
};
api["streamMusic"] = [](std::string_view fileName, const sol::optional<sol::table>& options) {
auto args = getStreamMusicArgs(options);
MWBase::SoundManager* sndMgr = MWBase::Environment::get().getSoundManager();
sndMgr->streamMusic(VFS::Path::Normalized(fileName), MWSound::MusicType::Scripted, args.mFade);
};
api["say"]
= [luaManager = context.mLuaManager](std::string_view fileName, sol::optional<std::string_view> text) {
MWBase::Environment::get().getSoundManager()->say(VFS::Path::Normalized(fileName));
if (text)
luaManager->addUIMessage(*text);
};
api["stopSay"] = []() { MWBase::Environment::get().getSoundManager()->stopSay(MWWorld::ConstPtr()); };
api["isSayActive"]
= []() { return MWBase::Environment::get().getSoundManager()->sayActive(MWWorld::ConstPtr()); };
api["isMusicPlaying"] = []() { return MWBase::Environment::get().getSoundManager()->isMusicPlaying(); };
api["stopMusic"] = []() { MWBase::Environment::get().getSoundManager()->stopMusic(); };
lua["openmw_ambient"] = LuaUtil::makeReadOnly(api);
return lua["openmw_ambient"];
}
sol::table initCoreSoundBindings(const Context& context)
{
sol::state_view& lua = context.mLua->sol();
sol::table api(lua, sol::create);
api["isEnabled"] = []() { return MWBase::Environment::get().getSoundManager()->isEnabled(); };
api["playSound3d"]
= [](std::string_view soundId, const sol::object& object, const sol::optional<sol::table>& options) {
auto args = getPlaySoundArgs(options);
auto playMode = getPlayMode(args, true);
ESM::RefId sound = ESM::RefId::deserializeText(soundId);
MWWorld::Ptr ptr = getMutablePtrOrThrow(ObjectVariant(object));
MWBase::Environment::get().getSoundManager()->playSound3D(
ptr, sound, args.mVolume, args.mPitch, MWSound::Type::Sfx, playMode, args.mTimeOffset);
};
api["playSoundFile3d"]
= [](std::string_view fileName, const sol::object& object, const sol::optional<sol::table>& options) {
auto args = getPlaySoundArgs(options);
auto playMode = getPlayMode(args, true);
MWWorld::Ptr ptr = getMutablePtrOrThrow(ObjectVariant(object));
MWBase::Environment::get().getSoundManager()->playSound3D(
ptr, fileName, args.mVolume, args.mPitch, MWSound::Type::Sfx, playMode, args.mTimeOffset);
};
api["stopSound3d"] = [](std::string_view soundId, const sol::object& object) {
ESM::RefId sound = ESM::RefId::deserializeText(soundId);
MWWorld::Ptr ptr = getMutablePtrOrThrow(ObjectVariant(object));
MWBase::Environment::get().getSoundManager()->stopSound3D(ptr, sound);
};
api["stopSoundFile3d"] = [](std::string_view fileName, const sol::object& object) {
MWWorld::Ptr ptr = getMutablePtrOrThrow(ObjectVariant(object));
MWBase::Environment::get().getSoundManager()->stopSound3D(ptr, fileName);
};
api["isSoundPlaying"] = [](std::string_view soundId, const sol::object& object) {
ESM::RefId sound = ESM::RefId::deserializeText(soundId);
const MWWorld::Ptr& ptr = getPtrOrThrow(ObjectVariant(object));
return MWBase::Environment::get().getSoundManager()->getSoundPlaying(ptr, sound);
};
api["isSoundFilePlaying"] = [](std::string_view fileName, const sol::object& object) {
const MWWorld::Ptr& ptr = getPtrOrThrow(ObjectVariant(object));
return MWBase::Environment::get().getSoundManager()->getSoundPlaying(ptr, fileName);
};
api["say"] = [luaManager = context.mLuaManager](
std::string_view fileName, const sol::object& object, sol::optional<std::string_view> text) {
MWWorld::Ptr ptr = getMutablePtrOrThrow(ObjectVariant(object));
MWBase::Environment::get().getSoundManager()->say(ptr, VFS::Path::Normalized(fileName));
if (text)
luaManager->addUIMessage(*text);
};
api["stopSay"] = [](const sol::object& object) {
MWWorld::Ptr ptr = getMutablePtrOrThrow(ObjectVariant(object));
MWBase::Environment::get().getSoundManager()->stopSay(ptr);
};
api["isSayActive"] = [](const sol::object& object) {
const MWWorld::Ptr& ptr = getPtrOrThrow(ObjectVariant(object));
return MWBase::Environment::get().getSoundManager()->sayActive(ptr);
};
addRecordFunctionBinding<ESM::Sound>(api, context);
// Sound record
auto soundT = lua.new_usertype<ESM::Sound>("ESM3_Sound");
soundT[sol::meta_function::to_string]
= [](const ESM::Sound& rec) -> std::string { return "ESM3_Sound[" + rec.mId.toDebugString() + "]"; };
soundT["id"] = sol::readonly_property([](const ESM::Sound& rec) { return rec.mId.serializeText(); });
soundT["volume"]
= sol::readonly_property([](const ESM::Sound& rec) -> unsigned char { return rec.mData.mVolume; });
soundT["minRange"]
= sol::readonly_property([](const ESM::Sound& rec) -> unsigned char { return rec.mData.mMinRange; });
soundT["maxRange"]
= sol::readonly_property([](const ESM::Sound& rec) -> unsigned char { return rec.mData.mMaxRange; });
soundT["fileName"] = sol::readonly_property([](const ESM::Sound& rec) -> std::string {
return Misc::ResourceHelpers::correctSoundPath(VFS::Path::Normalized(rec.mSound)).value();
});
return LuaUtil::makeReadOnly(api);
}
}